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authorPepper0ni <93387759+Pepper0ni@users.noreply.github.com>2026-08-03 14:37:46 +0100
committerGitHub <noreply@github.com>2026-08-03 13:37:46 +0000
commit6889132708fe1f3df628802cb5c3bcd1bed714db (patch)
treef4407d9ae424c749f862e03e1a9676512c408454 /soh/assets/objects/object_jj
parent44f680a0b96412929638c7dd0bdfff639b689588 (diff)
Fix potential key softlock with hover boosts in MQ spirit (#7014)HEADdevelop
Using hover recoils, Adult can reach the symphony room lock without having access to Statue Room and thus the shared area of MQ spirit. This means that child logically needs an extra key to pass their early locks and get shared checks as adult can waste it, but it was not reflected in the current logic. This change fixes the issue, requiring an extra key for the first 2 child locks while both hover boost tricks are on unless either the grate in 3 suns room (which gives a hover sliding adult statue room access) is both open and climbable, or Adult already has reverse access to the dungeon, either of which giving the shared key logic assumed Statue Room access.
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