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authorbriaguya <70942617+briaguya-ai@users.noreply.github.com>2025-01-20 13:51:39 -0500
committerGitHub <noreply@github.com>2025-01-20 19:51:39 +0100
commit63046a89ec84d3a1eb05c4d349fa6888ec7d7a17 (patch)
tree665c65acaed5461d0a9bd1b6eca0ef1ab5a1243e /libultraship
parent8244d63719a2c196885b1df6ef3e3e10b50a90cb (diff)
simplify controllers (#4914)
* start moving towards just using `ShipDeviceIndex::SDLGamepad` * rename `ShipDeviceIndex` to `ShipDeviceType` * all sdl mappings are always `ShipDeviceType::SDLGamepad` * create new `physicaldevice` directory where the new stuff can live * `ConnectedPhysicalDeviceManager` * start to not need index mapping manager * somes fixes and stuff * remove more shipdeviceindex stuff * more removing and what not * axis thresholds * rename some stuff and remove device icons * back to all stuff visible * show connected device names * bring in mouse color from lus input editor window * lus * remove * more stuff * more lus * basic filtering * update lus * upstream LUS * make `Controller_ShouldRumble` make sense
Diffstat (limited to 'libultraship')
m---------libultraship0
1 files changed, 0 insertions, 0 deletions
diff --git a/libultraship b/libultraship
-Subproject 9a974e002f84cd1fe834ee9d2fa4ccf16d899e0
+Subproject 2e7d1fe6fdc8ba7ea6ee0682b8f00f48b38a4e8