diff options
| author | briaguya <70942617+briaguya-ai@users.noreply.github.com> | 2022-09-29 19:07:48 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-09-29 19:07:48 -0400 |
| commit | 8888fb2ec1cf1a27b5611e58b59f36762afeec54 (patch) | |
| tree | d6151de2468dd2ab865603c36c85765a26db96cd /soh/assets/xml/GC_MQ_D/objects/object_rd.xml | |
| parent | dc3c0dd9c852ae704aaa6f6f7ad7258d7076c5ec (diff) | |
Master Quest (#3) (#1632)4.0.0
Co-authored-by: PurpleHato <linkvssangoku.jr@gmail.com>
Co-authored-by: GaryOderNichts <12049776+GaryOderNichts@users.noreply.github.com>
Co-authored-by: louist103 <35883445+louist103@users.noreply.github.com>
Co-authored-by: PurpleHato <linkvssangoku.jr@gmail.com>
Co-authored-by: GaryOderNichts <12049776+GaryOderNichts@users.noreply.github.com>
Diffstat (limited to 'soh/assets/xml/GC_MQ_D/objects/object_rd.xml')
| -rw-r--r-- | soh/assets/xml/GC_MQ_D/objects/object_rd.xml | 124 |
1 files changed, 124 insertions, 0 deletions
diff --git a/soh/assets/xml/GC_MQ_D/objects/object_rd.xml b/soh/assets/xml/GC_MQ_D/objects/object_rd.xml new file mode 100644 index 000000000..22c7d3373 --- /dev/null +++ b/soh/assets/xml/GC_MQ_D/objects/object_rd.xml @@ -0,0 +1,124 @@ +<Root> + <!-- Assets for Gibdos and Redeads --> + <File Name="object_rd" Segment="6"> + <!-- Gibdo Textures --> + <Texture Name="gGibdoWrappingTex" OutName="gibdo_wrapping" Format="rgba16" Width="64" Height="32" Offset="0x0"/> + <Texture Name="gGibdoEyeTex" OutName="gibdo_eye" Format="rgba16" Width="32" Height="16" Offset="0x1000"/> + + <!-- Gibdo Limb DisplayLists --> + <DList Name="gGibdoPelvisDL" Offset="0x2C60"/> + <DList Name="gGibdoHeadDL" Offset="0x2D40"/> + <DList Name="gGibdoTorsoDL" Offset="0x2EB0"/> + <DList Name="gGibdoRightUpperArmDL" Offset="0x3018"/> + <DList Name="gGibdoRightForearmDL" Offset="0x3120"/> + <DList Name="gGibdoRightHandDL" Offset="0x3220"/> + <DList Name="gGibdoLeftUpperArmDL" Offset="0x3320"/> + <DList Name="gGibdoLeftForearmDL" Offset="0x3428"/> + <DList Name="gGibdoLeftHandDL" Offset="0x3528"/> + <DList Name="gGibdoRightThighDL" Offset="0x3628"/> + <DList Name="gGibdoRightShinDL" Offset="0x3738"/> + <DList Name="gGibdoRightFootDL" Offset="0x3830"/> + <DList Name="gGibdoLeftThighDL" Offset="0x3948"/> + <DList Name="gGibdoLeftShinDL" Offset="0x3A58"/> + <DList Name="gGibdoLeftFootDL" Offset="0x3B50"/> + + <!-- Gidbo Limbs --> + <Limb Name="gGibdoRootLimb" LimbType="Standard" Offset="0x3C48"/> + <Limb Name="gGibdoLeftLegRootLimb" LimbType="Standard" Offset="0x3C54"/> + <Limb Name="gGibdoLeftThighLimb" LimbType="Standard" Offset="0x3C60"/> + <Limb Name="gGibdoLeftShinLimb" LimbType="Standard" Offset="0x3C6C"/> + <Limb Name="gGibdoLeftFootRootLimb" LimbType="Standard" Offset="0x3C78"/> + <Limb Name="gGibdoLeftFootLimb" LimbType="Standard" Offset="0x3C84"/> + <Limb Name="gGibdoRightLegRootLimb" LimbType="Standard" Offset="0x3C90"/> + <Limb Name="gGibdoRightThighLimb" LimbType="Standard" Offset="0x3C9C"/> + <Limb Name="gGibdoRightShinLimb" LimbType="Standard" Offset="0x3CA8"/> + <Limb