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#include "z64effect_ss.h"
#include "segment_symbols.h"
// Profile and linker symbol declarations (used in the table below)
#define DEFINE_EFFECT_SS(name, _enumValue) \
extern EffectSsProfile name##_Profile; \
DECLARE_OVERLAY_SEGMENT(name)
#define DEFINE_EFFECT_SS_UNSET(_enumValue)
#include "tables/effect_ss_table.h"
#undef DEFINE_EFFECT_SS
#undef DEFINE_EFFECT_SS_UNSET
#define DEFINE_EFFECT_SS(name, _enumValue) \
{ \
0, 0, 0, 0, NULL, &name##_Profile, 1, \
},
#define DEFINE_EFFECT_SS_UNSET(_enumValue) { 0 },
EffectSsOverlay gEffectSsOverlayTable[EFFECT_SS_TYPE_MAX] = {
#include "tables/effect_ss_table.h"
};
#undef DEFINE_EFFECT_SS
#undef DEFINE_EFFECT_SS_UNSET
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