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| author | Josh Bodner <30329717+jbodner09@users.noreply.github.com> | 2022-04-10 15:19:26 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-04-10 18:19:26 -0400 |
| commit | 06fd7f662af4358e9a6111270ce0cd311a9af9ea (patch) | |
| tree | c365bba0e1680d5d8ee987316b12fc0b1d335650 /StormLib/src/SFileListFile.cpp | |
| parent | 3e8c48c1162b004f160e727ea8704885dc0d1dd5 (diff) | |
Added DPad support to file selection and pause screens (#124)
* Added DPad support to file selection and pause screens
* Wrap changes behind CVar
* Fix merge conflict for real
* Remove unnecessary const_cast
* Fixed transparent texture making framebuffers also transparent in D3D11. (#84)
This happened with the Mirror Shield in the inventory screen preview.
* Add save editor
* Added DPad support to file selection and pause screens
* Fixing rebase conflict
* Remove unnecessary const_cast
Co-authored-by: MaikelChan <maikelchan88@gmail.com>
Co-authored-by: rozlette <Rozelette@users.noreply.github.com>
Diffstat (limited to 'StormLib/src/SFileListFile.cpp')
0 files changed, 0 insertions, 0 deletions
