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authorM4xw <m4x@m4xw.net>2022-03-22 02:51:23 +0100
committerM4xw <m4x@m4xw.net>2022-03-22 02:51:23 +0100
commit39cc86c2608e2f75ace33fc7f43bc4f2ad743f1a (patch)
tree0d3fd9e995d7484eaaeb158ac808bd6a39121189 /soh/src/code/db_camera.c
parent0bb0e7b53bd80bdc7f78e08c441691737e039b2b (diff)
git subrepo clone https://github.com/HarbourMasters/soh.git
subrepo: subdir: "soh" merged: "ba904bbd0" upstream: origin: "https://github.com/HarbourMasters/soh.git" branch: "master" commit: "ba904bbd0" git-subrepo: version: "0.4.1" origin: "???" commit: "???"
Diffstat (limited to 'soh/src/code/db_camera.c')
-rw-r--r--soh/src/code/db_camera.c2312
1 files changed, 2312 insertions, 0 deletions
diff --git a/soh/src/code/db_camera.c b/soh/src/code/db_camera.c
new file mode 100644
index 000000000..53d5c41bf
--- /dev/null
+++ b/soh/src/code/db_camera.c
@@ -0,0 +1,2312 @@
+#include "ultra64.h"
+#include "global.h"
+
+static GlobalContext* sGlobalCtx;
+
+// TODO: cleanup these arrays and UB access
+char* D_8012CEE0[] = { GFXP_KATAKANA "キ-フレ-ム" GFXP_HIRAGANA "ガ" };
+char* D_8012CEE4 = GFXP_HIRAGANA "タリマセン。";
+char* D_8012CEE8 = GFXP_HIRAGANA "サイセイデキマセン";
+char* D_8012CEEC = GFXP_HIRAGANA "サイセイシュウリョウ";
+char* D_8012CEF0 = GFXP_HIRAGANA "サイセイチュウ!";
+
+char* D_8012CEF4 = "DEMO CAMERA TOOL";
+char* D_8012CEF8[] = { GFXP_HIRAGANA "モウハイリマセン", GFXP_HIRAGANA "トウロク テンメ", GFXP_HIRAGANA "ヘンコウ / " };
+char* D_8012CF04 = "> >";
+char* D_8012CF08 = "< <";
+char* D_8012CF0C = "< >";
+char* D_8012CF10 = GFXP_KATAKANA "*プレイヤ-*";
+char* D_8012CF14 = GFXP_KATAKANA "Eモ-ド" GFXP_HIRAGANA " ソウタイ";
+char* D_8012CF18[] = { GFXP_KATAKANA "Eモ-ド" GFXP_HIRAGANA "ゼッタイ", GFXP_HIRAGANA "ガメン" GFXP_KATAKANA " デモ",
+ GFXP_HIRAGANA "ガメン フツウ" };
+char* D_8012CF24[] = { GFXP_HIRAGANA "Pジカン MAX", GFXP_KATAKANA "リンク" GFXP_HIRAGANA " キオク",
+ GFXP_KATAKANA "リンク" GFXP_HIRAGANA " ムシ" };
+char* D_8012CF30 = GFXP_HIRAGANA "*ミテルイチ*";
+char* D_8012CF34 = GFXP_KATAKANA "*カメラ" GFXP_HIRAGANA "イチ*";
+char* D_8012CF38 = "DEBUG CAMERA";
+char* D_8012CF3C = GFXP_KATAKANA "センタ-/ロック";
+char* D_8012CF40 = GFXP_KATAKANA "センタ-/フリ-";
+
+char* D_8012CF44 = "DEMO CONTROL";
+char* D_8012CF48 = GFXP_KATAKANA "メモリ" GFXP_HIRAGANA "ガタリマセン";
+char* D_8012CF4C = "p";
+char* D_8012CF50[] = { "e", "s", "l", "c" };
+
+char* D_8012CF60[] = { GFXP_KATAKANA "メモリパック" }; // "Mempak"
+char* D_8012CF64 = GFXP_KATAKANA "セーブ"; // "Save"
+char* D_8012CF68 = GFXP_KATAKANA "ロード"; // "Load"
+char* D_8012CF6C = GFXP_KATAKANA "クリア-"; // "Clear"
+char* D_8012CF70 = GFXP_HIRAGANA "ヲヌカナイデネ";
+
+char* D_8012CF74 = "FREE BYTE";
+char* D_8012CF78 = "NEED BYTE";
+char* D_8012CF7C = GFXP_KATAKANA "*メモリ-パック*";
+char* D_8012CF80 = GFXP_HIRAGANA "ヲミツケラレマセン";
+char* D_8012CF84 = GFXP_KATAKANA "ファイル " GFXP_HIRAGANA "ヲ";
+char* D_8012CF88[] = { GFXP_HIRAGANA "シテモイイデスカ?", GFXP_HIRAGANA "ゲンザイヘンシュウチュウノ",
+ GFXP_KATAKANA "ファイル" GFXP_HIRAGANA "ハハキサレマス" };
+char* D_8012CF94 = GFXP_HIRAGANA "ハイ";
+char* D_8012CF98 = GFXP_HIRAGANA "イイエ";
+char* D_8012CF9C[] = { GFXP_HIRAGANA "シテイマス", GFXP_HIRAGANA "ウワガキ" };
+char* D_8012CFA4 = GFXP_HIRAGANA "シマシタ";
+char* D_8012CFA8 = "USE BYTE";
+char* D_8012CFAC = GFXP_HIRAGANA "ニシッパイ";
+
+char* D_8012CFB0 = GFXP_KATAKANA "Eモ-ド" GFXP_HIRAGANA " コテイ";
+char D_8012CFB4[] = GFXP_KATAKANA "フレ-ム ";
+char D_8012CFC4[] = GFXP_KATAKANA "キ- / ";
+char D_8012CFD0[] = GFXP_HIRAGANA "(センタ-テン)\0\0\0\0\0";
+char D_8012CFE4[] = GFXP_HIRAGANA "(ゲンテン)\0\0\0\0\0\0";
+char D_8012CFF8[] = GFXP_KATAKANA "(プレイヤ-)\0\0\0\0\0";
+char D_8012D00C[] = GFXP_HIRAGANA "(イチアワセ)\0\0\0\0\0\0";
+char D_8012D020[] = GFXP_HIRAGANA "(セッテイ)\0\0\0\0\0\0\0\0";
+char D_8012D034[] = GFXP_HIRAGANA "(キャッカン)\0\0\0\0\0\0";
+char D_8012D048[] = GFXP_KATAKANA "ポイントNo. \0\0\0";
+char D_8012D05C[] = GFXP_HIRAGANA "ガカク \0\0\0";
+char D_8012D070[] = GFXP_KATAKANA "Nフレ-ム \0\0\0\0";
+char D_8012D084[] = GFXP_HIRAGANA "Zカイテン \0\0\0";
+char D_8012D098[] = GFXP_KATAKANA "モ-ド \0\0\0\0";
+char D_8012D0AC[] = " R" GFXP_HIRAGANA "チュウシン \0\0\0";
+
+char D_8012D0C0[] = GFXP_HIRAGANA "Pジカン \0\0";
+char D_8012D0D4[] = GFXP_HIRAGANA "キョリ \0";
+char D_8012D0E4[] = GFXP_HIRAGANA "Xカイテン \0\0";
+char D_8012D0F8[] = GFXP_HIRAGANA "Yカイテン \0\0";
+
+#define ACTION_E 0
+#define ACTION_SAVE 1
+#define ACTION_LOAD 2
+#define ACTION_CLEAR 3
+
+#define MENU_INFO 0
+#define MENU_CALLBACK 1
+#define MENU_SUCCESS 2
+#define MENU_ERROR 9
+
+#define DEMO_CTRL_MENU(actionIdx, menuIdx) (actionIdx * 100 + menuIdx)
+
+s32 DbCamera_SaveCallback(char* c);
+s32 DbCamera_LoadCallback(char* c);
+s32 DbCamera_ClearCallback(char* c);
+s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam);
+
+static DbCamera* sDbCamPtr;
+static s16 D_8016110C;
+static DbCameraAnim sDbCamAnim;
+
+Vec3f* DbCamera_AddVecSph(Vec3f* out, Vec3f* in, VecSph* sph) {
+ Vec3f ret;
+ Vec3f vec;
+
+ OLib_VecSphGeoToVec3f(&vec, sph);
+
+ ret.x = in->x + vec.x;
+ ret.y = in->y + vec.y;
+ ret.z = in->z + vec.z;
+ *out = ret;
+ return out;
+}
+
+Vec3f* DbCamera_CalcUpFromPitchYawRoll(Vec3f* dest, s16 pitch, s16 yaw, s16 roll) {
+ f32 sinPitch;
+ f32 cosPitch;
+ f32 sinYaw;
+ f32 cosYaw;
+ f32 sinNegRoll;
+ f32 cosNegRoll;
+ Vec3f spA4;
+ f32 sp54;
+ f32 sp4C;
+ f32 cosPitchCosYawSinRoll;
+ f32 negSinPitch;
+ f32 temp_f10_2;
+ f32 cosPitchcosYaw;
+ f32 temp_f14;
+ f32 negSinPitchSinYaw;
+ f32 negSinPitchCosYaw;
+ f32 cosPitchSinYaw;
+ f32 temp_f4_2;
+ f32 temp_f6;
+ f32 temp_f8;
+ f32 temp_f8_2;
+ f32 temp_f8_3;
+
+ sinPitch = Math_SinS(pitch);
+ cosPitch = Math_CosS(pitch);
+ sinYaw = Math_SinS(yaw);
+ cosYaw = Math_CosS(yaw);
+ sinNegRoll = Math_SinS(-roll);
+ cosNegRoll = Math_CosS(-roll);
+ negSinPitch = -sinPitch;
+ negSinPitchSinYaw = negSinPitch * sinYaw;
+ negSinPitchCosYaw = negSinPitch * cosYaw;
+ temp_f14 = 1.0f - cosNegRoll;
+ cosPitchSinYaw = cosPitch * sinYaw;
+ sp54 = SQ(cosPitchSinYaw);
+ sp4C = (cosPitchSinYaw * sinPitch) * ((void)0, temp_f14);
+ cosPitchcosYaw = cosPitch * cosYaw;
+ temp_f4_2 = ((1.0f - sp54) * cosNegRoll) + sp54;
+ cosPitchCosYawSinRoll = cosPitchcosYaw * sinNegRoll;
+ temp_f6 = (cosPitchcosYaw * cosPitchSinYaw) * ((void)0, temp_f14);
+ temp_f10_2 = sinPitch * sinNegRoll;
+ spA4.x = ((negSinPitchSinYaw * temp_f4_2) + (cosPitch * (sp4C - cosPitchCosYawSinRoll))) +
+ (negSinPitchCosYaw * (temp_f6 + temp_f10_2));
+ sp54 = SQ(sinPitch);
+ temp_f4_2 = (sinPitch * cosPitchcosYaw) * ((void)0, temp_f14);
+ temp_f8_3 = cosPitchSinYaw * sinNegRoll;
+ temp_f8 = sp4C + cosPitchCosYawSinRoll;
+ spA4.y = ((negSinPitchSinYaw * temp_f8) + (cosPitch * (((1.0f - sp54) * cosNegRoll) + sp54))) +
+ (negSinPitchCosYaw * (temp_f4_2 - temp_f8_3));
+ temp_f8_2 = temp_f6 - temp_f10_2;
+ spA4.z = ((negSinPitchSinYaw * temp_f8_2) + (cosPitch * (temp_f4_2 + temp_f8_3))) +
+ (negSinPitchCosYaw * (((1.0f - SQ(cosPitchcosYaw)) * cosNegRoll) + SQ(cosPitchcosYaw)));
+ *dest = spA4;
+ return dest;
+}
+
+char* DbCamera_SetTextValue(s16 value, char* str, u8 endIdx) {
+ char* strIter;
+ char sign;
+
+ // OTRTODO - This crashes...
