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| author | GaryOderNichts <12049776+GaryOderNichts@users.noreply.github.com> | 2022-09-28 01:29:55 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-09-27 19:29:55 -0400 |
| commit | 677c4845f64e3ec3c9554be117cae5b160f5c218 (patch) | |
| tree | 92114abdfc463216736b62b26efd25016af7adfb /StormLib/src/SFileListFile.cpp | |
| parent | 7fb8902e7fce15d86c29d11790bada85e9fd352a (diff) | |
Wii U: Several fixes and improvements (#1608)
* WiiU: fix more scaling issues
* Wii U: batch depth reads
* Wii U: remove file buffering
Doesn't seem to to do much anymore
* Remove "missing_gcc_functions.c" to avoid conflicts
* Wii U: Fix random_device usage
random_device will always be seeded with a constant seed and will return the same number sequence every time
* Wii U: Improve software keyboard
* Wii U: Fix console input text width
Diffstat (limited to 'StormLib/src/SFileListFile.cpp')
0 files changed, 0 insertions, 0 deletions
