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| author | earthcrafterman <banddstudios@gmail.com> | 2022-06-20 13:51:59 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-06-20 13:51:59 -0400 |
| commit | 36b9b9519d8393dfd550d98c0870c9c07e3ba944 (patch) | |
| tree | a4d023c46a352be1d1c75ab743aa91416e79ff68 /StormLib/src/SFileAddFile.cpp | |
| parent | 7d0af303ec8929c8d30bba8b41f90479eac152ac (diff) | |
Added three sliders for multiplying damage (#478)
* Added three sliders for multiplying damage:
1) Generic Slider, includes everything not multiplied by other sliders
2) Fall Damage Slider, includes all fall damage
3) Void Damage Slider, includes all void out damage
* Included tooltips
* Modified func_80837B18 to handle the modified flag the same as Player_InflictDamage does
* hotfix of a dumb oversight
* Fixed an oversight that led to compile failure on Linux and probably more things that weren't noticeable in unit testing
* I keep missing dumb mistakes.
I keep missing dumb mistakes.
Is this the last dumb mistake I've missed?
* Oh crud it's because I declared func_80837B18_modified after func_80837B18 isn't it? I am the ultimate dumbus.
Diffstat (limited to 'StormLib/src/SFileAddFile.cpp')
0 files changed, 0 insertions, 0 deletions
