summaryrefslogtreecommitdiff
path: root/soh/src/code/code_80097A00.c
diff options
context:
space:
mode:
authorGarrett Cox <garrettjcox@gmail.com>2022-11-06 02:24:34 -0600
committerGitHub <noreply@github.com>2022-11-06 09:24:34 +0100
commit99260acaf119b6b2b57dd10eb357fa1271bfc536 (patch)
tree54a84799114585a484af6224c84b06fe582c9202 /soh/src/code/code_80097A00.c
parent710a768d76ca6a04ed8596b9db9d665a79400ad9 (diff)
Use PlayState instead of GlobalContext (#1927)
* Use PlayState instead of GlobalContext - GlobalContext -> PlayState - globalCtx -> play - GlobalCtx -> PlayState - globalContext -> playState * Find and replace Gameplay_ with Play_ * Correct some misnamed argument cases
Diffstat (limited to 'soh/src/code/code_80097A00.c')
-rw-r--r--soh/src/code/code_80097A00.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/soh/src/code/code_80097A00.c b/soh/src/code/code_80097A00.c
index 727c199ac..00fdb0a4d 100644
--- a/soh/src/code/code_80097A00.c
+++ b/soh/src/code/code_80097A00.c
@@ -188,8 +188,8 @@ void Inventory_ChangeEquipment(s16 equipment, u16 value) {
gSaveContext.equips.equipment |= value << gEquipShifts[equipment];
}
-u8 Inventory_DeleteEquipment(GlobalContext* globalCtx, s16 equipment) {
- Player* player = GET_PLAYER(globalCtx);
+u8 Inventory_DeleteEquipment(PlayState* play, s16 equipment) {
+ Player* player = GET_PLAYER(play);
s32 pad;
u16 sp26 = gSaveContext.equips.equipment & gEquipMasks[equipment];
@@ -211,8 +211,8 @@ u8 Inventory_DeleteEquipment(GlobalContext* globalCtx, s16 equipment) {
gSaveContext.infTable[29] = 1;
}
- Player_SetEquipmentData(globalCtx, player);
- globalCtx->pauseCtx.cursorSpecialPos = PAUSE_CURSOR_PAGE_LEFT;
+ Player_SetEquipmentData(play, player);
+ play->pauseCtx.cursorSpecialPos = PAUSE_CURSOR_PAGE_LEFT;
}
return sp26;