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| author | briaguya <70942617+briaguya-ai@users.noreply.github.com> | 2025-01-20 13:51:39 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-01-20 19:51:39 +0100 |
| commit | 63046a89ec84d3a1eb05c4d349fa6888ec7d7a17 (patch) | |
| tree | 665c65acaed5461d0a9bd1b6eca0ef1ab5a1243e /libultraship | |
| parent | 8244d63719a2c196885b1df6ef3e3e10b50a90cb (diff) | |
simplify controllers (#4914)
* start moving towards just using `ShipDeviceIndex::SDLGamepad`
* rename `ShipDeviceIndex` to `ShipDeviceType`
* all sdl mappings are always `ShipDeviceType::SDLGamepad`
* create new `physicaldevice` directory where the new stuff can live
* `ConnectedPhysicalDeviceManager`
* start to not need index mapping manager
* somes fixes and stuff
* remove more shipdeviceindex stuff
* more removing and what not
* axis thresholds
* rename some stuff and remove device icons
* back to all stuff visible
* show connected device names
* bring in mouse color from lus input editor window
* lus
* remove
* more stuff
* more lus
* basic filtering
* update lus
* upstream LUS
* make `Controller_ShouldRumble` make sense
Diffstat (limited to 'libultraship')
| m--------- | libultraship | 0 |
1 files changed, 0 insertions, 0 deletions
diff --git a/libultraship b/libultraship -Subproject 9a974e002f84cd1fe834ee9d2fa4ccf16d899e0 +Subproject 2e7d1fe6fdc8ba7ea6ee0682b8f00f48b38a4e8 |
