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Diffstat (limited to 'assets/textures/nintendo_rogo_static/gShipLogoDL_tri_1')
-rw-r--r--assets/textures/nintendo_rogo_static/gShipLogoDL_tri_180
1 files changed, 80 insertions, 0 deletions
diff --git a/assets/textures/nintendo_rogo_static/gShipLogoDL_tri_1 b/assets/textures/nintendo_rogo_static/gShipLogoDL_tri_1
new file mode 100644
index 0000000..2aa9bea
--- /dev/null
+++ b/assets/textures/nintendo_rogo_static/gShipLogoDL_tri_1
@@ -0,0 +1,80 @@
+<DisplayList Version="0">
+ <LoadVertices Path="textures/nintendo_rogo_static/gShipLogoDL_vtx_1" VertexBufferIndex="0" VertexOffset="0" Count="16"/>
+ <Triangle1 V00="0" V01="1" V02="2"/>
+ <Triangle1 V00="0" V01="3" V02="1"/>
+ <Triangle1 V00="4" V01="5" V02="6"/>
+ <Triangle1 V00="4" V01="7" V02="5"/>
+ <Triangle1 V00="7" V01="8" V02="5"/>
+ <Triangle1 V00="7" V01="9" V02="8"/>
+ <Triangle1 V00="9" V01="10" V02="8"/>
+ <Triangle1 V00="9" V01="11" V02="10"/>
+ <Triangle1 V00="12" V01="13" V02="14"/>
+ <Triangle1 V00="12" V01="15" V02="13"/>
+ <LoadVertices Path="textures/nintendo_rogo_static/gShipLogoDL_vtx_1" VertexBufferIndex="0" VertexOffset="16" Count="16"/>
+ <Triangle1 V00="0" V01="1" V02="2"/>
+ <Triangle1 V00="0" V01="3" V02="1"/>
+ <Triangle1 V00="4" V01="3" V02="0"/>
+ <Triangle1 V00="4" V01="5" V02="3"/>
+ <Triangle1 V00="6" V01="5" V02="4"/>
+ <Triangle1 V00="6" V01="7" V02="5"/>
+ <Triangle1 V00="8" V01="9" V02="10"/>
+ <Triangle1 V00="8" V01="11" V02="9"/>
+ <Triangle1 V00="12" V01="13" V02="14"/>
+ <Triangle1 V00="12" V01="15" V02="13"/>
+ <LoadVertices Path="textures/nintendo_rogo_static/gShipLogoDL_vtx_1" VertexBufferIndex="0" VertexOffset="32" Count="16"/>
+ <Triangle1 V00="0" V01="1" V02="2"/>
+ <Triangle1 V00="0" V01="3" V02="1"/>
+ <Triangle1 V00="3" V01="4" V02="1"/>
+ <Triangle1 V00="3" V01="5" V02="4"/>
+ <Triangle1 V00="6" V01="4" V02="5"/>
+ <Triangle1 V00="6" V01="7" V02="4"/>
+ <Triangle1 V00="8" V01="7" V02="6"/>
+ <Triangle1 V00="8" V01="9" V02="7"/>
+ <Triangle1 V00="10" V01="11" V02="12"/>
+ <Triangle1 V00="10" V01="12" V02="13"/>
+ <Triangle1 V00="13" V01="12" V02="14"/>
+ <Triangle1 V00="13" V01="14" V02="15"/>
+ <LoadVertices Path="textures/nintendo_rogo_static/gShipLogoDL_vtx_1" VertexBufferIndex="0" VertexOffset="48" Count="16"/>
+ <Triangle1 V00="0" V01="1" V02="2"/>
+ <Triangle1 V00="0" V01="2" V02="3"/>
+ <Triangle1 V00="2" V01="4" V02="3"/>
+ <Triangle1 V00="2" V01="5" V02="4"/>
+ <Triangle1 V00="6" V01="7" V02="8"/>
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+ <Triangle1 V00="11" V01="12" V02="10"/>
+ <Triangle1 V00="10" V01="12" V02="13"/>
+ <Triangle1 V00="12" V01="14" V02="13"/>
+ <Triangle1 V00="15" V01="13" V02="14"/>
+ <LoadVertices Path="textures/nintendo_rogo_static/gShipLogoDL_vtx_1" VertexBufferIndex="0" VertexOffset="64" Count="16"/>
+ <Triangle1 V00="0" V01="1" V02="2"/>
+ <Triangle1 V00="3" V01="1" V02="0"/>
+ <Triangle1 V00="4" V01="3" V02="0"/>
+ <Triangle1 V00="4" V01="0" V02="5"/>
+ <Triangle1 V00="6" V01="4" V02="5"/>
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+ <Triangle1 V00="8" V01="6" V02="7"/>
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+ <Triangle1 V00="7" V01="10" V02="9"/>
+ <Triangle1 V00="11" V01="12" V02="13"/>
+ <Triangle1 V00="14" V01="11" V02="13"/>
+ <Triangle1 V00="15" V01="14" V02="13"/>
+ <LoadVertices Path="textures/nintendo_rogo_static/gShipLogoDL_vtx_1" VertexBufferIndex="0" VertexOffset="80" Count="16"/>
+ <Triangle1 V00="0" V01="1" V02="2"/>
+ <Triangle1 V00="3" V01="2" V02="1"/>
+ <Triangle1 V00="4" V01="3" V02="1"/>
+ <Triangle1 V00="4" V01="1" V02="5"/>
+ <Triangle1 V00="6" V01="4" V02="5"/>
+ <Triangle1 V00="6" V01="5" V02="7"/>
+ <Triangle1 V00="8" V01="6" V02="7"/>
+ <Triangle1 V00="7" V01="9" V02="8"/>
+ <Triangle1 V00="10" V01="8" V02="9"/>
+ <Triangle1 V00="9" V01="11" V02="10"/>
+ <Triangle1 V00="11" V01="12" V02="10"/>
+ <Triangle1 V00="10" V01="12" V02="13"/>
+ <Triangle1 V00="12" V01="14" V02="13"/>
+ <Triangle1 V00="14" V01="15" V02="13"/>
+ <EndDisplayList/>
+</DisplayList>
+