diff options
| author | briaguya <70942617+briaguya-ai@users.noreply.github.com> | 2022-09-29 19:07:48 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-09-29 19:07:48 -0400 |
| commit | 8888fb2ec1cf1a27b5611e58b59f36762afeec54 (patch) | |
| tree | d6151de2468dd2ab865603c36c85765a26db96cd /soh/assets/xml/GC_MQ_D/objects/object_hidan_objects.xml | |
| parent | dc3c0dd9c852ae704aaa6f6f7ad7258d7076c5ec (diff) | |
Master Quest (#3) (#1632)4.0.0
Co-authored-by: PurpleHato <linkvssangoku.jr@gmail.com>
Co-authored-by: GaryOderNichts <12049776+GaryOderNichts@users.noreply.github.com>
Co-authored-by: louist103 <35883445+louist103@users.noreply.github.com>
Co-authored-by: PurpleHato <linkvssangoku.jr@gmail.com>
Co-authored-by: GaryOderNichts <12049776+GaryOderNichts@users.noreply.github.com>
Diffstat (limited to 'soh/assets/xml/GC_MQ_D/objects/object_hidan_objects.xml')
| -rw-r--r-- | soh/assets/xml/GC_MQ_D/objects/object_hidan_objects.xml | 89 |
1 files changed, 89 insertions, 0 deletions
diff --git a/soh/assets/xml/GC_MQ_D/objects/object_hidan_objects.xml b/soh/assets/xml/GC_MQ_D/objects/object_hidan_objects.xml new file mode 100644 index 000000000..fe0405d9d --- /dev/null +++ b/soh/assets/xml/GC_MQ_D/objects/object_hidan_objects.xml @@ -0,0 +1,89 @@ +<Root> + <File Name="object_hidan_objects" Segment="6"> + <DList Name="gFireTempleHammerableTotemBodyDL" Offset="0xBBF0"/> + <DList Name="gFireTempleHammerableTotemHeadDL" Offset="0xBDF0"/> + <Collision Name="gFireTempleHammerableTotemCol" Offset="0xDA10"/> + + <DList Name="gFireTempleHookshotElevatorDL" Offset="0xB630"/> + <Collision Name="gFireTempleHookshotElevatorCol" Offset="0xE1E8"/> + + <DList Name="gFireTempleBigFireWallDL" Offset="0xDB20"/> + + <DList Name="gFireTempleStoneStep1DL" Offset="0xA668"/> + <Collision Name="gFireTempleStoneStep1Col" Offset="0xDE44"/> + <DList Name="gFireTempleStoneStep2DL" Offset="0xA548"/> + <Collision Name="gFireTempleStoneStep2Col" Offset="0xDD1C"/> + + <DList Name="gFireTempleMetalFenceWithSlantDL" Offset="0xC798"/> + <Collision Name="gFireTempleMetalFenceWithSlantCol" Offset="0xE2CC"/> + <DList Name="gFireTempleMetalFenceDL" Offset="0xBFA8"/> + <Collision Name="gFireTempleMetalFenceCol" Offset="0xE380"/> + <DList Name="gFireTempleMetalFence2DL" Offset="0xBB58"/> + <Collision Name="gFireTempleMetalFence2Col" Offset="0xE430"/> + + <DList Name="gFireTempleCrackedStoneFloorDL" Offset="0xB9C0"/> + <Collision Name="gFireTempleCrackedStoneFloorCol" Offset="0xD800"/> + <DList Name="gFireTempleBombableWallDL" Offset="0xC038"/> + <Collision Name="gFireTempleBombableWallCol" Offset="0xD878"/> + <DList Name="gFireTempleLargeBombableWallDL" Offset="0xB900"/> + <Collision Name="gFireTempleLargeBombableWallCol" Offset="0xD8F8"/> + + <DList Name="gFireTempleStoneBlock1DL" Offset="0xC100"/> + <Collision Name="gFireTempleStoneBlock1Col" Offset="0xCB80"/> + <DList Name="gFireTempleStoneBlock2DL" Offset="0xC1F0"/> + <Collision Name="gFireTempleStoneBlock2Col" Offset="0xDF78"/> + + <DList Name="gFireTempleBigVerticalFlameDL" Offset="0xCA10"/> + + <Texture Name="gFireTempleBigVerticalFlame0Tex" OutName="big_vertical_flame_0" Format="ia8" Width="8" Height="240" Offset="0x12120"/> + <Texture Name="gFireTempleBigVerticalFlame1Tex" OutName="big_vertical_flame_1" Format="ia8" Width="8" Height="240" Offset="0x128A0"/> + <Texture Name="gFireTempleBigVerticalFlame2Tex" OutName="big_vertical_flame_2" Format="ia8" Width="8" Height="240" Offset="0x13020"/> + <Texture