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| author | Josh Bodner <30329717+jbodner09@users.noreply.github.com> | 2022-04-11 14:06:55 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-04-11 17:06:55 -0400 |
| commit | 03a5c7ed29db889344a8275c4c0a8c7ae1480779 (patch) | |
| tree | 3cfcee98c276718ec82a87044bcfd578218c4623 /StormLib/src/SFileListFile.cpp | |
| parent | beb454d0002c9e6ef5c7f708ae7f088c15aa59eb (diff) | |
Added DPad support to ocarina and text prompts (#137)
* Added DPad support to ocarina playing and text choice selection.
* Wrap changes in CVar
* Fix mapping not updating if CVar is changed in-game
* Remove unnecessary const_cast
* Fixed transparent texture making framebuffers also transparent in D3D11. (#84)
This happened with the Mirror Shield in the inventory screen preview.
* Add save editor
* Added DPad support to ocarina playing and text choice selection.
* Fixing rebase conflict
* Fix mapping not updating if CVar is changed in-game
* Remove unnecessary const_cast
* Added DPad support to file selection and pause screens (#124)
* Added DPad support to file selection and pause screens
* Wrap changes behind CVar
* Fix merge conflict for real
* Remove unnecessary const_cast
* Fixed transparent texture making framebuffers also transparent in D3D11. (#84)
This happened with the Mirror Shield in the inventory screen preview.
* Add save editor
* Added DPad support to file selection and pause screens
* Fixing rebase conflict
* Remove unnecessary const_cast
Co-authored-by: MaikelChan <maikelchan88@gmail.com>
Co-authored-by: rozlette <Rozelette@users.noreply.github.com>
* Added DPad support to ocarina playing and text choice selection.
* Fixing rebase conflict again
* Fix mapping not updating if CVar is changed in-game
Co-authored-by: MaikelChan <maikelchan88@gmail.com>
Co-authored-by: rozlette <Rozelette@users.noreply.github.com>
Diffstat (limited to 'StormLib/src/SFileListFile.cpp')
0 files changed, 0 insertions, 0 deletions