Name="gGibdoRightFootRootLimb" LimbType="Standard" Offset="0x3CB4"/> + <Limb Name="gGibdoRightFootLimb" LimbType="Standard" Offset="0x3CC0"/> + <Limb Name="gGibdoUpperBodyRootLimb" LimbType="Standard" Offset="0x3CCC"/> + <Limb Name="gGibdoTorsoRootLimb" LimbType="Standard" Offset="0x3CD8"/> + <Limb Name="gGibdoTorsoLimb" LimbType="Standard" Offset="0x3CE4"/> + <Limb Name="gGibdoLeftArmRootLimb" LimbType="Standard" Offset="0x3CF0"/> + <Limb Name="gGibdoLeftUpperArmLimb" LimbType="Standard" Offset="0x3CFC"/> + <Limb Name="gGibdoLeftForearmLimb" LimbType="Standard" Offset="0x3D08"/> + <Limb Name="gGibdoLeftHandLimb" LimbType="Standard" Offset="0x3D14"/> + <Limb Name="gGibdoRightArmRootLimb" LimbType="Standard" Offset="0x3D20"/> + <Limb Name="gGibdoRightUpperArmLimb" LimbType="Standard" Offset="0x3D2C"/> + <Limb Name="gGibdoRightForearmLimb" LimbType="Standard" Offset="0x3D38"/> + <Limb Name="gGibdoRightHandLimb" LimbType="Standard" Offset="0x3D44"/> + <Limb Name="gGibdoHeadRootLimb" LimbType="Standard" Offset="0x3D50"/> + <Limb Name="gGibdoHeadLimb" LimbType="Standard" Offset="0x3D5C"/> + <Limb Name="gGibdoPelvisLimb" LimbType="Standard" Offset="0x3D68"/> + + <!-- Gibdo Skeleton --> + <Skeleton Name="gGibdoSkel" Type="Flex" LimbType="Standard" Offset="0x3DD8"/> + + <Animation Name="gGibdoRedeadGrabAttackAnim" Offset="0x4268"/> <!-- Original name is "re_dead_attack" --> + <Animation Name="gGibdoRedeadGrabEndAnim" Offset="0x46F8"/> <!-- Original name is "re_dead_attack_end" --> + <Animation Name="gGibdoRedeadGrabStartAnim" Offset="0x4ADC"/> <!-- Original name is "re_dead_attack_start" --> + <Animation Name="gGibdoRedeadLookBackAnim" Offset="0x4F94"/> <!-- Original name is "re_dead_back_turn" --> + <Animation Name="gGibdoRedeadWipingTearsAnim" Offset="0x57AC"/> <!-- Original name is "re_dead_cry" --> + <Animation Name="gGibdoRedeadSobbingAnim" Offset="0x5D98"/> <!-- Original name is "re_dead_cryB" --> + <Animation Name="gGibdoRedeadDeathAnim" Offset="0x6E88"/> <!-- Original name is "re_dead_down" --> + <Animation Name="gGibdoRedeadDamageAnim" Offset="0x74F0"/> <!-- Original name is "re_dead_hit" --> + <Animation Name="gGibdoRedeadStandUpAnim" Offset="0x8040"/> <!-- Original name is "re_dead_standing" --> + <Animation Name="gGibdoRedeadIdleAnim" Offset="0x87D0"/> <!-- Original name is "re_dead_wait" --> + + <!-- Redead Textures --> + <Texture Name="gRedeadBackTex" OutName="redead_back" Format="rgba16" Width="32" Height="64" Offset="0x87E0"/> + <Texture Name="gRedeadTorsoTex" OutName="redead_torso" Format="rgba16" Width="32" Height="64" Offset="0x97E0"/> + <Texture Name="gRedeadFingersAndToesTex" OutName="redead_fingers_and_toes" Format="rgba16" Width="16" Height="32" Offset="0xA7E0"/> + <Texture Name="gRedeadMuscleTex" OutName="redead_muscle" Format="rgba16" Width="16" Height="32" Offset="0xABE0"/> + <Texture Name="gRedeadMaskTex" OutName="redead_mask" Format="i8" Width="32" Height="32" Offset="0xAFE0"/> + <Texture Name="gRedeadFaceTex" OutName="redead_face" Format="rgba16" Width="32" Height="64" Offset="0xB3E0"/> + <Texture Name="gRedeadHipsTex" OutName="redead_hips" Format="rgba16" Width="32" Height="16" Offset="0xC3E0"/> + + <!