diff options
| author | briaguya <70942617+briaguya-ai@users.noreply.github.com> | 2022-09-29 19:07:48 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-09-29 19:07:48 -0400 |
| commit | 8888fb2ec1cf1a27b5611e58b59f36762afeec54 (patch) | |
| tree | d6151de2468dd2ab865603c36c85765a26db96cd /soh/assets/xml/GC_MQ_D/objects/object_sd.xml | |
| parent | dc3c0dd9c852ae704aaa6f6f7ad7258d7076c5ec (diff) | |
Master Quest (#3) (#1632)4.0.0
Co-authored-by: PurpleHato <linkvssangoku.jr@gmail.com>
Co-authored-by: GaryOderNichts <12049776+GaryOderNichts@users.noreply.github.com>
Co-authored-by: louist103 <35883445+louist103@users.noreply.github.com>
Co-authored-by: PurpleHato <linkvssangoku.jr@gmail.com>
Co-authored-by: GaryOderNichts <12049776+GaryOderNichts@users.noreply.github.com>
Diffstat (limited to 'soh/assets/xml/GC_MQ_D/objects/object_sd.xml')
| -rw-r--r-- | soh/assets/xml/GC_MQ_D/objects/object_sd.xml | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/soh/assets/xml/GC_MQ_D/objects/object_sd.xml b/soh/assets/xml/GC_MQ_D/objects/object_sd.xml new file mode 100644 index 000000000..0228b4869 --- /dev/null +++ b/soh/assets/xml/GC_MQ_D/objects/object_sd.xml @@ -0,0 +1,70 @@ +<Root> + <File Name="object_sd" Segment="6"> + <Skeleton Name="gEnHeishiSkel" Type="Normal" LimbType="Standard" Offset="0xBAC8"/> + <Limb Name="gEnHeishiRootLimb" LimbType="Standard" Offset="0xB9C8"/> + <Limb Name="gEnHeishiTorsoLimb" LimbType="Standard" Offset="0xB9D4"/> + <Limb Name="gEnHeishiLeftThighLimb" LimbType="Standard" Offset="0xB9E0"/> + <Limb Name="gEnHeishiLeftShinLimb" LimbType="Standard" Offset="0xB9EC"/> + <Limb Name="gEnHeishiLeftFootLimb" LimbType="Standard" Offset="0xB9F8"/> + <Limb Name="gEnHeishiRightThighLimb" LimbType="Standard" Offset="0xBA04"/> + <Limb Name="gEnHeishiRightShinLimb" LimbType="Standard" Offset="0xBA10"/> + <Limb Name="gEnHeishiRightFootLimb" LimbType="Standard" Offset="0xBA1C"/> + <Limb Name="gEnHeishiChestLimb" LimbType="Standard" Offset="0xBA28"/> + <Limb Name="gEnHeishiLeftUpperArmLimb" LimbType="Standard" Offset="0xBA34"/> + <Limb Name="gEnHeishiLeftArmLimb" LimbType="Standard" Offset="0xBA40"/> + <Limb Name="gEnHeishiLeftHandLimb" LimbType="Standard" Offset="0xBA4C"/> + <Limb Name="gEnHeishiRightUpperArmLimb" LimbType="Standard" Offset="0xBA58"/> + <Limb Name="gEnHeishiRightArmLimb" LimbType="Standard" Offset="0xBA64"/> + <Limb Name="gEnHeishiRightHandLimb" LimbType="Standard" Offset="0xBA70"/> + <Limb Name="gEnHeishiRightHeadLimb" LimbType="Standard" Offset="0xBA7C"/> + + <Animation Name="gEnHeishiSlamSpearAnim" Offset="0x5500"/> + <Animation Name="gEnHeishiWalkAnim" Offset="0x5880"/> + <Animation Name="gEnHeishiIdleAnim" Offset="0x5C30"/> + <Animation Name="gEnHeishiDyingGuardTalkAnim" Offset="0xC6C8"/> + <Animation Name="gEnHeishiDyingGuardDieAnim" Offset="0xC374"/> + <Animation Name="gEnHeishiDyingGuardAnim_00C444" Offset="0xC444"/> + + <DList Name="gHeishiKingGuardDL" Offset="0x2C10"/> + <DList Name="gEnHeishiHeadDL" Offset="0xA030"/> + <DList Name="gEnHeishiTorsoArmorDL" Offset="0xA440"/> + <DList Name="gEnHeishiTorsoDL" Offset="0xA6F8"/><!--Belt?