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authorChristopher Leggett <chris@leggett.dev>2022-07-17 21:03:32 -0400
committerChristopher Leggett <chris@leggett.dev>2022-07-17 21:03:32 -0400
commit1ed45e1433ab25b7e0487df837cd1ed2fae053cc (patch)
tree8bc13697ee4da93428045fe0dd825b4d9576c743 /StormLib/src/FileStream.cpp
parentee1270f346b429d3c247cd4b4bb80fe29f9ba76f (diff)
Implements adding message tables and retrieving by an ID.
Basically, some external code can choos a unique id and create a message table for itself. The idea is that modders can hook into this as well so they can get their own message table and don't have to worry about conflicting with the base game's textIDs. I have also implemented this setup for Randomizer so that the pre-filled bottles (which didn't exist in the original outside of Ruto's letter) have unique text as compared to the text for the item they are filled with.
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