diff options
| author | briaguya <70942617+briaguya-ai@users.noreply.github.com> | 2022-09-29 19:07:48 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-09-29 19:07:48 -0400 |
| commit | 8888fb2ec1cf1a27b5611e58b59f36762afeec54 (patch) | |
| tree | d6151de2468dd2ab865603c36c85765a26db96cd /soh/assets/xml/GC_MQ_D/objects/object_fa.xml | |
| parent | dc3c0dd9c852ae704aaa6f6f7ad7258d7076c5ec (diff) | |
Master Quest (#3) (#1632)4.0.0
Co-authored-by: PurpleHato <linkvssangoku.jr@gmail.com>
Co-authored-by: GaryOderNichts <12049776+GaryOderNichts@users.noreply.github.com>
Co-authored-by: louist103 <35883445+louist103@users.noreply.github.com>
Co-authored-by: PurpleHato <linkvssangoku.jr@gmail.com>
Co-authored-by: GaryOderNichts <12049776+GaryOderNichts@users.noreply.github.com>
Diffstat (limited to 'soh/assets/xml/GC_MQ_D/objects/object_fa.xml')
| -rw-r--r-- | soh/assets/xml/GC_MQ_D/objects/object_fa.xml | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/soh/assets/xml/GC_MQ_D/objects/object_fa.xml b/soh/assets/xml/GC_MQ_D/objects/object_fa.xml new file mode 100644 index 000000000..2f1bf9a5e --- /dev/null +++ b/soh/assets/xml/GC_MQ_D/objects/object_fa.xml @@ -0,0 +1,15 @@ +<Root> + <File Name="object_fa" Segment="6"> + <Texture Name="gFaTLUT" OutName="tlut" Format="rgba16" Width="256" Height="1" Offset="0x0"/> + <Texture Name="gFaSkinTex" OutName="skin" Format="ci8" Width="8" Height="8" Offset="0x200" TlutOffset="0x0"/> + <Texture Name="gFaEyeOpenTex" OutName="eye_open" Format="ci8" Width="32" Height="32" Offset="0x240" TlutOffset="0x0"/> + <Texture Name="gFaMouthTex" OutName="mouth" Format="ci8" Width="32" Height="16" Offset="0x640" TlutOffset="0x0"/> + <Texture Name="gFaHair1Tex" OutName="hair1" Format="ci8" Width="8" Height="16" Offset="0x840" TlutOffset="0x0"/> + <Texture Name="gFaEarTex" OutName="ear" Format="ci8" Width="8" Height="8" Offset="0x8C0" TlutOffset="0x0"/> + <Texture Name="gFaHair2Tex" OutName="hair2" Format="rgba16" Width="32" Height="16" Offset="0x900"/> + <Texture Name="gFaHeadbandTex" OutName="headband" Format="ci8" Width="8" Height="8" Offset="0xD00" TlutOffset="0x0"/> + <Texture Name="gFaEyeHalfTex" OutName="eye_half" Format="ci8" Width="32" Height="32" Offset="0xD40" TlutOffset="0x0"/> + <Texture Name="gFaEyeClosedTex" OutName="eye_closed" Format="ci8" Width="32" Height="32" Offset="0x1140" TlutOffset="0x0"/> + <DList Name="gFaDL" Offset="0x2940"/> + </File> +</Root> |
