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| author | MelonSpeedruns <melonspeedruns@outlook.com> | 2022-07-12 18:40:18 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-07-12 18:40:18 -0400 |
| commit | 66ec623542c16e92d69f9150fcd2883458a9cb7b (patch) | |
| tree | 59576c481031c9fd8c4f48aa86a04a0ba434da27 /StormLib/src/FileStream.cpp | |
| parent | 3aa93b985528a8ecd9e5cf1cf04e4144cd065632 (diff) | |
Free Camera (#337)
* wip free cam
* Almost done, needs collision still
* Added free cam behind cvar
* added WIP collision
* Fixed & implemented "Manual mode" from WW & TP
* Fixed camera not rotating when Link is moving
* fixed initialized camera rotation
* Fixed camera getting stuck + made it smoother
* reduced deadzone
* fixed epona camera height + added WW z-target free camera
* Adjusted player camera height & fixed fov
* Fixed camera roll
* fixed fov when moving the camera while in z-target
* Camera resets to Auto when going through doors or changing maps
* Fixed building
* touch
* more touch work
* Added WIP mouse support to the free cam
* gui stuff
* fixed building
* fixed building error
* ok fixed building for real this time
* oops
* Fix compilation issues
* removed mouse stuff that magically appeared in this branch
* smoothed out stick values & removed remains of mouse support
* re-added manual camera when pressing Z
* reduced minimum Y position of camera
* Addressed dcsv's nitpicks
* part 2
* oops
Co-authored-by: David Chavez <david@dcvz.io>
Diffstat (limited to 'StormLib/src/FileStream.cpp')
0 files changed, 0 insertions, 0 deletions