Name="gFireTempleBigVerticalFlame3Tex" OutName="big_vertical_flame_3" Format="ia8" Width="8" Height="240" Offset="0x137A0"/> + <Texture Name="gFireTempleBigVerticalFlame4Tex" OutName="big_vertical_flame_4" Format="ia8" Width="8" Height="240" Offset="0x13F20"/> + <Texture Name="gFireTempleBigVerticalFlame5Tex" OutName="big_vertical_flame_5" Format="ia8" Width="8" Height="240" Offset="0x146A0"/> + <Texture Name="gFireTempleBigVerticalFlame6Tex" OutName="big_vertical_flame_6" Format="ia8" Width="8" Height="240" Offset="0x14E20"/> + <Texture Name="gFireTempleBigVerticalFlame7Tex" OutName="big_vertical_flame_7" Format="ia8" Width="8" Height="240" Offset="0x155A0"/> + + <DList Name="gFireTempleFireballDL" Offset="0xDC30"/> + <DList Name="gFireTempleFireballUpperHalfDL" Offset="0xDA80"/> + + <Texture Name="gFireTempleFireball0Tex" OutName="fireball_0" Format="ia8" Width="32" Height="32" Offset="0x15D20"/> + <Texture Name="gFireTempleFireball1Tex" OutName="fireball_1" Format="ia8" Width="32" Height="32" Offset="0x16120"/> + <Texture Name="gFireTempleFireball2Tex" OutName="fireball_2" Format="ia8" Width="32" Height="32" Offset="0x16520"/> + <Texture Name="gFireTempleFireball3Tex" OutName="fireball_3" Format="ia8" Width="32" Height="32" Offset="0x16920"/> + <Texture Name="gFireTempleFireball4Tex" OutName="fireball_4" Format="ia8" Width="32" Height="32" Offset="0x16D20"/> + <Texture Name="gFireTempleFireball5Tex" OutName="fireball_5" Format="ia8" Width="32" Height="32" Offset="0x17120"/> + <Texture Name="gFireTempleFireball6Tex" OutName="fireball_6" Format="ia8" Width="32" Height="32" Offset="0x17520"/> + <Texture Name="gFireTempleFireball7Tex" OutName="fireball_7" Format="ia8" Width="32" Height="32" Offset="0x17920"/> + + <DList Name="gFireTempleSpinningFlamethrowerDL" Offset="0xAD00"/> + <Collision Name="gFireTempleSpinningFlamethrowerCol" Offset="0xD5C0"/> + + <DList Name="gFireTempleStationaryFlamethrowerShortDL" Offset="0xB0F8"/> + <Collision Name="gFireTempleStationaryFlamethrowerShortCol" Offset="0xCC90"/> + + <DList Name="gFireTempleStationaryFlamethrowerTallDL" Offset="0xABC8"/> + <Collision Name="gFireTempleStationaryFlamethrowerTallCol" Offset="0xCDA0"/> + + <DList Name="gFireTempleStonePlatform1DL" Offset="0xC338"/> + <Collision Name="gFireTempleStonePlatform1Col" Offset="0x120E8"/> + <DList Name="gFireTempleStonePlatform2DL" Offset="0xC470"/> + <Collision Name="gFireTempleStonePlatform2Col" Offset="0xFAE8"/> + + <DList Name="gFireTempleFlareDancerPlatformDL" Offset="0xA7E0"/> + <Collision Name="gFireTempleFlareDancerPlatformCol" Offset="0xE568"/> + + <DList Name="gFireTempleTallestPillarAboveRoomBeforeBossDL" Offset="0xA240"/> + <Collision Name="gFireTempleTallestPillarAboveRoomBeforeBossCol" Offset="0xD054"/> + <DList Name="gFireTemplePillarInsertedInGroundDL" Offset="0xC838"/> + <Collision Name="gFireTemplePillarInsertedInGroundCol" Offset="0xD188"/> + + <DList Name="gFireTempleBombableDoorFrameDL" Offset="0xF890"/> + <DList Name="gFireTempleDoorWithHandleRightDL" Offset="0xF938"/> + <DList Name="gFireTempleDoorWithHandleLeftDL" Offset="0xF998"/> + <DList Name="gFireTempleDoorFrontDL" Offset="0x10CB0"/> + <DList Name="gFireTempleDoorBackDL" Offset="0x11F20"/> + + <Texture Name="gFireTempleDoorKillerTex" OutName="fire_temple_door_killer" Format="rgba16" Width="32" Height="64" Offset="0xE5A0"/> + </File> +</Root> |
