diff options
| author | M4xw <m4x@m4xw.net> | 2022-03-22 02:51:23 +0100 |
|---|---|---|
| committer | M4xw <m4x@m4xw.net> | 2022-03-22 02:51:23 +0100 |
| commit | 39cc86c2608e2f75ace33fc7f43bc4f2ad743f1a (patch) | |
| tree | 0d3fd9e995d7484eaaeb158ac808bd6a39121189 /soh/src/code/code_800430A0.c | |
| parent | 0bb0e7b53bd80bdc7f78e08c441691737e039b2b (diff) | |
git subrepo clone https://github.com/HarbourMasters/soh.git
subrepo:
subdir: "soh"
merged: "ba904bbd0"
upstream:
origin: "https://github.com/HarbourMasters/soh.git"
branch: "master"
commit: "ba904bbd0"
git-subrepo:
version: "0.4.1"
origin: "???"
commit: "???"
Diffstat (limited to 'soh/src/code/code_800430A0.c')
| -rw-r--r-- | soh/src/code/code_800430A0.c | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/soh/src/code/code_800430A0.c b/soh/src/code/code_800430A0.c new file mode 100644 index 000000000..95c7c4fc5 --- /dev/null +++ b/soh/src/code/code_800430A0.c @@ -0,0 +1,105 @@ +#include "global.h" +#include "vt.h" + +void func_800430A0(CollisionContext* colCtx, s32 bgId, Actor* actor) { + MtxF prevTransform; + MtxF prevTransformInv; + MtxF curTransform; + Vec3f pos; + Vec3f tempPos; + + if (DynaPoly_IsBgIdBgActor(bgId)) { + SkinMatrix_SetTranslateRotateYXZScale( + &prevTransform, colCtx->dyna.bgActors[bgId].prevTransform.scale.x, + colCtx->dyna.bgActors[bgId].prevTransform.scale.y, colCtx->dyna.bgActors[bgId].prevTransform.scale.z, + colCtx->dyna.bgActors[bgId].prevTransform.rot.x, colCtx->dyna.bgActors[bgId].prevTransform.rot.y, + colCtx->dyna.bgActors[bgId].prevTransform.rot.z, colCtx->dyna.bgActors[bgId].prevTransform.pos.x, + colCtx->dyna.bgActors[bgId].prevTransform.pos.y, colCtx->dyna.bgActors[bgId].prevTransform.pos.z); + if (SkinMatrix_Invert(&prevTransform, &prevTransformInv) != 2) { + SkinMatrix_SetTranslateRotateYXZScale( + &curTransform, colCtx->dyna.bgActors[bgId].curTransform.scale.x, + colCtx->dyna.bgActors[bgId].curTransform.scale.y, colCtx->dyna.bgActors[bgId].curTransform.scale.z, + colCtx->dyna.bgActors[bgId].curTransform.rot.x, colCtx->dyna.bgActors[bgId].curTransform.rot.y, + colCtx->dyna.bgActors[bgId].curTransform.rot.z, colCtx->dyna.bgActors[bgId].curTransform.pos.x, + colCtx->dyna.bgActors[bgId].curTransform.pos.y, colCtx->dyna.bgActors[bgId].curTransform.pos.z); + SkinMatrix_Vec3fMtxFMultXYZ(&prevTransformInv, &actor->world.pos, &tempPos); + SkinMatrix_Vec3fMtxFMultXYZ(&curTransform, &tempPos, &pos); + actor->world.pos = pos; + if (BGCHECK_XYZ_ABSMAX <= pos.x || pos.x <= -BGCHECK_XYZ_ABSMAX || BGCHECK_XYZ_ABSMAX <= pos.y || + pos.y <= -BGCHECK_XYZ_ABSMAX || BGCHECK_XYZ_ABSMAX <= pos.z || pos.z <= -BGCHECK_XYZ_ABSMAX) { + + osSyncPrintf(VT_FGCOL(RED)); + //! @bug file and line are not passed to osSyncPrintf + // "Position is not valid" + osSyncPrintf( + "BGCheckCollection_typicalActorPos():位置が妥当ではありません。\npos (%f,%f,%f) file:%s line:%d\n", + pos.x, pos.y, pos.z); + osSyncPrintf(VT_RST); + } + } + } +} + +/** + * Rotate actor + */ +void func_800432A0(CollisionContext* colCtx, s32 bgId, Actor* actor) { + if (DynaPoly_IsBgIdBgActor(bgId)) { + s16 rot = colCtx->dyna.bgActors[bgId].curTransform.rot.y - colCtx->dyna.bgActors[bgId].prevTransform.rot.y; + + if (actor->id == ACTOR_PLAYER) { + ((Player*)actor)->currentYaw += rot; + } + + actor->shape.rot.y += rot; + actor->world.rot.y += rot; + } +} + +void func_80043334(CollisionContext* colCtx, Actor* actor, s32 bgId) { + if (DynaPoly_IsBgIdBgActor(bgId)) { + DynaPolyActor* dynaActor = DynaPoly_GetActor(colCtx, bgId); + if (dynaActor != NULL) { + func_800434A8(dynaActor); + + if (CHECK_FLAG_ALL(actor->flags, ACTOR_FLAG_26)) { + func_80043538(dynaActor); + } + } + } +} + +/** + * Transform actor's position + * `actor` is the actor to update + */ +s32 func_800433A4(CollisionContext* colCtx, s32 bgId, Actor* actor) { + s32 result = false; + DynaPolyActor* dynaActor; + + if (DynaPoly_IsBgIdBgActor(bgId) == false) { + return false; + } + + if ((colCtx->dyna.bgActorFlags[bgId] & 2) || !(colCtx->dyna.bgActorFlags[bgId] & 1)) { + return false; + } + + dynaActor = DynaPoly_GetActor(colCtx, bgId); + + if (dynaActor == NULL) { + return false; + } + + if (dynaActor->unk_15C & 1) { + func_800430A0(colCtx, bgId, actor); + result = true; + } + + if (dynaActor->unk_15C & 2) { + func_800432A0(colCtx, bgId, actor); + result = true; + } + + return result; +} |