+ return;
+
+ strIter = str + (s32)endIdx - 1;
+ str[endIdx] = '\0';
+
+ if (value >= 0) {
+ sign = ' ';
+ } else {
+ sign = '-';
+ value = -value;
+ }
+
+ do {
+
+ // clang-format off
+ *strIter-- = (value % 10) + '0'; value /= 10;
+ // clang-format on
+
+ } while (value != 0);
+
+ if (sign == '-') {
+ *strIter-- = sign;
+ }
+
+ while (strIter >= str) {
+ *str++ = ' ';
+ }
+
+ return strIter;
+}
+
+void DbCamera_Vec3SToF(Vec3s* in, Vec3f* out) {
+ out->x = in->x;
+ out->y = in->y;
+ out->z = in->z;
+}
+
+void DbCamera_Vec3FToS(Vec3f* in, Vec3s* out) {
+ out->x = in->x;
+ out->y = in->y;
+ out->z = in->z;
+}
+
+void DbCamera_CopyVec3f(Vec3f* in, Vec3f* out) {
+ out->x = in->x;
+ out->y = in->y;
+ out->z = in->z;
+}
+
+void DbCamera_Vec3SToF2(Vec3s* in, Vec3f* out) {
+ out->x = in->x;
+ out->y = in->y;
+ out->z = in->z;
+}
+
+void func_800B3F94(PosRot* posRot, Vec3f* vec, Vec3s* out) {
+ VecSph sph;
+ Vec3f tempVec;
+ OLib_Vec3fDiffToVecSphGeo(&sph, &posRot->pos, vec);
+ sph.yaw -= posRot->rot.y;
+ OLib_VecSphGeoToVec3f(&tempVec, &sph);
+ DbCamera_Vec3FToS(&tempVec, out);
+}
+
+void func_800B3FF4(PosRot* posRot, Vec3f* vec, Vec3f* out) {
+ VecSph sph;
+ Vec3f tempVec;
+ DbCamera_CopyVec3f(vec, &tempVec);
+ OLib_Vec3fToVecSphGeo(&sph, &tempVec);
+ sph.yaw += posRot->rot.y;
+ DbCamera_AddVecSph(out, &posRot->pos, &sph);
+}
+
+void func_800B404C(PosRot* posRot, Vec3s* vec, Vec3f* out) {
+ Vec3f tempVec;
+ DbCamera_Vec3SToF(vec, &tempVec);
+ func_800B3FF4(posRot, &tempVec, out);
+}
+
+s32 func_800B4088(DbCamera* dbCamera, Camera* cam) {
+ CutsceneCameraPoint* position;
+ CutsceneCameraPoint* lookAt;
+ s32 i;
+
+ position = &dbCamera->sub.position[dbCamera->sub.unkIdx];
+ lookAt = &dbCamera->sub.lookAt[dbCamera->sub.unkIdx];
+
+ position->continueFlag = -1;
+ lookAt->continueFlag = position->continueFlag;
+ position->nextPointFrame = 0;
+ lookAt->nextPointFrame = 30;
+ lookAt->cameraRoll = position->cameraRoll = dbCamera->roll * (360.0f / 256.0f);
+ lookAt->viewAngle = position->viewAngle = dbCamera->fov;
+
+ if (dbCamera->sub.mode != 1) {
+ DbCamera_Vec3FToS(&dbCamera->eye, &position->pos);
+ DbCamera_Vec3FToS(&dbCamera->at, &lookAt->pos);
+ } else {
+ func_800B3F94(&cam->playerPosRot, &dbCamera->at, &lookAt->pos);
+ func_800B3F94(&cam->playerPosRot, &dbCamera->eye, &position->pos);
+ }
+
+ for (i = 0; i < (dbCamera->sub.nPoints - 2); i++) {
+ dbCamera->sub.position[i].continueFlag = dbCamera->sub.lookAt[i].continueFlag = 0;
+ }
+
+ dbCamera->sub.position[i].continueFlag = dbCamera->sub.lookAt[i].continueFlag = -1;
+
+ return dbCamera->sub.unkIdx;
+}
+
+s16 func_800B41DC(DbCamera* dbCamera, s16 idx, Camera* cameraPtr) {
+ CutsceneCameraPoint* position = &dbCamera->sub.position[idx];
+ CutsceneCameraPoint* lookAt = &dbCamera->sub.lookAt[idx];
+
+ if (dbCamera->sub.mode != 1) {
+ DbCamera_Vec3SToF2(&position->pos, &dbCamera->eye);
+ DbCamera_Vec3SToF2(&lookAt->pos, &dbCamera->at);
+ } else {
+ func_800B404C(&cameraPtr->playerPosRot, &lookAt->pos, &dbCamera->at);
+ func_800B404C(&cameraPtr->playerPosRot, &position->pos, &dbCamera->eye);
+ }
+
+ dbCamera->roll = lookAt->cameraRoll;
+ dbCamera->rollDegrees = dbCamera->roll * (360.0f / 256.0f);
+ dbCamera->fov = lookAt->viewAngle;
+ return idx;
+}
+
+s32 func_800B42C0(DbCamera* dbCamera, Camera* cameraPtr) {
+
+ CutsceneCameraPoint* position = &dbCamera->sub.position[dbCamera->sub.unkIdx];
+ CutsceneCameraPoint* lookAt = &dbCamera->sub.lookAt[dbCamera->sub.unkIdx];
+
+ position->continueFlag = lookAt->continueFlag = 0;
+
+ if (dbCamera->sub.mode != 1) {
+ DbCamera_Vec3FToS(&dbCamera->eye, &position->pos);
+ DbCamera_Vec3FToS(&dbCamera->at, &lookAt->pos);
+ } else {
+ func_800B3F94(&cameraPtr->playerPosRot, &dbCamera->at, &lookAt->pos);
+ func_800B3F94(&cameraPtr->playerPosRot, &dbCamera->eye, &position->pos);
+ }
+
+ return dbCamera->sub.unkIdx;
+}
+
+s32 func_800B4370(DbCamera* dbCamera, s16 idx, Camera* cam) {
+ CutsceneCameraPoint* lookAt = &dbCamera->sub.lookAt[idx];
+ CutsceneCameraPoint* position = &dbCamera->sub.position[idx];
+ VecSph sph;
+ Vec3f at;
+
+ if (dbCamera->sub.mode != 1) {
+ if (dbCamera->sub.unk_0C) {
+ DbCamera_Vec3SToF2(&position->pos, &dbCamera->at);
+ } else {
+ DbCamera_Vec3SToF2(&lookAt->pos, &dbCamera->at);
+ }
+ } else {
+ if (dbCamera->sub.unk_0C) {
+ func_800B404C(&cam->playerPosRot, &position->pos, &at);
+ } else {
+ func_800B404C(&cam->playerPosRot, &lookAt->pos, &at);
+ }
+ dbCamera->at = at;
+ }
+ sph.pitch = 0x2000;
+ sph.yaw -= 0x7FFF;
+ sph.r = 250.0f;
+ DbCamera_AddVecSph(&dbCamera->eye, &dbCamera->at, &sph);
+ dbCamera->roll = lookAt->cameraRoll;
+ dbCamera->rollDegrees = dbCamera->roll * (360.0f / 256.0f);
+ dbCamera->fov = lookAt->viewAngle;
+ return idx;
+}
+
+void func_800B44E0(DbCamera* dbCamera, Camera* cam) {
+ s32 i;
+
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CRIGHT)) {
+ sDbCamAnim.keyframe = 0;
+ sDbCamAnim.unk_0A = 1;
+ sDbCamAnim.curFrame = 0.0f;
+ sDbCamAnim.unk_04 = 0;
+
+ for (i = 0; i < (dbCamera->sub.nPoints - 2); i++) {
+ dbCamera->sub.position[i].continueFlag = dbCamera->sub.lookAt[i].continueFlag = 0;
+ }
+
+ dbCamera->sub.position[i].continueFlag = dbCamera->sub.lookAt[i].continueFlag = -1;
+ }
+
+ if (dbCamera->sub.nPoints < 6) {
+ if (sDbCamAnim.unk_0A != 0) {
+ Audio_PlaySoundGeneral(NA_SE_SY_ERROR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
+ sDbCamAnim.unk_0A = 0;
+ }
+ func_8006376C(0x11, 0x17, 3, D_8012CEE0[0]);
+ func_8006376C(0x12, 0x18, 3, D_8012CEE4);
+ func_8006376C(0x10, 0x1A, 1, D_8012CEE8);
+ return;
+ }
+
+ if (!func_800BB2B4(&sDbCamAnim.positionPos, &sDbCamAnim.roll, &sDbCamAnim.fov, dbCamera->sub.position,
+ &sDbCamAnim.keyframe, &sDbCamAnim.curFrame) &&
+ !func_800BB2B4(&sDbCamAnim.lookAtPos, &sDbCamAnim.roll, &sDbCamAnim.fov, dbCamera->sub.lookAt,
+ &sDbCamAnim.keyframe, &sDbCamAnim.curFrame) &&
+ sDbCamAnim.unk_0A == 1) {
+ Audio_PlaySoundGeneral(NA_SE_SY_HP_RECOVER, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
+ sDbCamAnim.unk_04++;
+
+ if (dbCamera->sub.nFrames > 0 && dbCamera->sub.nFrames < sDbCamAnim.unk_04) {
+ sDbCamAnim.unk_0A = 0;
+ func_8006376C(0xF, 0x1A, 1, D_8012CEEC);
+ }
+
+ if (dbCamera->sub.mode != 1) {
+ DbCamera_CopyVec3f(&sDbCamAnim.positionPos, &dbCamera->eye);
+ DbCamera_CopyVec3f(&sDbCamAnim.lookAtPos, &dbCamera->at);
+ } else {
+ func_800B3FF4(&cam->playerPosRot, &sDbCamAnim.lookAtPos, &dbCamera->at);
+ func_800B3FF4(&cam->playerPosRot, &sDbCamAnim.positionPos, &dbCamera->eye);
+ }
+
+ dbCamera->fov = sDbCamAnim.fov;
+ dbCamera->roll = sDbCamAnim.roll;
+ dbCamera->rollDegrees = sDbCamAnim.roll * (360.0f / 256.0f);
+
+ DbCamera_SetTextValue(sDbCamAnim.unk_04, &D_8012CFB4[8], 4);
+ func_8006376C(0x10, 0x17, 3, D_8012CFB4);
+ D_8012CFC4[5] = ((sDbCamAnim.keyframe + 1) / 10) + '0';
+ D_8012CFC4[6] = ((sDbCamAnim.keyframe + 1) % 10) + '0';
+ D_8012CFC4[8] = ((dbCamera->sub.nPoints - 5) / 10) + '0';
+ D_8012CFC4[9] = ((dbCamera->sub.nPoints - 5) % 10) + '0';
+ func_8006376C(0x10, 0x18, 3, D_8012CFC4);
+ func_8006376C(0x10, 0x1A, 1, D_8012CEF0);
+ return;
+ }
+
+ sDbCamAnim.unk_0A = 0;
+ func_8006376C(0xF, 0x1A, 1, D_8012CEEC);
+}
+
+void DbCamera_PrintPoints(const char* name, s16 count, CutsceneCameraPoint* points) {
+ s32 i;
+
+ osSyncPrintf("@@@static SplinedatZ %s[] = {\n", name);
+ for (i = 0; i < count; i++) {
+ osSyncPrintf("@@@ /* key frame %2d */ {\n", i);
+ osSyncPrintf("@@@ /* code */ %d,\n", points[i].continueFlag);
+ osSyncPrintf("@@@ /* z */ %d,\n", points[i].cameraRoll);
+ osSyncPrintf("@@@ /* T */ %d,\n", points[i].nextPointFrame);
+ osSyncPrintf("@@@ /* zoom */ %f,\n", points[i].viewAngle);
+ osSyncPrintf("@@@ /* pos */ { %d, %d, %d }\n", points[i].pos.x, points[i].pos.y, points[i].pos.z);
+ osSyncPrintf("@@@ },\n");
+ }
+ osSyncPrintf("@@@};\n@@@\n");
+}
+
+void DbCamera_PrintF32Bytes(f32 value) {
+ f32 b = value;
+ char* a = (char*)&b;
+
+ osSyncPrintf("\n@@@%d,%d,%d,%d,", a[0], a[1], a[2], a[3]);
+}
+
+void DbCamera_PrintU16Bytes(u16 value) {
+ u16 pad;
+ u16 b = value;
+ char* a = (char*)&b;
+
+ osSyncPrintf("\n@@@%d,%d,", a[0], a[1]);
+}
+
+void DbCamera_PrintS16Bytes(s16 value) {
+ u16 pad;
+ s16 b = value;
+ char* a = (char*)&b;
+
+ osSyncPrintf("\n@@@%d,%d,", a[0], a[1]);
+}
+
+void DbCamera_PrintCutBytes(DbCameraCut* cut) {
+ CutsceneCameraPoint* point;
+ CutsceneCameraPoint* points;
+ s32 i;
+
+ points = cut->lookAt;
+ osSyncPrintf("\n@@@ 0,0,0,2,\t/* Look Camera\t*/");
+ osSyncPrintf("\n@@@ 0,1,\t/* dousa\t*/");
+
+ osSyncPrintf("\n@@@ 0,0,\t/* Start Flame\t*/");
+ DbCamera_PrintU16Bytes(cut->nFrames);
+ osSyncPrintf("\t/* End Flame\t*/");
+
+ osSyncPrintf("\n@@@0,0,\t/* Dammy\t*/\n@@@ ");
+ for (i = 0; i < cut->nPoints; i++) {
+ point = points + i;
+ osSyncPrintf("\n@@@ %d, /* code */", point->continueFlag);
+ osSyncPrintf("\n@@@ %d, /* z */", point->cameraRoll);
+ DbCamera_PrintU16Bytes(point->nextPointFrame);
+ osSyncPrintf("\t/* sokudo\t*/");
