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authorGaryOderNichts <12049776+GaryOderNichts@users.noreply.github.com>2022-09-28 01:29:55 +0200
committerGitHub <noreply@github.com>2022-09-27 19:29:55 -0400
commit677c4845f64e3ec3c9554be117cae5b160f5c218 (patch)
tree92114abdfc463216736b62b26efd25016af7adfb /StormLib/src/SFileListFile.cpp
parent7fb8902e7fce15d86c29d11790bada85e9fd352a (diff)
Wii U: Several fixes and improvements (#1608)
* WiiU: fix more scaling issues * Wii U: batch depth reads * Wii U: remove file buffering Doesn't seem to to do much anymore * Remove "missing_gcc_functions.c" to avoid conflicts * Wii U: Fix random_device usage random_device will always be seeded with a constant seed and will return the same number sequence every time * Wii U: Improve software keyboard * Wii U: Fix console input text width
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