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| author | MegaMech <MegaMech@users.noreply.github.com> | 2022-04-24 09:00:14 -0600 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-04-24 11:00:14 -0400 |
| commit | eb97186f73187089d6b5134f639b5942b2295cbd (patch) | |
| tree | 649b623bb3af8a1548ed9a6b648f658bba48510d /README.md | |
| parent | 5a40f394944a69c1fa16d993eee3a2ae8752cd04 (diff) | |
readme build instructions split (#201)
* Create BUILDING.md
* Update README.md
* Update README.md
* Update README.md
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 22 |
1 files changed, 2 insertions, 20 deletions
@@ -51,26 +51,8 @@ Official Discord: https://discord.com/invite/BtBmd55HVH ## Building The Ship of Harkinian - 1. Install [Python](https://www.python.org/ftp/python/3.10.2/python-3.10.2-amd64.exe) - 2. Install [Visual Studio 2022 Community Edition](https://visualstudio.microsoft.com/vs/community/) - 2b. In the Visual Studio Installer, install `MSVC v142 - VS 2019 C++`. - 4. Clone the Ship of Harkinian repository. - 5. Place one or more [compatible](#compatible-roms) roms in the `OTRExporter` directory with namings of your choice. - 6. Run `OTRExporter/OTRExporter.sln`. - 7. Switch the solution to `Release x64`. - 8. Build the solution. - 9. Launching `OTRExporter/extract_assets.py` will generate an `oot.otr` archive file in `OTRExporter/oot.otr`. - 10. Run `soh/soh.sln` - 11. Switch the solution to `Release x86`. - 12. Build the solution. - 13. Copy the `OTRExporter/oot.otr` archive file to `soh/Release`. - 14. Launch `soh.exe`. - -## Compatible Roms -``` -OOT_PAL_GC checksum 0x09465AC3 -OOT_PAL_GC_DBG1 checksum 0x871E1C92 (debug non-master quest) -``` +Refer to the [building instructions](https://github.com/HarbourMasters/Shipwright/BUILDING.md) to compile SoH. + ## Troubleshooting The Exporter - Affirm that you have an `/assets` folder filled with XMLs in the same directory as OTRGui.exe - Affirm that `zapd.exe` exists in the `/assets/extractor` folder |