+ DbCamera_PrintF32Bytes(point->viewAngle);
+ osSyncPrintf("\t/* zoom\t*/");
+ DbCamera_PrintS16Bytes(point->pos.x);
+ osSyncPrintf("\t/* x pos\t*/");
+ DbCamera_PrintS16Bytes(point->pos.y);
+ osSyncPrintf("\t/* y pos\t*/");
+ DbCamera_PrintS16Bytes(point->pos.z);
+ osSyncPrintf("\t/* z pos\t*/\n");
+ osSyncPrintf("\n@@@0,0,\t/* Dammy\t*/\n@@@ ");
+ }
+
+ points = cut->position;
+ osSyncPrintf("\n@@@ 0,0,0,1,\t/* Position Camera */");
+ osSyncPrintf("\n@@@ 0,1,\t/* dousa\t*/");
+
+ osSyncPrintf("\n@@@ 0,0,\t/* Start Flame\t*/");
+ DbCamera_PrintU16Bytes(cut->nFrames);
+ osSyncPrintf("\t/* End Flame\t*/");
+
+ osSyncPrintf("\n@@@0,0,\t/* Dammy\t*/\n@@@ ");
+ for (i = 0; i < cut->nPoints; i++) {
+ point = points + i;
+ osSyncPrintf("\n@@@ %d, /* code */", point->continueFlag);
+ osSyncPrintf("\n@@@ %d, /* z */", point->cameraRoll);
+ DbCamera_PrintU16Bytes(point->nextPointFrame);
+ osSyncPrintf("\t/* sokudo\t*/");
+ DbCamera_PrintF32Bytes(point->viewAngle);
+ osSyncPrintf("\t/* zoom\t*/");
+ DbCamera_PrintS16Bytes(point->pos.x);
+ osSyncPrintf("\t/* x pos\t*/");
+ DbCamera_PrintS16Bytes(point->pos.y);
+ osSyncPrintf("\t/* y pos\t*/");
+ DbCamera_PrintS16Bytes(point->pos.z);
+ osSyncPrintf("\t/* z pos\t*/");
+ osSyncPrintf("\n@@@0,0,\t/* Dammy\t*/\n@@@ ");
+ }
+}
+
+void DbCamera_Init(DbCamera* dbCamera, Camera* cameraPtr) {
+ dbCamera->sub.unk_104A.z = 0;
+ dbCamera->unk_44 = 0;
+ dbCamera->unk_00 = 0;
+ dbCamera->unk_34 = 0;
+ dbCamera->unk_3C = false;
+ dbCamera->unk_38 = -1;
+ dbCamera->unk_40 = -1;
+ dbCamera->roll = 0;
+ dbCamera->sub.unk_104A.y = dbCamera->sub.unk_104A.z;
+ dbCamera->sub.unk_104A.x = dbCamera->sub.unk_104A.z;
+ dbCamera->fov = 0.0f;
+ dbCamera->rollDegrees = 0.0f;
+ sGlobalCtx = cameraPtr->globalCtx;
+ dbCamera->sub.mode = 0;
+ dbCamera->sub.nFrames = -1;
+ dbCamera->sub.nPoints = 1;
+ dbCamera->sub.unkIdx = 0;
+ dbCamera->sub.unk_08 = 0;
+ dbCamera->sub.unk_0A = 0;
+ dbCamera->unk_78 = 0;
+ dbCamera->unk_7A = 0;
+ dbCamera->sub.demoCtrlMenu = DEMO_CTRL_MENU(ACTION_E, MENU_INFO);
+ dbCamera->sub.demoCtrlActionIdx = ACTION_E;
+ dbCamera->sub.demoCtrlToggleSwitch = 0;
+ dbCamera->unk_6C.x = 0;
+ dbCamera->unk_6C.y = 0;
+ dbCamera->unk_6C.z = 0;
+}
+
+void DbgCamera_Enable(DbCamera* dbCamera, Camera* cam) {
+ dbCamera->at = cam->at;
+ dbCamera->eye = cam->eye;
+ dbCamera->unk_1C = cam->up;
+ dbCamera->fov = cam->fov;
+ dbCamera->roll = 0;
+ dbCamera->sub.nPoints = 1;
+ dbCamera->sub.unkIdx = 0;
+ dbCamera->sub.unk_08 = 0;
+ dbCamera->sub.unk_0A = 1;
+ dbCamera->sub.unk_0C = true;
+ dbCamera->unk_78 = 0;
+ dbCamera->unk_7A = 0;
+ dbCamera->rollDegrees = 0.0f;
+ func_800B4088(dbCamera, cam);
+}
+
+void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
+ static s32 D_8012D10C = 100;
+ static s32 D_8012D110 = 0;
+ static s32 D_80161140; // bool
+ static s32 D_80161144; // bool
+ Vec3f* sp124;
+ f32 temp_f0_5;
+ s16 yaw;
+ f32 new_var2;
+ f32 temp_f2;
+ s16 pitch;
+ char sp111;
+ char sp110;
+ f32 temp_f2_2;
+ VecSph sp104;
+ VecSph spFC;
+ VecSph spF4;
+ PosRot* temp_s6;
+ Vec3f* eye;
+ Vec3f* at;
+ Vec3f* phi_s0;
+ Vec3f spD8;
+ s32 pad;
+ Vec3f* sp90;
+ Vec3f* sp80;
+ Vec3f* sp7C;
+ s32 i;
+ Vec3f spB8;
+ Vec3f spAC;
+ s16 spAA;
+ VecSph spA0;
+
+ sp90 = &dbCamera->unk_54;
+ temp_s6 = &cam->playerPosRot;
+ at = &cam->at;
+ eye = &cam->eye;
+ *sp90 = temp_s6->pos;
+ dbCamera->unk_60 = cam->at;
+ sp80 = &dbCamera->eye;
+ sp7C = &dbCamera->at;
+
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_Z)) {
+ dbCamera->unk_00++;
+ dbCamera->unk_00 %= 3;
+ dbCamera->unk_38 = 1;
+ dbCamera->unk_44 = 0;
+ dbCamera->unk_40 = -1;
+ dbCamera->sub.demoCtrlActionIdx = 0;
+ sDbCamAnim.unk_0A = 0;
+ Audio_PlaySoundGeneral(NA_SE_SY_LOCK_ON, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
+ } else if (dbCamera->unk_38 == -1) {
+ dbCamera->unk_38 = 1;
+ } else {
+ dbCamera->unk_38 = 0;
+ }
+
+ switch (dbCamera->unk_00) {
+ case 0:
+ switch (dbCamera->unk_78) {
+ case 0:
+ sp124 = &dbCamera->unk_60;
+ D_80161144 = false;
+ D_80161140 = false;
+ break;
+ case 1:
+ sp124 = &dbCamera->unk_6C;
+ D_80161144 = false;
+ D_80161140 = false;
+ break;
+ case 2:
+ sp124 = &dbCamera->unk_54;
+ D_80161144 = false;
+ D_80161140 = true;
+ break;
+ }
+ break;
+ case 1:
+ switch (dbCamera->sub.unk_08) {
+ case 0:
+ D_80161144 = dbCamera->sub.unk_0C;
+ if (D_80161144) {
+ sp124 = sp80;
+ } else {
+ sp124 = sp7C;
+ }
+ D_80161140 = false;
+ break;
+ case 1:
+ D_80161144 = dbCamera->sub.unk_0C;
+ if (D_80161144) {
+ sp124 = sp80;
+ } else {
+ sp124 = sp7C;
+ }
+ D_80161140 = false;
+ break;
+ case 2:
+ D_80161144 = false;
+ D_80161140 = true;
+ sp124 = sp7C;
+ break;
+ }
+ break;
+ case 2:
+ DbCamera_UpdateDemoControl(dbCamera, cam);
+ return;
+ default:
+ break;
+ }
+ phi_s0 = sp124;
+
+ if (!D_80161144) {
+ OLib_Vec3fDiffToVecSphGeo(&sp104, sp7C, sp80);
+ } else {
+ OLib_Vec3fDiffToVecSphGeo(&sp104, sp80, sp7C);
+ }
+
+ if (dbCamera->unk_44 > 100) {
+ dbCamera->unk_44 = 100;
+ }
+
+ new_var2 = ((dbCamera->unk_44 * 0.15f) + 0.2f);
+ temp_f2 = new_var2 * (sp104.r / 100.0f);
+ if ((dbCamera->unk_38 != 0) || dbCamera->unk_3C) {
+ if (D_80161144) {
+ *sp80 = *phi_s0;
+ } else {
+ *sp7C = *phi_s0;
+ }
+
+ dbCamera->unk_3C = D_80161140;
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_B | BTN_L)) {
+ sp104.r += temp_f2;
+
+ if (sp104.r > 30000.0f) {
+ sp104.r = 30000.0f;
+ }
+
+ if (dbCamera->unk_40 == 7) {
+ dbCamera->unk_44++;
+ } else {
+ dbCamera->unk_44 = 0;
+ }
+
+ dbCamera->unk_40 = 7;
+ } else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_B)) {
+ spFC = sp104;
+ spFC.r = temp_f2;
+ if (!D_80161144) {
+ spFC.yaw = sp104.yaw;
+ DbCamera_AddVecSph(sp7C, sp7C, &spFC);
+ } else {
+ spFC.pitch = -spFC.pitch;
+ spFC.yaw = BINANG_ROT180(sp104.yaw);
+ DbCamera_AddVecSph(sp80, sp80, &spFC);
+ }
+ if (dbCamera->unk_40 == 0xB) {
+ dbCamera->unk_44++;
+ } else {
+ dbCamera->unk_44 = 0;
+ }
+ dbCamera->unk_40 = 0xB;
+ } else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_A | BTN_L)) {
+ sp104.r -= temp_f2;
+ if (sp104.r < 10.0f) {
+ sp104.r = 10.0f;
+ }
+ if (dbCamera->unk_40 == 8) {
+ dbCamera->unk_44++;
+ } else {
+ dbCamera->unk_44 = 0;
+ }
+ dbCamera->unk_40 = 8;
+ } else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_A)) {
+ spFC = sp104;
+ spFC.r = -temp_f2;
+ if (!D_80161144) {
+ spFC.yaw = sp104.yaw;
+ DbCamera_AddVecSph(sp7C, sp7C, &spFC);
+ } else {
+ spFC.pitch = -spFC.pitch;
+ spFC.yaw = BINANG_ROT180(sp104.yaw);
+ DbCamera_AddVecSph(sp80, sp80, &spFC);
+ }
+ if (dbCamera->unk_40 == 0xC) {
+ dbCamera->unk_44++;
+ } else {
+ dbCamera->unk_44 = 0;
+ }
+ dbCamera->unk_40 = 0xC;
+ } else {
+ dbCamera->unk_44 = 0;
+ dbCamera->unk_40 = -1;
+ }
+
+ } else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_DDOWN | BTN_L)) {
+ spFC = sp104;
+ spFC.r = temp_f2;
+ spFC.pitch = 0;
+ if (!D_80161144) {
+ spFC.yaw = sp104.yaw;
+ DbCamera_AddVecSph(sp7C, sp7C, &spFC);
+ } else {
+ spFC.yaw = BINANG_ROT180(sp104.yaw);
+ DbCamera_AddVecSph(sp80, sp80, &spFC);
+ }
+
+ if (dbCamera->unk_40 == 1) {
+ dbCamera->unk_44++;
+ } else {
+ dbCamera->unk_44 = 0;
+ }
+ dbCamera->unk_40 = 1;
+ } else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_DUP | BTN_L)) {
+ spFC = sp104;
+ spFC.r = -temp_f2;
+ spFC.pitch = 0;
+ if (!D_80161144) {
+ spFC.yaw = sp104.yaw;
+ DbCamera_AddVecSph(sp7C, sp7C, &spFC);
+ } else {
+ spFC.yaw = BINANG_ROT180(sp104.yaw);
+ DbCamera_AddVecSph(sp80, sp80, &spFC);
+ }
+ if (dbCamera->unk_40 == 2) {
+ dbCamera->unk_44++;
+ } else {
+ dbCamera->unk_44 = 0;
+ }
+ dbCamera->unk_40 = 2;
+ } else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_DUP)) {
+ spFC = sp104;
+ spFC.r = temp_f2;
+ spFC.pitch = 0x3FFF;
+ spFC.yaw = sp104.yaw;
+ if (!D_80161144) {
+ DbCamera_AddVecSph(sp7C, sp7C, &spFC);
+ } else {
+ DbCamera_AddVecSph(sp80, sp80, &spFC);
+ }
+ if (dbCamera->unk_40 == 3) {
+ dbCamera->unk_44++;
+ } else {
+ dbCamera->unk_44 = 0;
+ }
+ dbCamera->unk_40 = 3;
+ } else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_DDOWN)) {
+ spFC = sp104;
+ spFC.r = temp_f2;
+ spFC.pitch = -0x3FFF;
+ spFC.yaw = sp104.yaw;
+ if (!D_80161144) {
+ DbCamera_AddVecSph(sp7C, sp7C, &spFC);
+ } else {
+ DbCamera_AddVecSph(sp80, sp80, &spFC);
+ }
+ if (dbCamera->unk_40 == 4) {
+ dbCamera->unk_44++;
+ } else {
+ dbCamera->unk_44 = 0;
+ }
+ dbCamera->unk_40 = 4;
+ } else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, (BTN_DRIGHT | BTN_L)) ||
+ CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_DRIGHT)) {
+ spFC = sp104;
+ spFC.r = temp_f2;
+ spFC.pitch = 0;
+ if (!D_80161144) {
+ spFC.yaw = sp104.yaw + 0x3FFF;
+ DbCamera_AddVecSph(sp7C, sp7C, &spFC);
+ } else {
+ spFC.yaw = sp104.yaw - 0x3FFF;
+ DbCamera_AddVecSph(sp80, sp80, &spFC);
+ }
+ if (dbCamera->unk_40 == 5) {
+ dbCamera->unk_44++;
+ } else {
+ dbCamera->unk_44 = 0;
+ }
+ dbCamera->unk_40 = 5;
+ } else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, (BTN_DLEFT | BTN_L)) ||
+ CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_DLEFT)) {
+ spFC = sp104;
+ spFC.r = temp_f2;
+ spFC.pitch = 0;
+ if (!D_80161144) {
+ spFC.yaw = sp104.yaw - 0x3FFF;
+ DbCamera_AddVecSph(sp7C, sp7C, &spFC);
+ } else {
+ spFC.yaw = sp104.yaw + 0x3FFF;
+ DbCamera_AddVecSph(sp80, sp80, &spFC);
+ }
+ if (dbCamera->unk_40 == 6) {
+ dbCamera->unk_44++;
+ } else {
+ dbCamera->unk_44 = 0;
+ }
+ dbCamera->unk_40 = 6;
+ } else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_B | BTN_L)) {
+ sp104.r = sp104.r + temp_f2;
+ if (sp104.r > 30000.0f) {
+ sp104.r = 30000.0f;
+ }
+ if (dbCamera->unk_40 == 7) {
+ dbCamera->unk_44++;
+ } else {
+ dbCamera->unk_44 = 0;
+ }
+ dbCamera->unk_40 = 7;
+ } else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_B)) {
+ spFC = sp104;
+ spFC.r = temp_f2;
+ if (!D_80161144) {
+ spFC.yaw = sp104.yaw;
+ DbCamera_AddVecSph(sp7C, sp7C, &spFC);
+ } else {
+ spFC.pitch = -spFC.pitch;
+ spFC.yaw = BINANG_ROT180(sp104.yaw);
+ DbCamera_AddVecSph(sp80, sp80, &spFC);
+ }
+ if (dbCamera->unk_40 == 0xB) {
+ dbCamera->unk_44++;
+ } else {
+ dbCamera->unk_44 = 0;
+ }
+ dbCamera->unk_40 = 0xB;
+ } else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_A | BTN_L)) {
+
+ sp104.r -= temp_f2;
+ if (sp104.r < 10.0f) {
+ sp104.r = 10.0f;
+ }
+ if (dbCamera->unk_40 == 8) {
+ dbCamera->unk_44++;
+ } else {
+ dbCamera->unk_44 = 0;
+ }
+ dbCamera->unk_40 = 8;
+ } else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_A)) {
+ spFC = sp104;
+ spFC.r = -temp_f2;
+ if (!D_80161144) {
+ spFC.yaw = sp104.yaw;
+ DbCamera_AddVecSph(sp7C, sp7C, &spFC);
+ } else {
+ spFC.pitch = -spFC.pitch;
+ spFC.yaw = BINANG_ROT180(sp104.yaw);
+ DbCamera_AddVecSph(sp80, sp80, &spFC);
+ }
+ if (dbCamera->unk_40 == 0xC) {
+ dbCamera->unk_44++;
+ } else {
+ dbCamera->unk_44 = 0;
+ }
+ dbCamera->unk_40 = 0xC;
+ } else {
+ dbCamera->unk_44 = 0;
+ dbCamera->unk_40 = -1;
+ }
+
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_R)) {
+ if (dbCamera->unk_00 == 0) {
+ dbCamera->sub.unk_104A = cam->inputDir;
+ *sp7C = cam->at;
+ *sp80 = cam->eye;
+ dbCamera->unk_1C.x = 0.0f;
+ dbCamera->unk_1C.z = 0.0f;
+ dbCamera->unk_1C.y = 1.0f;
+ } else if (dbCamera->sub.unk_08 == 2) {
+ Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
+ dbCamera->sub.unk_08 = 0;
+ func_800B41DC(dbCamera, dbCamera->sub.unkIdx, cam);
+ } else {
+
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_R) &&
+ CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L)) {
+ Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
+ dbCamera->sub.nPoints = dbCamera->sub.unkIdx + 1;
+ func_800B4088(dbCamera, cam);
+ } else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_R)) {
+ if (dbCamera->sub.unkIdx == 0x80) {
+ Audio_PlaySoundGeneral(NA_SE_SY_ERROR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
+ } else {
+ Audio_PlaySoundGeneral(NA_SE_IT_SWORD_PUTAWAY, &D_801333D4, 4, &D_801333E0, &D_801333E0,
+ &D_801333E8);
+ func_800B42C0(dbCamera, cam);
+ if (dbCamera->sub.unkIdx == (dbCamera->sub.nPoints - 1)) {
+ dbCamera->sub.unkIdx++;
+ dbCamera->sub.nPoints++;
+ func_800B4088(dbCamera, cam);
+ }
+ }
+ }
+ }
+ } else {
+ temp_f0_5 = sGlobalCtx->state.input[2].rel.stick_y;
+ temp_f2_2 = sGlobalCtx->state.input[2].rel.stick_x;
+ pitch = DEGF_TO_BINANG((SQ(temp_f0_5) / 600.0f) * 0.8f);
+ yaw = DEGF_TO_BINANG((SQ(temp_f2_2) / 600.0f) * 0.8f);
+ if (!D_80161144) {
+ sp104.pitch += (s16)((temp_f0_5 >= 0.0f) ? pitch : -pitch);
+ sp104.yaw += (s16)((temp_f2_2 >= 0.0f) ? yaw : -yaw);
+ DbCamera_AddVecSph(sp80, sp7C, &sp104);
+ dbCamera->sub.unk_104A.x = -sp104.pitch;
+ dbCamera->sub.unk_104A.y = BINANG_ROT180(sp104.yaw);
+ } else {
+ sp104.pitch += (s16)((temp_f0_5 >= 0.0f) ? -pitch : pitch);
+ sp104.yaw += (s16)((temp_f2_2 >= 0.0f) ? -yaw : yaw);
+ DbCamera_AddVecSph(sp7C, sp80, &sp104);
+ dbCamera->sub.unk_104A.x = sp104.pitch;
+ dbCamera->sub.unk_104A.y = sp104.yaw;
+ }
+
+ OLib_Vec3fDiffToVecSphGeo(&spF4, sp80, sp7C);
+ DbCamera_CalcUpFromPitchYawRoll(&dbCamera->unk_1C, spF4.pitch, spF4.yaw, DEGF_TO_BINANG(dbCamera->rollDegrees));
+ if (dbCamera->unk_00 == 1) {
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_CRIGHT)) {
+ cam->inputDir = dbCamera->sub.unk_104A;
+ new_var2 = OLib_Vec3fDist(&cam->at, &cam->eye);
+ cam->at = *sp7C;
+ spFC = sp104;
+ spFC.r = new_var2;
+ DbCamera_AddVecSph(&cam->eye, &cam->at, &spFC);
+ }
+ }
+ }
+
+ if (dbCamera->unk_00 == 1) {
+ OREG(0) = 8;
+ func_8006376C(0xC, 5, 0, D_8012CEF4);
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_CRIGHT) &&
+ !CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L)) {
+ func_800B44E0(dbCamera, cam);
+ } else {
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CRIGHT) &&
+ CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L)) {
+ Audio_PlaySoundGeneral(NA_SE_SY_GET_RUPY, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
+ osSyncPrintf("@@@\n@@@\n@@@/* *** spline point data ** start here *** */\n@@@\n");
+ DbCamera_PrintPoints("Lookat", dbCamera->sub.nPoints, dbCamera->sub.lookAt);
+ DbCamera_PrintPoints("Position", dbCamera->sub.nPoints, dbCamera->sub.position);
+ osSyncPrintf("@@@static short nPoints = %d;\n@@@\n", dbCamera->sub.nPoints);
+ osSyncPrintf("@@@static short nFrames = %d;\n@@@\n", dbCamera->sub.nFrames);
+ osSyncPrintf("@@@static short Mode = %d;\n@@@\n", dbCamera->sub.mode);
+ osSyncPrintf("@@@\n@@@\n@@@/* *** spline point data ** finish! *** */\n@@@\n");
+ } else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CLEFT)) {
+ Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
+ dbCamera->sub.unk_08 = (dbCamera->sub.unk_08 + 1) % 3;
+ }
+
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CUP) &&
+ CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L)) {
+ Audio_PlaySoundGeneral(NA_SE_IT_SWORD_IMPACT, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
+ if (dbCamera->sub.unkIdx > 0) {
+ dbCamera->sub.unkIdx--;
+ } else {
+ dbCamera->sub.unkIdx = dbCamera->sub.nPoints - 1;
+ }
+ } else {
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CUP)) {
+ Audio_PlaySoundGeneral(NA_SE_IT_SWORD_IMPACT, &D_801333D4, 4, &D_801333E0, &D_801333E0,
+ &D_801333E8);
+ if (dbCamera->sub.unkIdx > 0) {
+ dbCamera->sub.unkIdx--;
+ } else {
+ dbCamera->sub.unkIdx = dbCamera->sub.nPoints - 1;
+ }
+ if ((dbCamera->sub.unk_08 == 2) && (dbCamera->sub.unkIdx != (dbCamera->sub.nPoints - 1))) {
+ func_800B4370(dbCamera, dbCamera->sub.unkIdx, cam);
+ dbCamera->roll = 0;
+ dbCamera->fov = 60.0f;
+ dbCamera->rollDegrees = 0;
+ } else {
+ func_800B41DC(dbCamera, dbCamera->sub.unkIdx, cam);
+ dbCamera->fov = dbCamera->sub.lookAt[dbCamera->sub.unkIdx].viewAngle;
+ dbCamera->roll = dbCamera->sub.lookAt[dbCamera->sub.unkIdx].cameraRoll;
+ dbCamera->rollDegrees = dbCamera->roll * 1.40625f;
+ }
+ }
+ }
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L) &&
+ CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CDOWN)) {
+ Audio_PlaySoundGeneral(NA_SE_IT_SWORD_IMPACT, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
+ if (dbCamera->sub.unkIdx < (dbCamera->sub.nPoints - 1)) {
+ dbCamera->sub.unkIdx++;
+ } else {
+ dbCamera->sub.unkIdx = 0;
+ }
+ } else {
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CDOWN)) {
+ Audio_PlaySoundGeneral(NA_SE_IT_SWORD_IMPACT, &D_801333D4, 4, &D_801333E0, &D_801333E0,
+ &D_801333E8);
+ if (dbCamera->sub.unkIdx < (dbCamera->sub.nPoints - 1)) {
+ dbCamera->sub.unkIdx++;
+ } else {
+ dbCamera->sub.unkIdx = 0;
+ }
+
+ if ((dbCamera->sub.unk_08 == 2) && (dbCamera->sub.unkIdx != (dbCamera->sub.nPoints - 1))) {
+ func_800B4370(dbCamera, dbCamera->sub.unkIdx, cam);
+ dbCamera->roll = 0;
+ dbCamera->fov = 60.0f;
+ dbCamera->rollDegrees = 0;
+ } else {
+ func_800B41DC(dbCamera, dbCamera->sub.unkIdx, cam);
+ dbCamera->fov = dbCamera->sub.lookAt[dbCamera->sub.unkIdx].viewAngle;
+ dbCamera->roll = dbCamera->sub.lookAt[dbCamera->sub.unkIdx].cameraRoll;
+ dbCamera->rollDegrees = dbCamera->roll * 1.40625f;
+ }
+ }
+ }
+
+ func_8006376C(0xA, 6, (dbCamera->sub.unk_08 == 0) ? 7 : 4, D_8012D00C);
+ func_8006376C(0x11, 6, (dbCamera->sub.unk_08 == 1) ? 7 : 4, D_8012D020);
+ func_8006376C(0x17, 6, (dbCamera->sub.unk_08 == 2) ? 7 : 4, D_8012D034);
+ if (dbCamera->sub.unkIdx == 0x80) {
+ func_8006376C(0x10, 0x1A, 1, D_8012CEF8[0]);
+ } else if (dbCamera->sub.unkIdx == (dbCamera->sub.nPoints - 1)) {
+ D_8012CEE0[7][10] = (dbCamera->sub.nPoints / 10) + '0';
+ D_8012CEE0[7][11] = (dbCamera->sub.nPoints % 10) + '0';
+ func_8006376C(0xF, 0x1A, 1, D_8012CEE0[7]);
+ } else {
+ D_8012CEE0[8][10] = ((dbCamera->sub.unkIdx + 1) / 10) + '0';
+ D_8012CEE0[8][11] = ((dbCamera->sub.unkIdx + 1) % 10) + '0';
+ D_8012CEE0[8][13] = ((dbCamera->sub.nPoints - 1) / 10) + '0';
+ D_8012CEE0[8][14] = ((dbCamera->sub.nPoints - 1) % 10) + '0';
+ func_8006376C(0xF, 0x1A, 1, D_8012CEE0[8]);
+ }
+
+ switch (dbCamera->sub.unk_08) {
+ case 2:
+ dbCamera->unk_3C = false;
+ break;
+ case 0:
+ dbCamera->unk_3C = false;
+ if (dbCamera->sub.mode != 1) {
