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| author | MaikelChan <maikelchan88@gmail.com> | 2022-04-08 23:23:24 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-04-08 23:23:24 +0200 |
| commit | f20ab2c2600d9e07b342a226f07fc98721dbc8fc (patch) | |
| tree | 8229b5d9f0cd9b864bf976d70b9f0781e4fb44c0 /StormLib/src/SFileListFile.cpp | |
| parent | 64327fafb1a71c897006f4980d5231178641432a (diff) | |
Fixed transparent texture making framebuffers also transparent in D3D11. (#84)
This happened with the Mirror Shield in the inventory screen preview.
Diffstat (limited to 'StormLib/src/SFileListFile.cpp')
0 files changed, 0 insertions, 0 deletions
