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authorNicholas Estelami <NEstelami@users.noreply.github.com>2023-09-26 09:45:10 -0400
committerGitHub <noreply@github.com>2023-09-26 08:45:10 -0500
commitccd05d8e58e9af92fa05d6e882e2ff6fde7bbcdd (patch)
tree2a4274c71266cf0dc6273480cc6cd2cac160fd8a /scripts
parent098d5a80446a067d7a7658ee69136ccd4918964c (diff)
Removed hardcoded skeleton types in actor draw code. (#2979)
* Initial PAL 1.1 support * Misc fixes * Updated game to remove hardcoded skeleton types when rendering * Fixed weird rebase issue * Replaced remaining skeleton calls * lus submodule fix * Remove OTRGui
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