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authorearthcrafterman <banddstudios@gmail.com>2022-06-20 13:51:59 -0400
committerGitHub <noreply@github.com>2022-06-20 13:51:59 -0400
commit36b9b9519d8393dfd550d98c0870c9c07e3ba944 (patch)
treea4d023c46a352be1d1c75ab743aa91416e79ff68 /StormLib/src/SFileAddFile.cpp
parent7d0af303ec8929c8d30bba8b41f90479eac152ac (diff)
Added three sliders for multiplying damage (#478)
* Added three sliders for multiplying damage: 1) Generic Slider, includes everything not multiplied by other sliders 2) Fall Damage Slider, includes all fall damage 3) Void Damage Slider, includes all void out damage * Included tooltips * Modified func_80837B18 to handle the modified flag the same as Player_InflictDamage does * hotfix of a dumb oversight * Fixed an oversight that led to compile failure on Linux and probably more things that weren't noticeable in unit testing * I keep missing dumb mistakes. I keep missing dumb mistakes. Is this the last dumb mistake I've missed? * Oh crud it's because I declared func_80837B18_modified after func_80837B18 isn't it? I am the ultimate dumbus.
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