+ func_8006376C(0xD, 0x18, 3, !D_80161144 ? D_8012CF04 : D_8012CF08);
+ DbCamera_SetTextValue(sp104.pitch * 0.00549325f, &D_8012D0E4[11], 4);
+ func_8006376C(0xF, 0x17, 3, D_8012D0E4);
+ DbCamera_SetTextValue(sp104.yaw * 0.00549325f, &D_8012D0F8[11], 4);
+ func_8006376C(0xF, 0x18, 3, D_8012D0F8);
+ DbCamera_SetTextValue(sp104.r, &D_8012D0D4[8], 6);
+ func_8006376C(0xF, 0x19, 3, D_8012D0D4);
+ } else {
+ func_8006376C(0xE, 0x18, 3, D_8012CF0C);
+ func_8006376C(0x10, 0x16, 3, D_8012CF10);
+ sp110 = 'X';
+ DbCamera_SetTextValue(temp_s6->pos.x, &sp111, 7);
+ func_8006376C(0x10, 0x17, 3, &sp110);
+ sp110 = 'Y';
+ DbCamera_SetTextValue(temp_s6->pos.y, &sp111, 7);
+ func_8006376C(0x10, 0x18, 3, &sp110);
+ sp110 = 'Z';
+ DbCamera_SetTextValue(temp_s6->pos.z, &sp111, 7);
+ func_8006376C(0x10, 0x19, 3, &sp110);
+ }
+ break;
+ case 1:
+ dbCamera->unk_3C = true;
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DUP)) {
+ Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &D_801333D4, 4, &D_801333E0, &D_801333E0,
+ &D_801333E8);
+ if (dbCamera->sub.unk_0A == 0) {
+ dbCamera->sub.unk_0A = 5;
+ } else {
+ dbCamera->sub.unk_0A--;
+ }
+ }
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DDOWN)) {
+ Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &D_801333D4, 4, &D_801333E0, &D_801333E0,
+ &D_801333E8);
+ if (dbCamera->sub.unk_0A == 5) {
+ dbCamera->sub.unk_0A = 0;
+ } else {
+ dbCamera->sub.unk_0A++;
+ }
+ }
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DLEFT)) {
+ Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &D_801333D4, 4, &D_801333E0, &D_801333E0,
+ &D_801333E8);
+ switch (dbCamera->sub.unk_0A) {
+ case 1:
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L)) {
+ dbCamera->sub.lookAt[dbCamera->sub.unkIdx].nextPointFrame -= 5;
+ } else {
+ dbCamera->sub.lookAt[dbCamera->sub.unkIdx].nextPointFrame--;
+ }
+ break;
+ case 3:
+ dbCamera->sub.mode--;
+ if (dbCamera->sub.mode == -1) {
+ dbCamera->sub.mode = 2;
+ }
+ if (dbCamera->sub.mode == 1) {
+ dbCamera->unk_78 = 2;
+ for (i = 0; i < dbCamera->sub.nPoints; i++) {
+ DbCamera_Vec3SToF2(&dbCamera->sub.lookAt[i].pos, &spD8);
+ func_800B3F94(temp_s6, &spD8, &dbCamera->sub.lookAt[i].pos);
+ DbCamera_Vec3SToF2(&dbCamera->sub.position[i].pos, &spD8);
+ func_800B3F94(temp_s6, &spD8, &dbCamera->sub.position[i].pos);
+ }
+ } else {
+ for (i = 0; i < dbCamera->sub.nPoints; i++) {
+ func_800B404C(temp_s6, &dbCamera->sub.lookAt[i].pos, &spD8);
+ DbCamera_Vec3FToS(&spD8, &dbCamera->sub.lookAt[i].pos);
+ func_800B404C(temp_s6, &dbCamera->sub.position[i].pos, &spD8);
+ DbCamera_Vec3FToS(&spD8, &dbCamera->sub.position[i].pos);
+ }
+ }
+ break;
+ case 4:
+ dbCamera->sub.unk_0C = false;
+ break;
+ case 2:
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L)) {
+ dbCamera->sub.lookAt[dbCamera->sub.unkIdx].cameraRoll -= 5;
+ dbCamera->roll = dbCamera->sub.lookAt[dbCamera->sub.unkIdx].cameraRoll;
+ } else {
+ dbCamera->sub.lookAt[dbCamera->sub.unkIdx].cameraRoll--;
+ dbCamera->roll = dbCamera->sub.lookAt[dbCamera->sub.unkIdx].cameraRoll;
+ }
+ dbCamera->rollDegrees = dbCamera->roll * 1.40625f;
+ break;
+ }
+ }
+
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_DLEFT)) {
+ if ((D_8012D10C++ % 5) == 0) {
+ Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &D_801333D4, 4, &D_801333E0, &D_801333E0,
+ &D_801333E8);
+ }
+
+ switch (dbCamera->sub.unk_0A) {
+ case 0:
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L)) {
+ dbCamera->sub.lookAt[dbCamera->sub.unkIdx].viewAngle -= 1.0f;
+ dbCamera->fov = dbCamera->sub.lookAt[dbCamera->sub.unkIdx].viewAngle;
+ } else {
+ dbCamera->sub.lookAt[dbCamera->sub.unkIdx].viewAngle -= 0.2f;
+ dbCamera->fov = dbCamera->sub.lookAt[dbCamera->sub.unkIdx].viewAngle;
+ }
+ break;
+ case 5:
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L)) {
+ dbCamera->sub.nFrames -= 10;
+ } else {
+ dbCamera->sub.nFrames--;
+ }
+
+ if (dbCamera->sub.nFrames < -1) {
+ if (dbCamera->sub.nPoints < 5) {
+ dbCamera->sub.nFrames = -1;
+ } else {
+ dbCamera->sub.nFrames = 0;
+ for (i = 0; i < dbCamera->sub.nPoints; i++) {
+ dbCamera->sub.nFrames += dbCamera->sub.lookAt[i].nextPointFrame;
+ }
+ i = dbCamera->sub.nFrames / dbCamera->sub.nPoints;
+ dbCamera->sub.nFrames -= (s16)(i * 5);
+ }
+ }
+ break;
+ }
+ }
+
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DRIGHT)) {
+ Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &D_801333D4, 4, &D_801333E0, &D_801333E0,
+ &D_801333E8);
+
+ switch (dbCamera->sub.unk_0A) {
+ case 1:
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L)) {
+ dbCamera->sub.lookAt[dbCamera->sub.unkIdx].nextPointFrame += 5;
+ } else {
+ dbCamera->sub.lookAt[dbCamera->sub.unkIdx].nextPointFrame++;
+ }
+ break;
+ case 3:
+ dbCamera->sub.mode++;
+ if (dbCamera->sub.mode == 3) {
+ dbCamera->sub.mode = 0;
+ }
+ if (dbCamera->sub.mode == 1) {
+ dbCamera->unk_78 = 2;
+ for (i = 0; i < dbCamera->sub.nPoints; i++) {
+ DbCamera_Vec3SToF2(&dbCamera->sub.lookAt[i].pos, &spD8);
+ func_800B3F94(temp_s6, &spD8, &dbCamera->sub.lookAt[i].pos);
+ DbCamera_Vec3SToF2(&dbCamera->sub.position[i].pos, &spD8);
+ func_800B3F94(temp_s6, &spD8, &dbCamera->sub.position[i].pos);
+ }
+ } else {
+ for (i = 0; i < dbCamera->sub.nPoints; i++) {
+ func_800B404C(temp_s6, &dbCamera->sub.lookAt[i].pos, &spD8);
+ DbCamera_Vec3FToS(&spD8, &dbCamera->sub.lookAt[i].pos);
+ func_800B404C(temp_s6, &dbCamera->sub.position[i].pos, &spD8);
+ DbCamera_Vec3FToS(&spD8, &dbCamera->sub.position[i].pos);
+ }
+ }
+ case 4:
+ dbCamera->sub.unk_0C = true;
+ break;
+ case 2:
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L)) {
+ dbCamera->sub.lookAt[dbCamera->sub.unkIdx].cameraRoll += 5;
+ dbCamera->roll = dbCamera->sub.lookAt[dbCamera->sub.unkIdx].cameraRoll;
+ } else {
+ dbCamera->sub.lookAt[dbCamera->sub.unkIdx].cameraRoll++;
+ dbCamera->roll = dbCamera->sub.lookAt[dbCamera->sub.unkIdx].cameraRoll;
+ }
+ dbCamera->rollDegrees = dbCamera->roll * 1.40625f;
+ break;
+ }
+ }
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_DRIGHT)) {
+ if ((D_8012D10C++ % 5) == 0) {
+ Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &D_801333D4, 4, &D_801333E0, &D_801333E0,
+ &D_801333E8);
+ }
+
+ switch (dbCamera->sub.unk_0A) {
+ case 0:
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L)) {
+ dbCamera->sub.lookAt[dbCamera->sub.unkIdx].viewAngle += 1.0f;
+ dbCamera->fov = dbCamera->sub.lookAt[dbCamera->sub.unkIdx].viewAngle;
+ } else {
+ dbCamera->sub.lookAt[dbCamera->sub.unkIdx].viewAngle += 0.2f;
+ dbCamera->fov = dbCamera->sub.lookAt[dbCamera->sub.unkIdx].viewAngle;
+ }
+ break;
+ case 5:
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L)) {
+ dbCamera->sub.nFrames += 10;
+ } else {
+ dbCamera->sub.nFrames++;
+ }
+ if (&dbCamera->at) {}
+ break;
+ }
+ }
+
+ DbCamera_SetTextValue(dbCamera->sub.lookAt[dbCamera->sub.unkIdx].viewAngle, &D_8012D05C[10], 3);
+ func_8006376C(0x10, 0x14, (dbCamera->sub.unk_0A == 0) ? 7 : 4, D_8012D05C);
+ DbCamera_SetTextValue(dbCamera->sub.lookAt[dbCamera->sub.unkIdx].nextPointFrame, &D_8012D070[9], 3);
+ func_8006376C(0x10, 0x15, (dbCamera->sub.unk_0A == 1) ? 7 : 4, D_8012D070);
+ DbCamera_SetTextValue(dbCamera->sub.lookAt[dbCamera->sub.unkIdx].cameraRoll, &D_8012D084[10], 3);
+ func_8006376C(0x10, 0x16, (dbCamera->sub.unk_0A == 2) ? 7 : 4, D_8012D084);
+ func_8006376C(0xF, 0x17, (dbCamera->sub.unk_0A == 3) ? 7 : 4,
+ (dbCamera->sub.mode == 1) ? D_8012CF14
+ : (dbCamera->sub.mode == 0) ? *D_8012CF18
+ : D_8012CFB0);
+ if (dbCamera->sub.unk_0C) {
+ D_8012D05C[80] = '>';
+ } else {
+ D_8012D05C[80] = '<';
+ }
+
+ D_8012D05C[81] = ' ';
+ D_8012D05C[94] = ' ';
+
+ if (dbCamera->sub.unk_0C) {
+ D_8012D05C[95] = '>';
+ } else {
+ D_8012D05C[95] = '<';
+ }
+ D_8012D05C[96] = '\0';
+ func_8006376C(0xF, 0x18, (dbCamera->sub.unk_0A == 4) ? 7 : 4, D_8012D0AC);
+ DbCamera_SetTextValue(dbCamera->sub.nFrames, &D_8012D0C0[10], 5);
+ func_8006376C(0xF, 0x19, (dbCamera->sub.unk_0A == 5) ? 7 : 4,
+ (dbCamera->sub.nFrames == -1) ? *D_8012CF24 : D_8012D0C0);
+ break;
+ }
+
+ if (dbCamera->sub.mode != 1) {
+ func_8006376C(3, 0x16,
+ ((dbCamera->sub.unk_08 == 1) && (dbCamera->sub.unk_0A == 4) && !D_80161144) ? 7
+ : !D_80161144 ? 4
+ : 3,
+ D_8012CF30);
+ sp110 = 'X';
+ DbCamera_SetTextValue(dbCamera->at.x, &sp111, 6);
+ func_8006376C(3, 0x17, 2, &sp110);
+ sp110 = 'Y';
+ DbCamera_SetTextValue(dbCamera->at.y, &sp111, 6);
+ func_8006376C(3, 0x18, 2, &sp110);
+ sp110 = 'Z';
+ DbCamera_SetTextValue(dbCamera->at.z, &sp111, 6);
+ func_8006376C(3, 0x19, 2, &sp110);
+ func_8006376C(0x1E, 0x16,
+ ((dbCamera->sub.unk_08 == 1) && (dbCamera->sub.unk_0A == 4) && D_80161144) ? 7
+ : D_80161144 ? 4
+ : 3,
+ D_8012CF34);
+ sp110 = 'X';
+ DbCamera_SetTextValue(dbCamera->eye.x, &sp111, 6);
+ func_8006376C(0x1E, 0x17, 2, &sp110);
+ sp110 = 'Y';
+ DbCamera_SetTextValue(dbCamera->eye.y, &sp111, 6);
+ func_8006376C(0x1E, 0x18, 2, &sp110);
+ sp110 = 'Z';
+ DbCamera_SetTextValue(dbCamera->eye.z, &sp111, 6);