--> + <DList Name="gEnHeishiRightFootDL" Offset="0xA848"/> + <DList Name="gEnHeishiLeg1DL" Offset="0xA930"/> + <DList Name="gEnHeishiUpperLeg1DL" Offset="0xAAC0"/> + <DList Name="gEnHeishiSpearDL" Offset="0xAC10"/> + <DList Name="gEnHeishiLowerRightArmDL" Offset="0xAEC0"/> + <DList Name="gEnHeishiUpperArmDL" Offset="0xB050"/> + <DList Name="gEnHeishiLeftFootDL" Offset="0xB158"/> + <DList Name="gEnHeishiLeftShinDL" Offset="0xB240"/> + <DList Name="gEnHeishiLeftThighDL" Offset="0xB3D0"/> + <DList Name="gEnHeishiHandDL" Offset="0xB520"/> + <DList Name="gEnHeishiLeftArmDL" Offset="0xB730"/> + <DList Name="gEnHeishiUpperLeftArmDL" Offset="0xB8C0"/> + + <!--King Guard Textures--> + <Texture Name="gEnHeishiKingGuardTLUT" OutName="king_guard_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0000"/> + <Texture Name="gEnHeishiKingGuardTex_200" Format="ci8" Width="8" Height="8" Offset="0x0200" TlutOffset="0x0000"/><!--Mouth?--> + <Texture Name="gEnHeishiKingGuardTex_240" Format="ci8" Width="8" Height="8" Offset="0x0240" TlutOffset="0x0000"/><!--Eyes?--> + <Texture Name="gEnHeishiKingGuardArmorTex" OutName="king_guard_armor" Format="ci8" Width="8" Height="8" Offset="0x0280" TlutOffset="0x0000"/> + <Texture Name="gEnHeishiKingGuardShoulderGuardTex" OutName="king_guard_shoulder_guard" Format="ci8" Width="8" Height="16" Offset="0x02C0" TlutOffset="0x0000"/> + <Texture Name="gEnHeishiKingGuardChestArmorTex" OutName="king_guard_chest_armor" Format="ci8" Width="32" Height="64" Offset="0x0340" TlutOffset="0x0000"/> + <Texture Name="gEnHeishiKingGuardTex_B40" Format="ci8" Width="16" Height="16" Offset="0x0B40" TlutOffset="0x0000"/> <!--Leg Armor?--> + <Texture Name="gEnHeishiKingGuardHandTex" OutName="king_guard_hand" Format="ci8" Width="8" Height="8" Offset="0x0C40" TlutOffset="0x0000"/> + <Texture Name="gEnHeishiKingGuardPantsTex" OutName="king_guard_pants" Format="ci8" Width="16" Height="16" Offset="0x0C80" TlutOffset="0x0000"/> + + <!--Normal Guard Textures--> + <Texture Name="gHeishiTLUT" OutName="guard_tlut" Format="rgba16" Width="16" Height="16" Offset="0x5C40"/> + <Texture Name="gEnHeishiMouthTex" OutName="mouth_tex" Format="ci8" Width="16" Height="16" Offset="0x5E40" TlutOffset="0x5C40"/> + <Texture Name="gEnHeishiGradient1Tex" OutName="gradient1" Format="ci8" Width="8" Height="8" Offset="0x5F40" TlutOffset="0x5C40"/> + <Texture Name="gEnHeishiGradient2Tex" OutName="gradient2" Format="ci8" Width="8" Height="8" Offset="0x5F80" TlutOffset="0x5C40"/> + <Texture Name="gEnHeishiArmorTex" OutName="armor" Format="ci8" Width="8" Height="8" Offset="0x5FC0" TlutOffset="0x5C40"/> + <Texture Name="gEnHeishiUniform1Tex" OutName="uniform1" Format="i4" Width="16" Height="16" Offset="0x6000"/> + <Texture Name="gEnHeishiUniform2Tex" OutName="uniform2" Format="i4" Width="16" Height="8" Offset="0x6080"/> + <Texture Name="gEnHeishiUniformGreyTriforceTex" OutName="uniform_grey_triforce" Format="i4" Width="32" Height="32" Offset="0x60C0"/> + <Texture Name="gEnHeishiUniformGoldTriforceTex" OutName="uniform_gold_triforce" Format="ci8" Width="32" Height="32" Offset="0x62C0" TlutOffset="0x5C40"/> + <Texture Name="gEnHeishiLegTex" OutName="leg" Format="ci8" Width="16" Height="16" Offset="0x66C0" TlutOffset="0x5C40"/> + <Texture Name="gEnHeishiTex_0067C0" Format="ci8" Width="32" Height="32" Offset="0x67C0" TlutOffset="0x5C40"/> + <Texture Name="gEnHeishiHandTex" OutName="hand" Format="ci8" Width="16" Height="16" Offset="0x6BC0" TlutOffset="0x5C40"/> + </File> +</Root> |
