diff options
| author | Kevin Alexis Contreras <36680385+KiritoDv@users.noreply.github.com> | 2022-06-01 15:11:11 -0500 |
|---|---|---|
| committer | Kevin Alexis Contreras <36680385+KiritoDv@users.noreply.github.com> | 2022-06-01 15:11:11 -0500 |
| commit | 0320107fc03bfb17192191ae12f4380d76d850cf (patch) | |
| tree | d5cec2396720cda5f5350518636d278f01d02429 /soh/src/code/code_800F7260.c | |
| parent | 0067a69795c160332eab0f2ef5188a062d03b81f (diff) | |
| parent | 6f5ce7d7157d60c22ca7cd43ff576fc54dc50dbc (diff) | |
Merge branch 'zapd_audio_support' into zelda64
Diffstat (limited to 'soh/src/code/code_800F7260.c')
| -rw-r--r-- | soh/src/code/code_800F7260.c | 20 |
1 files changed, 8 insertions, 12 deletions
diff --git a/soh/src/code/code_800F7260.c b/soh/src/code/code_800F7260.c index bdc3a64ac..1210a0114 100644 --- a/soh/src/code/code_800F7260.c +++ b/soh/src/code/code_800F7260.c @@ -122,7 +122,7 @@ void Audio_ClearBGMMute(u8 channelIdx) { } } -void Audio_PlaySoundGeneral(u16 sfxId, Vec3f* pos, u8 token, f32* freqScale, f32* vol, s8* reverbAdd) +void Audio_PlaySoundGeneral(u16 sfxId, Vec3f* pos, u8 token, f32* freqScale, f32* vol, s8* reverbAdd) { u8 i; SoundRequest* req; @@ -204,7 +204,7 @@ void Audio_RemoveMatchingSoundRequests(u8 aspect, SoundBankEntry* cmp) { } } -void Audio_ProcessSoundRequest(void) +void Audio_ProcessSoundRequest(void) { u16 sfxId; u8 count; @@ -307,7 +307,7 @@ void Audio_ProcessSoundRequest(void) } } -void Audio_RemoveSoundBankEntry(u8 bankId, u8 entryIndex) +void Audio_RemoveSoundBankEntry(u8 bankId, u8 entryIndex) { SoundBankEntry* entry = &gSoundBanks[bankId][entryIndex]; u8 i; @@ -335,7 +335,7 @@ void Audio_RemoveSoundBankEntry(u8 bankId, u8 entryIndex) } } -void Audio_ChooseActiveSounds(u8 bankId) +void Audio_ChooseActiveSounds(u8 bankId) { u8 numChosenSounds; u8 numChannels; @@ -492,7 +492,7 @@ void Audio_ChooseActiveSounds(u8 bankId) } } -void Audio_PlayActiveSounds(u8 bankId) +void Audio_PlayActiveSounds(u8 bankId) { u8 entryIndex; SequenceChannel* channel; @@ -553,7 +553,7 @@ void Audio_PlayActiveSounds(u8 bankId) } } -void Audio_StopSfxByBank(u8 bankId) +void Audio_StopSfxByBank(u8 bankId) { SoundBankEntry* entry; s32 pad; @@ -579,8 +579,6 @@ void func_800F8884(u8 bankId, Vec3f* pos) { u8 entryIndex = gSoundBanks[bankId][0].next; u8 prevEntryIndex = 0; - return; // OTRTODO64 - while (entryIndex != 0xFF) { entry = &gSoundBanks[bankId][entryIndex]; if (entry->posX == &pos->x) { @@ -617,7 +615,7 @@ void Audio_StopSfxByPos(Vec3f* pos) { Audio_RemoveMatchingSoundRequests(2, &cmp); } -void Audio_StopSfxByPosAndId(Vec3f* pos, u16 sfxId) +void Audio_StopSfxByPosAndId(Vec3f* pos, u16 sfxId) { SoundBankEntry* entry; u8 entryIndex = gSoundBanks[SFX_BANK(sfxId)][0].next; @@ -678,7 +676,6 @@ void Audio_StopSfxById(u32 sfxId) { u8 entryIndex = gSoundBanks[SFX_BANK(sfxId)][0].next; u8 prevEntryIndex = 0; SoundBankEntry cmp; - return; // OTRTODO64 while (entryIndex != 0xFF) { entry = &gSoundBanks[SFX_BANK(sfxId)][entryIndex]; @@ -738,9 +735,8 @@ void func_800F8F88(void) { } } -u8 Audio_IsSfxPlaying(u32 sfxId) +u8 Audio_IsSfxPlaying(u32 sfxId) { - return; // OTRTODO64 SoundBankEntry* entry; u8 entryIndex = gSoundBanks[SFX_BANK(sfxId)][0].next; |