+ func_8006376C(0x1E, 0x19, 2, &sp110);
+ } else {
+ if (D_8012CEE0[0]) {}
+ OLib_Vec3fDiffToVecSphGeo(&spFC, sp90, sp7C);
+ spFC.yaw -= cam->playerPosRot.rot.y;
+ func_8006376C(3, 0x16,
+ ((dbCamera->sub.unk_08 == 1) && (dbCamera->sub.unk_0A == 4) && !D_80161144) ? 7
+ : !D_80161144 ? 4
+ : 3,
+ D_8012CF30);
+ DbCamera_SetTextValue(spFC.pitch * 0.00549325f, &D_8012D0E4[10], 4);
+ func_8006376C(3, 0x17, 3, D_8012D0E4);
+ DbCamera_SetTextValue(spFC.yaw * 0.00549325f, &D_8012D0F8[10], 4);
+ func_8006376C(3, 0x18, 3, D_8012D0F8);
+ DbCamera_SetTextValue(spFC.r, &D_8012D0D4[7], 6);
+ func_8006376C(3, 0x19, 3, D_8012D0D4);
+ OLib_Vec3fDiffToVecSphGeo(&spFC, sp90, sp80);
+ spFC.yaw -= cam->playerPosRot.rot.y;
+ func_8006376C(0x1E, 0x16,
+ ((dbCamera->sub.unk_08 == 1) && (dbCamera->sub.unk_0A == 4) && D_80161144) ? 7
+ : D_80161144 ? 4
+ : 3,
+ D_8012CF34);
+ DbCamera_SetTextValue(spFC.pitch * 0.00549325f, &D_8012D0E4[10], 4);
+ func_8006376C(0x1C, 0x17, 3, D_8012D0E4);
+ DbCamera_SetTextValue(spFC.yaw * 0.00549325f, &D_8012D0F8[10], 4);
+ func_8006376C(0x1C, 0x18, 3, D_8012D0F8);
+ DbCamera_SetTextValue(spFC.r, &D_8012D0D4[7], 6);
+ func_8006376C(0x1C, 0x19, 3, D_8012D0D4);
+ }
+
+ DebugDisplay_AddObject(dbCamera->at.x, dbCamera->at.y + 1.0f, dbCamera->at.z, 0, 0, 0, 0.02f, 2.0f, 0.02f,
+ 0xFF, 0xFF, 0x7F, 0x40, 0, cam->globalCtx->view.gfxCtx);
+ DebugDisplay_AddObject(dbCamera->at.x, dbCamera->at.y + 1.0f, dbCamera->at.z, 0, 0, 0, 2.0f, 0.02f, 0.02f,
+ 0x7F, 0xFF, 0xFF, 0x40, 0, cam->globalCtx->view.gfxCtx);
+ DebugDisplay_AddObject(dbCamera->at.x, dbCamera->at.y + 1.0f, dbCamera->at.z, 0, 0, 0, 0.02f, 0.02f, 2.0f,
+ 0xFF, 0x7F, 0xFF, 0x40, 0, cam->globalCtx->view.gfxCtx);
+ if (dbCamera->sub.unk_08 == 2) {
+ for (i = 0; i < (dbCamera->sub.nPoints - 1); i++) {
+ if (dbCamera->sub.mode != 1) {
+ DbCamera_Vec3SToF2(&(dbCamera->sub.position + i)->pos, &spAC);
+ DbCamera_Vec3SToF2(&(dbCamera->sub.lookAt + i)->pos, &spB8);
+ } else {
+ func_800B404C(temp_s6, &(dbCamera->sub.lookAt + i)->pos, &spB8);
+ func_800B404C(temp_s6, &(dbCamera->sub.position + i)->pos, &spAC);
+ }
+ OLib_Vec3fDiffToVecSphGeo(&spFC, &spAC, &spB8);
+ spAA = dbCamera->sub.lookAt[i].cameraRoll * 0xB6;
+ if (i == dbCamera->sub.unkIdx) {
+ DebugDisplay_AddObject(spAC.x, spAC.y, spAC.z, spFC.pitch * -1, spFC.yaw, spAA, .5f, .5f, .5f,
+ 0x7F, 0xFF, 0x7F, 0x80, 5, cam->globalCtx->view.gfxCtx);
+ DebugDisplay_AddObject(spB8.x, spB8.y, spB8.z, spFC.pitch * -1, spFC.yaw, spAA, 1.5f, 2.0f,
+ 1.0f, 0x7F, 0xFF, 0x7F, 0x80, 4, cam->globalCtx->view.gfxCtx);
+ } else {
+ DebugDisplay_AddObject(spAC.x, spAC.y, spAC.z, spFC.pitch * -1, spFC.yaw, spAA, .5f, .5f, .5f,
+ 0xFF, 0x7F, 0x7F, 0x80, 5, cam->globalCtx->view.gfxCtx);
+ DebugDisplay_AddObject(spB8.x, spB8.y, spB8.z, spFC.pitch * -1, spFC.yaw, spAA, 1.5f, 2.0f,
+ 1.0f, 0xFF, 0x7F, 0x7F, 0x80, 4, cam->globalCtx->view.gfxCtx);
+ }
+ }
+ }
+ }
+ } else {
+ OREG(0) = 8;
+ dbCamera->roll = 0;
+ dbCamera->fov = 60.0f;
+ dbCamera->rollDegrees = dbCamera->roll * 1.40625f;
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CLEFT)) {
+ Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
+ dbCamera->unk_78 = (dbCamera->unk_78 + 1) % 3;
+ dbCamera->unk_38 = -1;
+ }
+
+ func_8006376C(0xE, 5, 0, D_8012CF38);
+ func_8006376C(9, 6, (dbCamera->unk_78 == 0) ? 7 : 4, D_8012CFD0);
+ func_8006376C(0x11, 6, (dbCamera->unk_78 == 1) ? 7 : 4, D_8012CFE4);
+ func_8006376C(0x18, 6, (dbCamera->unk_78 == 2) ? 7 : 4, D_8012CFF8);
+ func_8006376C(3, 0x16, D_80161144 ? 3 : 4, D_8012CF30);
+ sp110 = 'X';
+ DbCamera_SetTextValue(dbCamera->at.x, &sp111, 6);
+ func_8006376C(3, 0x17, 2, &sp110);
+ sp110 = 'Y';
+ DbCamera_SetTextValue(dbCamera->at.y, &sp111, 6);
+ func_8006376C(3, 0x18, 2, &sp110);
+ sp110 = 'Z';
+ DbCamera_SetTextValue(dbCamera->at.z, &sp111, 6);
+ func_8006376C(3, 0x19, 2, &sp110);
+ func_8006376C(0x1E, 0x16, D_80161144 ? 4 : 3, D_8012CF34);
+ sp110 = 'X';
+ DbCamera_SetTextValue(dbCamera->eye.x, &sp111, 6);
+ func_8006376C(0x1E, 0x17, 2, &sp110);
+ sp110 = 'Y';
+ DbCamera_SetTextValue(dbCamera->eye.y, &sp111, 6);
+ func_8006376C(0x1E, 0x18, 2, &sp110);
+ sp110 = 'Z';
+ DbCamera_SetTextValue(dbCamera->eye.z, &sp111, 6);
+ func_8006376C(0x1E, 0x19, 2, &sp110);
+ func_8006376C(0xD, 0x18, 3, !D_80161144 ? D_8012CF04 : D_8012CF08);
+ DbCamera_SetTextValue(sp104.pitch * 0.00549325f, &D_8012D0E4[11], 4);
+ func_8006376C(0xF, 0x17, 3, D_8012D0E4);
+ DbCamera_SetTextValue(sp104.yaw * 0.00549325f, &D_8012D0F8[11], 4);
+ func_8006376C(0xF, 0x18, 3, D_8012D0F8);
+ DbCamera_SetTextValue(sp104.r, &D_8012D0D4[8], 6);
+ func_8006376C(0xF, 0x19, 3, D_8012D0D4);
+ if (dbCamera->unk_3C) {
+ func_8006376C(0x10, 0x1A, 1, D_8012CF3C);
+ } else {
+ func_8006376C(0x10, 0x1A, 1, D_8012CF40);
+ }
+
+ D_8012D110++;
+ D_8012D110 %= 50;
+
+ OLib_Vec3fDiffToVecSphGeo(&spA0, &cam->eye, &cam->at);
+ DebugDisplay_AddObject(dbCamera->at.x, dbCamera->at.y + 1.0f, dbCamera->at.z, 0, 0, 0, 0.02f, 2.0f, 0.02f, 0xFF,
+ 0xFF, 0x7F, 0x2D, 0, cam->globalCtx->view.gfxCtx);
+ DebugDisplay_AddObject(dbCamera->at.x, dbCamera->at.y + 1.0f, dbCamera->at.z, 0, 0, 0, 2.0f, 0.02f, 0.02f, 0x7F,
+ 0xFF, 0xFF, 0x2D, 0, cam->globalCtx->view.gfxCtx);
+ DebugDisplay_AddObject(dbCamera->at.x, dbCamera->at.y + 1.0f, dbCamera->at.z, 0, 0, 0, 0.02f, 0.02f, 2.0f, 0xFF,
+ 0x7F, 0xFF, 0x2D, 0, cam->globalCtx->view.gfxCtx);
+ DebugDisplay_AddObject(cam->eye.x, cam->eye.y, cam->eye.z, spA0.pitch * -1, spA0.yaw, 0, .5f, .5f, .5f, 0xFF,
+ 0x7F, 0x7F, 0x80, 5, cam->globalCtx->view.gfxCtx);
+ DebugDisplay_AddObject(cam->at.x, cam->at.y, cam->at.z, spA0.pitch * -1, spA0.yaw, 0, 1.5f, 2.0f, 1.0f, 0xFF,
+ 0x7F, 0x7F, 0x80, 4, cam->globalCtx->view.gfxCtx);
+ OLib_Vec3fDiffToVecSphGeo(&spA0, &cam->eyeNext, &cam->at);
+ DebugDisplay_AddObject(cam->eyeNext.x, cam->eyeNext.y, cam->eyeNext.z, spA0.pitch * -1, spA0.yaw, 0, .5f, .5f,
+ .5f, 0xFF, 0xC0, 0x7F, 0x50, 5, cam->globalCtx->view.gfxCtx);
+ }
+}
+
+static s16 sCurFileIdx;
+static s16 sLastFileIdx; // holds the file index of the slot to move
+// is the size correct? todo: add ALIGN32 for sizeof in Mempak functions, replace 0xF with sizeof()
+static DbCameraCut sDbCameraCuts[16];
+static char D_80161250[0x80];
+static char sLetters[26];
+static char D_801612EA;
+static s32 sAllocSize;
+
+s32 DbCamera_GetFirstAvailableLetter(void) {
+ s32 i;
+ for (i = 0; i < ARRAY_COUNT(sLetters); i++) {
+ switch (sLetters[i]) {
+ case 'O':
+ break;
+ default:
+ return 'A' + i;
+ }
+ }
+
+ return '?';
+}
+
+char DbCamera_InitCut(s32 idx, DbCameraSub* sub) {
+ s32 i;
+
+ sDbCameraCuts[idx].unk_01 = 0x61;
+ sDbCameraCuts[idx].letter = DbCamera_GetFirstAvailableLetter();
+ D_80161250[0x3F + sDbCameraCuts[idx].letter] = 'O';
+
+ i = sub->nPoints * sizeof(CutsceneCameraPoint);
+ sDbCameraCuts[idx].lookAt = DebugArena_MallocDebug(i, "../db_camera.c", 2748);
+ if (sDbCameraCuts[idx].lookAt == NULL) {
+ // "Debug camera memory allocation failure"
+ osSyncPrintf("%s: %d: デバッグカメラ メモリ確保失敗!!\n", "../db_camera.c", 2751);
+ return '?';
+ }
+
+ sDbCameraCuts[idx].position = DebugArena_MallocDebug(i, "../db_camera.c", 2754);
+ if (sDbCameraCuts[idx].position == NULL) {
+ // "Debug camera memory allocation failure"
+ osSyncPrintf("%s: %d: デバッグカメラ メモリ確保失敗!!\n", "../db_camera.c", 2757);
+ DebugArena_FreeDebug(sDbCameraCuts[idx].lookAt, "../db_camera.c", 2758);
+ sDbCameraCuts[idx].lookAt = NULL;
+ return '?';
+ }
+
+ sDbCameraCuts[idx].mode = sub->mode;
+ sDbCameraCuts[idx].nFrames = sub->nFrames;
+ sDbCameraCuts[idx].nPoints = sub->nPoints;
+
+ for (i = 0; i < sub->nPoints; i++) {
+ sDbCameraCuts[idx].lookAt[i] = sub->lookAt[i];
+ sDbCameraCuts[idx].position[i] = sub->position[i];
+ }
+
+ return sDbCameraCuts[idx].letter;
+}
+
+void DbCamera_ResetCut(s32 idx, s32 shouldFree) {
+ if (sDbCameraCuts[idx].letter != '?') {
+ D_80161250[0x3F + sDbCameraCuts[idx].letter] = 'X';
+ }
+
+ if (shouldFree) {
+ DebugArena_FreeDebug(sDbCameraCuts[idx].lookAt, "../db_camera.c", 2784);
+ DebugArena_FreeDebug(sDbCameraCuts[idx].position, "../db_camera.c", 2785);
+ }
+
+ sDbCameraCuts[idx].letter = '?';
+ sDbCameraCuts[idx].lookAt = NULL;
+ sDbCameraCuts[idx].position = NULL;
+ sDbCameraCuts[idx].mode = 0;
+ sDbCameraCuts[idx].nFrames = 0;
+ sDbCameraCuts[idx].nPoints = 0;
+}
+
+s32 DbCamera_CalcMempakAllocSize(void) {
+ s32 i;
+
+ sAllocSize = 0;
+ for (i = 0; i < ARRAY_COUNT(sDbCameraCuts) - 1; i++) {
+ if (sDbCameraCuts[i].letter != '?') {
+ sAllocSize += ALIGN32(sDbCameraCuts[i].nPoints * sizeof(CutsceneCameraPoint)) * 2;
+ }
+ }
+ sAllocSize += 0x100;
+ sAllocSize = ALIGN256(sAllocSize);
+ return sAllocSize;
+}
+
+s32 DbCamera_GetMempakAllocSize(void) {
+ return sAllocSize;
+}
+
+s32 DbCamera_LoadCallback(char* c) {
+ s32 i;
+ ptrdiff_t size;
+ s32 off;
+
+ for (i = 0; i < ARRAY_COUNT(sDbCameraCuts) - 1; i++) {
+ if (sDbCameraCuts[i].letter != '?') {
+ DbCamera_ResetCut(i, true);
+ sLetters[i] = 'X';
+ }
+ }
+