-- Redead Limb DisplayLists --> + <DList Name="gRedeadPelvisDL" Offset="0xD6A0"/> + <DList Name="gRedeadTorsoDL" Offset="0xD7C8"/> + <DList Name="gRedeadLeftUpperArmDL" Offset="0xDAC0"/> + <DList Name="gRedeadLeftForearmDL" Offset="0xDBA0"/> + <DList Name="gRedeadLeftHandDL" Offset="0xDC60"/> + <DList Name="gRedeadRightUpperArmDL" Offset="0xDD30"/> + <DList Name="gRedeadRightForearmDL" Offset="0xDE08"/> + <DList Name="gRedeadRightHandDL" Offset="0xDED8"/> + <DList Name="gRedeadHeadDL" Offset="0xDFA8"/> + <DList Name="gRedeadLeftThighDL" Offset="0xE0E8"/> + <DList Name="gRedeadLeftShinDL" Offset="0xE1C8"/> + <DList Name="gRedeadLeftFootDL" Offset="0xE290"/> + <DList Name="gRedeadRightThighDL" Offset="0xE358"/> + <DList Name="gRedeadRightShinDL" Offset="0xE438"/> + <DList Name="gRedeadRightFootDL" Offset="0xE500"/> + + <!-- Redead Limbs --> + <Limb Name="gRedeadRootLimb" LimbType="Standard" Offset="0xE5E8"/> + <Limb Name="gRedeadLeftLegRootLimb" LimbType="Standard" Offset="0xE5F4"/> + <Limb Name="gRedeadLeftThighLimb" LimbType="Standard" Offset="0xE600"/> + <Limb Name="gRedeadLeftShinLimb" LimbType="Standard" Offset="0xE60C"/> + <Limb Name="gRedeadLeftFootRootLimb" LimbType="Standard" Offset="0xE618"/> + <Limb Name="gRedeadLeftFootLimb" LimbType="Standard" Offset="0xE624"/> + <Limb Name="gRedeadRightLegRootLimb" LimbType="Standard" Offset="0xE630"/> + <Limb Name="gRedeadRightThighLimb" LimbType="Standard" Offset="0xE63C"/> + <Limb Name="gRedeadRightShinLimb" LimbType="Standard" Offset="0xE648"/> + <Limb Name="gRedeadRightFootRootLimb" LimbType="Standard" Offset="0xE654"/> + <Limb Name="gRedeadRightFootLimb" LimbType="Standard" Offset="0xE660"/> + <Limb Name="gRedeadUpperBodyRootLimb" LimbType="Standard" Offset="0xE66C"/> + <Limb Name="gRedeadTorsoRootLimb" LimbType="Standard" Offset="0xE678"/> + <Limb Name="gRedeadTorsoLimb" LimbType="Standard" Offset="0xE684"/> + <Limb Name="gRedeadLeftArmRootLimb" LimbType="Standard" Offset="0xE690"/> + <Limb Name="gRedeadLeftUpperArmLimb" LimbType="Standard" Offset="0xE69C"/> + <Limb Name="gRedeadLeftForearmLimb" LimbType="Standard" Offset="0xE6A8"/> + <Limb Name="gRedeadLeftHandLimb" LimbType="Standard" Offset="0xE6B4"/> + <Limb Name="gRedeadRightArmRootLimb" LimbType="Standard" Offset="0xE6C0"/> + <Limb Name="gRedeadRightUpperArmLimb" LimbType="Standard" Offset="0xE6CC"/> + <Limb Name="gRedeadRightForearmLimb" LimbType="Standard" Offset="0xE6D8"/> + <Limb Name="gRedeadRightHandLimb" LimbType="Standard" Offset="0xE6E4"/> + <Limb Name="gRedeadHeadRootLimb" LimbType="Standard" Offset="0xE6F0"/> + <Limb Name="gRedeadHeadLimb" LimbType="Standard" Offset="0xE6FC"/> + <Limb Name="gRedeadPelvisLimb" LimbType="Standard" Offset="0xE708"/> + + <!-- Redead Skeleton --> + <Skeleton Name="gRedeadSkel" Type="Flex" LimbType="Standard" Offset="0xE778"/> + + <Animation Name="gGibdoRedeadWalkAnim" Offset="0xEFDC"/> <!-- Original name is "re_dead_walk" --> + </File> +</Root> |