+ if (!Mempak_Read(2, *c, sDbCameraCuts, 0, sizeof(sDbCameraCuts))) {
+ return false;
+ }
+
+ off = sizeof(sDbCameraCuts);
+ for (i = 0; i < ARRAY_COUNT(sDbCameraCuts) - 1; i++) {
+ if (sDbCameraCuts[i].letter != '?') {
+ size = sDbCameraCuts[i].nPoints * sizeof(CutsceneCameraPoint);
+
+ sDbCameraCuts[i].lookAt = DebugArena_MallocDebug(ALIGN32(size), "../db_camera.c", 2844);
+ if (sDbCameraCuts[i].lookAt == NULL) {
+ // "Debug camera memory allocation failure"
+ osSyncPrintf("%s: %d: デバッグカメラ メモリ確保失敗!!\n", "../db_camera.c", 2847);
+ return false;
+ }
+ if (!Mempak_Read(2, *c, sDbCameraCuts[i].lookAt, off, ALIGN32(size))) {
+ return false;
+ }
+ off += ALIGN32(size);
+
+ sDbCameraCuts[i].position = DebugArena_MallocDebug(ALIGN32(size), "../db_camera.c", 2855);
+ if (sDbCameraCuts[i].position == NULL) {
+ // "Debug camera memory allocation failure"
+ osSyncPrintf("%s: %d: デバッグカメラ メモリ確保失敗!!\n", "../db_camera.c", 2858);
+ return false;
+ }
+ if (!Mempak_Read(2, *c, sDbCameraCuts[i].position, off, ALIGN32(size))) {
+ return false;
+ }
+ off += ALIGN32(size);
+
+ D_80161250[0x3F + sDbCameraCuts[i].letter] = 'O';
+ }
+ }
+
+ return true;
+}
+
+s32 DbCamera_SaveCallback(char* c) {
+ s32 pad[2];
+ s32 ret;
+ size_t freeSize;
+ ptrdiff_t off;
+ ptrdiff_t size;
+ s32 i;
+
+ ret = Mempak_GetFileSize(2, *c);
+ freeSize = Mempak_GetFreeBytes(2);
+
+ if ((u32)sAllocSize < (freeSize + ret)) {
+ if (!Mempak_Alloc(2, c, sAllocSize)) {
+ return false;
+ }
+
+ if (!Mempak_Write(2, *c, sDbCameraCuts, 0, sizeof(sDbCameraCuts))) {
+ Mempak_DeleteFile(2, *c);
+ return false;
+ }
+
+ off = sizeof(sDbCameraCuts);
+ for (i = 0; i < ARRAY_COUNT(sDbCameraCuts) - 1; i++) {
+ if (sDbCameraCuts[i].letter != '?') {
+ size = sDbCameraCuts[i].nPoints * sizeof(CutsceneCameraPoint);
+
+ ret = Mempak_Write(2, *c, sDbCameraCuts[i].lookAt, off, ALIGN32(size));
+ if (!ret) {
+ break;
+ }
+ off += ALIGN32(size);
+
+ ret = Mempak_Write(2, *c, sDbCameraCuts[i].position, off, ALIGN32(size));
+ if (!ret) {
+ break;
+ }
+
+ off += ALIGN32(size);
+ }
+ ret = true;
+ }
+
+ if (ret) {
+ return *c;
+ } else {
+ Mempak_DeleteFile(2, *c);
+ return false;
+ }
+ }
+
+ return false;
+}
+
+s32 DbCamera_ClearCallback(char* c) {
+ return Mempak_DeleteFile(2, *c);
+}
+
+void DbCamera_DrawSlotLetters(char* str, s16 y, s16 x, s32 colorId) {
+ s32 i;
+
+ for (i = 0; i < ARRAY_COUNT(sDbCameraCuts) - 1; i++) {
+ str[i * 2 + 1] = sDbCameraCuts[i].letter;
+ str[i * 2 + 0] = '-';
+ }
+
+ str[0x14] = str[i * 2 + 1] = '\0';
+ func_8006376C(x, y, colorId, str);
+ str[0x14] = str[i * 2 + 0] = '-';
+ func_8006376C(x + 0x14, y, colorId, str + 0x14);
+}
+
+void DbCamera_PrintAllCuts(Camera* cam) {
+ s32 i;
+
+ Audio_PlaySoundGeneral(NA_SE_SY_GET_RUPY, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
+ osSyncPrintf("@@@\n@@@\n@@@/* ****** spline point data ** start here ***** */\n@@@\n");
+
+ for (i = 0; i < ARRAY_COUNT(sDbCameraCuts) - 1; i++) {
+ DbCameraCut* cut = &sDbCameraCuts[i];
+ if (cut->nPoints != 0) {
+ if (i != 0) {
+ osSyncPrintf("@@@\n@@@/* ** %d ** */\n@@@\n", i);
+ }
+
+ DbCamera_PrintPoints("Lookat", cut->nPoints, cut->lookAt);
+ DbCamera_PrintPoints("Position", cut->nPoints, cut->position);
+ osSyncPrintf("@@@static short nPoints = %d;\n@@@\n", cut->nPoints);
+ osSyncPrintf("@@@static short nFrames = %d;\n@@@\n", cut->nFrames);
+ osSyncPrintf("@@@static short Mode = %d;\n@@@\n", cut->mode);
+ }
+ }
+
+ osSyncPrintf("@@@\n@@@\n@@@/* ****** spline point data ** finish! ***** */\n@@@\n");
+}
+
+char D_8012D114[] = GFXP_KATAKANA "フレ-ム ";
+char D_8012D128[] = GFXP_KATAKANA "ト-タル ";
+char D_8012D13C[] = GFXP_KATAKANA "キ- / ";
+
+s32 func_800B91B0(Camera* cam, DbCamera* dbCamera) {
+ s32 pointCount;
+ s32 curPoint;
+
+ while (sDbCameraCuts[D_8016110C].letter == '?') {
+ D_8016110C++;
+ if (D_8016110C >= ARRAY_COUNT(sDbCameraCuts) - 1) {
+ sDbCamAnim.curFrame = 0.0f;
+ sDbCamAnim.unk_04 = 0;
+ sDbCamAnim.keyframe = 0;
+ sDbCamAnim.unk_0A = 0;
+ D_8016110C = 0;
+ return 0;
+ }
+ }
+
+ if (!func_800BB2B4(&sDbCamAnim.positionPos, &sDbCamAnim.roll, &sDbCamAnim.fov, sDbCameraCuts[D_8016110C].position,
+ &sDbCamAnim.keyframe, &sDbCamAnim.curFrame) &&
+ !func_800BB2B4(&sDbCamAnim.lookAtPos, &sDbCamAnim.roll, &sDbCamAnim.fov, sDbCameraCuts[D_8016110C].lookAt,
+ &sDbCamAnim.keyframe, &sDbCamAnim.curFrame)) {
+
+ D_8012D13C[7] = ((sDbCamAnim.keyframe + 1) / 10) + '0';
+ D_8012D13C[8] = ((sDbCamAnim.keyframe + 1) % 10) + '0';
+ D_8012D13C[10] = ((sDbCameraCuts[D_8016110C].nPoints - 5) / 10) + '0';
+ D_8012D13C[11] = ((sDbCameraCuts[D_8016110C].nPoints - 5) % 10) + '0';
+ DbCamera_SetTextValue(sDbCamAnim.unk_04, &D_8012D114[10], 4);
+ func_8006376C(0xF, 0x16, 3, D_8012D114);
+ DbCamera_SetTextValue(sDbCamAnim.unk_0C, &D_8012D128[10], 4);
+ func_8006376C(0xF, 0x17, 3, D_8012D128);
+ func_8006376C(0xF, 0x18, 3, D_8012D13C);
+ func_8006376C(0x10, 0x1A, 1, D_8012CEF0);
+
+ sDbCamAnim.unk_04++;
+ sDbCamAnim.unk_0C++;
+
+ if (sDbCameraCuts[D_8016110C].nFrames > 0 && sDbCameraCuts[D_8016110C].nFrames < sDbCamAnim.unk_04) {
+ D_8016110C++;
+ sDbCamAnim.curFrame = 0.0f;
+ sDbCamAnim.unk_04 = 0;
+ sDbCamAnim.keyframe = 0;
+ return D_8016110C | 0x8000;
+ }
+
+ if (sDbCameraCuts[D_8016110C].mode != 1) {
+ DbCamera_CopyVec3f(&sDbCamAnim.positionPos, &dbCamera->eye);
+ DbCamera_CopyVec3f(&sDbCamAnim.lookAtPos, &dbCamera->at);
+ } else {
+ func_800B3FF4(&cam->playerPosRot, &sDbCamAnim.lookAtPos, &dbCamera->at);
+ func_800B3FF4(&cam->playerPosRot, &sDbCamAnim.positionPos, &dbCamera->eye);
+ }
+
+ dbCamera->fov = sDbCamAnim.fov;
+ dbCamera->roll = sDbCamAnim.roll;
+ dbCamera->rollDegrees = sDbCamAnim.roll * (360.0f / 256.0f);
+
+ } else {
+ D_8016110C++;
+ sDbCamAnim.keyframe = 0;
+ sDbCamAnim.curFrame = 0.0f;
+ sDbCamAnim.unk_04 = 0;
+ if (D_8016110C == ARRAY_COUNT(sDbCameraCuts) - 1) {
+ D_8016110C = 0;
+ sDbCamAnim.curFrame = 0.0f;
+ sDbCamAnim.keyframe = 0;
+ sDbCamAnim.unk_0A = 0;
+ return -1;
+ }
+ }
+
+ return D_8016110C | 0x8000;
+}
+
+void DbCamera_Reset(Camera* cam, DbCamera* dbCam) {
+ s32 i;
+
+ D_801612EA = '*';
+ for (i = 0; i < ARRAY_COUNT(sLetters); i++) {
+ sLetters[i] = 'X';
+ }
+
+ for (i = 0; i < 0xF; i++) {
+ DbCamera_ResetCut(i, false);
+ }
+ sDbCamPtr = dbCam;
+ D_8016110C = 0;
+ sCurFileIdx = 0;
+ sLastFileIdx = -1;
+ sDbCamAnim.unk_0A = 0;
+}
+
+s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
+ static s32 sMempakFiles;
+ static u32 sDbCameraColors[] = {
+ 4, 4, 4, 7, 4, 4,
+ };
+ static s32 sMempakFilesize = 0;
+ s32 i;
+ s32 idx1;
+ s32 idx2;
+ s16 idx3;
+ char sp74[(ARRAY_COUNT(sDbCameraCuts) - 1 + 4) * 2];
+ DbCameraCut sp64;
+ VecSph sp5C;
+ s32 (*callbacks[])(char*) = { DbCamera_SaveCallback, DbCamera_LoadCallback, DbCamera_ClearCallback };
+
+ func_8006376C(0xE, 5, 0, D_8012CF44); // DEMO CONTROL
+
+ idx1 = sCurFileIdx >> 1;
+ idx2 = sLastFileIdx >> 1;
+
+ switch (dbCamera->sub.demoCtrlActionIdx) {
+ case ACTION_SAVE:
+ case ACTION_LOAD:
+ case ACTION_CLEAR:
+ switch (dbCamera->sub.demoCtrlMenu) {
+
+ case DEMO_CTRL_MENU(ACTION_SAVE, MENU_INFO):
+ case DEMO_CTRL_MENU(ACTION_LOAD, MENU_INFO):
+ case DEMO_CTRL_MENU(ACTION_CLEAR, MENU_INFO): {
+ if ((1 << sCurFileIdx) & sMempakFiles) {
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DLEFT) ||
+ CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DRIGHT)) {
+ Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0,
+ &D_801333E8);
+ dbCamera->sub.demoCtrlToggleSwitch ^= 1;
+ }
+ D_8012CEE0[41][9] = sCurFileIdx + 'A';
+ func_8006376C(0xA, 7, 5, D_8012CEE0[41]);
+ func_8006376C(0x10, 7, 5, D_8012CF60[dbCamera->sub.demoCtrlActionIdx]);
+ func_8006376C(0x14, 7, 5, D_8012CF88[0]);
+
+ func_8006376C(0x11, 8, dbCamera->sub.demoCtrlToggleSwitch ? 4 : 7, D_8012CF94);
+ func_8006376C(0x15, 8, dbCamera->sub.demoCtrlToggleSwitch ? 7 : 4, D_8012CF98);
+
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_A)) {
+ if (dbCamera->sub.demoCtrlToggleSwitch == 0) {
+ Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &D_801333D4, 4, &D_801333E0, &D_801333E0,
+ &D_801333E8);
+ dbCamera->sub.demoCtrlMenu++;
+ } else {
+ Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &D_801333D4, 4, &D_801333E0, &D_801333E0,
+ &D_801333E8);
+ dbCamera->sub.demoCtrlMenu = 0;
+ }
+ }
+ } else {
+ if (dbCamera->sub.demoCtrlMenu == 100) {
+ dbCamera->sub.demoCtrlMenu++;
+ } else {
+ dbCamera->sub.demoCtrlToggleSwitch ^= 1;
+ D_8012CF84[9] = sCurFileIdx + 'A';
+ func_8006376C(0xD, 7, 5, D_8012CF88[-1]); // todo: find something better
+ func_8006376C(0x12, 7, 5, D_8012CF80);
+ func_8006376C(0xD, 9, dbCamera->sub.demoCtrlToggleSwitch ? 1 : 6, "PRESS B BUTTON");
+ }
+ }
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_B)) {
+ Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
+ dbCamera->sub.demoCtrlMenu = 0;
+ return 1;
+ }
+ goto block_2;
+ }
+
+ case DEMO_CTRL_MENU(ACTION_SAVE, MENU_CALLBACK):
+ case DEMO_CTRL_MENU(ACTION_LOAD, MENU_CALLBACK):
+ case DEMO_CTRL_MENU(ACTION_CLEAR, MENU_CALLBACK): {
+ D_8012CEE0[41][9] = sCurFileIdx + 'A';
+ func_8006376C(0xC, 7, 5, D_8012CEE0[41]);
+ func_8006376C(0x12, 7, 5, D_8012CF60[dbCamera->sub.demoCtrlActionIdx]);
+ func_8006376C(0x16, 7, 5, D_8012CF9C[0]);
+
+ if (callbacks[dbCamera->sub.demoCtrlActionIdx - 1](&D_8012CF84[9])) {
+ dbCamera->sub.demoCtrlMenu++;
+ return 1;
+ } else {
+ dbCamera->sub.demoCtrlMenu += 8;
+ return 1;
+ }
+ }
+
+ case DEMO_CTRL_MENU(ACTION_SAVE, MENU_SUCCESS):
+ case DEMO_CTRL_MENU(ACTION_LOAD, MENU_SUCCESS):
+ case DEMO_CTRL_MENU(ACTION_CLEAR, MENU_SUCCESS): {
+ dbCamera->sub.demoCtrlToggleSwitch ^= 1;
+ D_8012CEE0[41][9] = sCurFileIdx + 'A';
+ func_8006376C(0xD, 7, 5, D_8012CEE0[41]);
+ func_8006376C(0x13, 7, 5, D_8012CF60[dbCamera->sub.demoCtrlMenu / 100]);
+ func_8006376C(0x17, 7, 5, D_8012CFA4);
+ func_8006376C(0xD, 9, (dbCamera->sub.demoCtrlToggleSwitch != 0) ? 1 : 6, "PRESS B BUTTON");
+
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_A) ||
+ CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_B)) {
+ Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
+ if (dbCamera->sub.demoCtrlMenu == DEMO_CTRL_MENU(ACTION_LOAD, MENU_SUCCESS)) {
+ dbCamera->sub.demoCtrlActionIdx = ACTION_E;
+ }
+ dbCamera->sub.demoCtrlMenu = DEMO_CTRL_MENU(ACTION_E, MENU_INFO);
+ return 1;
+ }
+ goto block_2;
+ }
+
+ case DEMO_CTRL_MENU(ACTION_SAVE, MENU_ERROR):
+ case DEMO_CTRL_MENU(ACTION_LOAD, MENU_ERROR):
+ case DEMO_CTRL_MENU(ACTION_CLEAR, MENU_ERROR): {
+ dbCamera->sub.demoCtrlToggleSwitch ^= 1;
+ D_8012CEE0[41][9] = sCurFileIdx + 'A';
+ func_8006376C(0xD, 7, 5, D_8012CEE0[(dbCamera->sub.demoCtrlMenu / 100) + 32]);
+ func_8006376C(0x11, 7, 5, D_8012CFAC);
+ func_8006376C(0x17, 7, 5, D_8012CFA4);
+ func_8006376C(0xD, 9, (dbCamera->sub.demoCtrlToggleSwitch != 0) ? 1 : 6, "PRESS B BUTTON");
+
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_A) ||
+ CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_B)) {
+ Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
+ dbCamera->sub.demoCtrlMenu -= 9;
+ }
+ block_2:
+ return 1;
+ }
+
+ case 1:
+ goto block_1;
+
+ default: {
+ if (Mempak_Init(2)) {
+ sMempakFiles = Mempak_FindFile(2, 'A', 'E');
+ dbCamera->sub.demoCtrlMenu = DEMO_CTRL_MENU(ACTION_E, MENU_CALLBACK);
+ DbCamera_CalcMempakAllocSize();
+ if ((1 << sCurFileIdx) & sMempakFiles) {
+ sMempakFilesize = Mempak_GetFileSize(2, sCurFileIdx + 'A');
+ dbCamera->sub.demoCtrlActionIdx = ACTION_LOAD;
+ } else {
+ sMempakFilesize = 0;
+ dbCamera->sub.demoCtrlActionIdx = ACTION_SAVE;
+ }
+ block_1:
+ idx2 = 1;
+ for (i = 0; i < 5; i++) {
+ sp74[i * 2 + 1] = (sMempakFiles & idx2) ? i + 'A' : '?';
+ sp74[i * 2 + 0] = '-';
+
+ idx2 <<= 1;
+ }
+ sp74[i * 2 + 0] = '-';
+ sp74[i * 2 + 1] = '\0';
+
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DRIGHT)) {
+ Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0,
+ &D_801333E8);
+ if (sCurFileIdx >= 4) {
+ sCurFileIdx = 0;
+ } else {
+ sCurFileIdx++;
+ }
+
+ if ((1 << sCurFileIdx) & sMempakFiles) {
+ sMempakFilesize = Mempak_GetFileSize(2, sCurFileIdx + 'A');
+ dbCamera->sub.demoCtrlActionIdx = ACTION_LOAD;
+ } else {
+ sMempakFilesize = 0;
+ dbCamera->sub.demoCtrlActionIdx = ACTION_SAVE;
+ }
+ }
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DLEFT)) {
+ Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0,
+ &D_801333E8);
+ if (sCurFileIdx <= 0) {
+ sCurFileIdx = 4;
+ } else {
+ sCurFileIdx--;
+ }
+
+ if ((1 << sCurFileIdx) & sMempakFiles) {
+ sMempakFilesize = Mempak_GetFileSize(2, sCurFileIdx + 'A');
+ dbCamera->sub.demoCtrlActionIdx = ACTION_LOAD;
+ } else {
+ sMempakFilesize = 0;
+ dbCamera->sub.demoCtrlActionIdx = ACTION_SAVE;
+ }
+ }
+ idx3 = dbCamera->sub.demoCtrlActionIdx;
+ func_8006376C(0xE, 7, 5, D_8012CF50[idx3]);
+ func_8006376C(0xF, 7, 4, sp74);
+
+ func_8006376C((sCurFileIdx * 2) + 0x10, 7, 7, "_"); // cursor
+ DbCamera_SetTextValue(DbCamera_GetMempakAllocSize(), sp74, 6);
+ func_8006376C(0xD, 9, 6, D_8012CF78); // NEED BYTE
+ func_8006376C(0x11, 9, 4, sp74);
+ DbCamera_SetTextValue(Mempak_GetFreeBytes(2), sp74, 6);
+ func_8006376C(0xD, 0xA, 6, D_8012CF74); // FREE BYTE
+ func_8006376C(0x11, 0xA, 4, sp74);
+ if (sMempakFilesize != 0) {
+ DbCamera_SetTextValue(sMempakFilesize, sp74, 6);
+ func_8006376C(0xD, 0xB, 7, D_8012CFA8);
+ func_8006376C(0x11, 0xB, 4, sp74);
+ }
+
+ idx1 = (dbCamera->sub.demoCtrlActionIdx + 2);
+ func_8006376C(0xF, 0x16, 1, D_8012CF7C);
+ func_8006376C(0x12, 0x17, sDbCameraColors[idx1], D_8012CF64);
+ func_8006376C(0x12, 0x18, sDbCameraColors[idx1 - 1], D_8012CF68);
+ func_8006376C(0x12, 0x19, sDbCameraColors[idx1 - 2], D_8012CF6C);
+ func_8006376C(0xE, dbCamera->sub.demoCtrlActionIdx + 0x16, 7, D_8012CF0C); // current selection
+ func_8006376C(0xD, 0x1A, 5, D_8012CF60[0]);
+ func_8006376C(0x14, 0x1A, 5, D_8012CF70);
+
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DUP)) {
+ Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0,
+ &D_801333E8);
+ dbCamera->sub.demoCtrlActionIdx = (dbCamera->sub.demoCtrlActionIdx - 1) % 4u;
+ }
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DDOWN)) {
+ Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0,
+ &D_801333E8);
+ dbCamera->sub.demoCtrlActionIdx = (dbCamera->sub.demoCtrlActionIdx + 1) % 4u;
+ }
+
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_A)) {
+ Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &D_801333D4, 4, &D_801333E0, &D_801333E0,
+ &D_801333E8);
+ dbCamera->sub.demoCtrlToggleSwitch = 0;
+ dbCamera->sub.demoCtrlMenu = DEMO_CTRL_MENU(dbCamera->sub.demoCtrlActionIdx, MENU_INFO);
+ }
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_B)) {
+ Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &D_801333D4, 4, &D_801333E0, &D_801333E0,
+ &D_801333E8);
+ dbCamera->sub.demoCtrlActionIdx = ACTION_E;
+ return 1;
+ }
+ goto block_2;
+ } else {
+ func_8006376C(0xC, 0x1A, 4, D_8012CF60[0]);
+ func_8006376C(0x13, 0x1A, 4, D_8012CF80);
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_B) ||
+ CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DUP) ||
+ CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DDOWN)) {
+
+ Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &D_801333D4, 4, &D_801333E0, &D_801333E0,
+ &D_801333E8);
+ dbCamera->sub.demoCtrlActionIdx = ACTION_E;
+ }
+ return 2;
+ }
+ break;
+ }
+ }
+ break;
+
+ default: {
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DUP)) {
+ Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
+ dbCamera->sub.demoCtrlMenu = DEMO_CTRL_MENU(ACTION_E, MENU_INFO);
+ dbCamera->sub.demoCtrlActionIdx = (dbCamera->sub.demoCtrlActionIdx - 1) % 4u;
+ sCurFileIdx = 0;
+ }
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DDOWN)) {
+ Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
+ dbCamera->sub.demoCtrlMenu = DEMO_CTRL_MENU(ACTION_E, MENU_INFO);
+ dbCamera->sub.demoCtrlActionIdx = (dbCamera->sub.demoCtrlActionIdx + 1) % 4u;
+ sCurFileIdx = 0;
+ }
+
+ DbCamera_DrawSlotLetters(sp74, 7, 5, 4);
+
+ if (sDbCamAnim.unk_0A != 0) {
+ func_8006376C(4, 7, 5, D_8012CF4C);
+ func_8006376C(D_8016110C * 2 + 6, 7, 7, ">");
+
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CUP)) {
+ if (D_8016110C > 0) {
+ D_8016110C--;
+ }
+
+ sDbCamAnim.curFrame = 0.0f;
+ sDbCamAnim.keyframe = 0;
+ sDbCamAnim.unk_04 = 0;
+ } else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CDOWN)) {
+ if (D_8016110C < 14) {
+ D_8016110C++;
+ }
+
+ sDbCamAnim.curFrame = 0.0f;
+ sDbCamAnim.keyframe = 0;
+ sDbCamAnim.unk_04 = 0;
+ } else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CLEFT)) {
+ sDbCamAnim.unk_0A = 0;
+ Interface_ChangeAlpha(2);
+ ShrinkWindow_SetVal(0);
+ D_8016110C = 0;
+ return 2;
+ }
+
+ if (func_800B91B0(cam, dbCamera) == 0) {
+ Interface_ChangeAlpha(2);
+ ShrinkWindow_SetVal(0);
+ Audio_PlaySoundGeneral(NA_SE_SY_GET_RUPY, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
+ }
+ OLib_Vec3fDiffToVecSphGeo(&sp5C, &dbCamera->eye, &dbCamera->at);
+ DbCamera_CalcUpFromPitchYawRoll(&dbCamera->unk_1C, sp5C.pitch, sp5C.yaw,
+ DEGF_TO_BINANG(dbCamera->rollDegrees));
+ return 2;
+ }
+
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[1].press.button, BTN_CRIGHT)) {
+ D_8015FCC8 = 0;
+ gSaveContext.cutsceneIndex = 0xFFFD;
+ gSaveContext.cutsceneTrigger = 1;
+ sDbCamAnim.curFrame = 0.0f;
+ sDbCamAnim.keyframe = 0;
+ sDbCamAnim.unk_04 = 0;
+ sDbCamAnim.unk_0A = 1;
+ sDbCamAnim.unk_0C = 0;
+ D_8016110C = 0;
+ Audio_PlaySoundGeneral(NA_SE_SY_HP_RECOVER, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
+ }
+
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_L)) {
+ if (sp74[sCurFileIdx] == '?') {
+ sLastFileIdx = -1;
+ D_801612EA = '*';
+ } else {
+ sLastFileIdx = sCurFileIdx;
+ D_801612EA = sDbCameraCuts[idx1].letter;
+ }
+ if (1) {}
+ } else if (!CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L)) {
+ if (sLastFileIdx != -1) {
+ switch (sp74[sCurFileIdx]) {
+ case '?':
+ Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &D_801333D4, 4, &D_801333E0, &D_801333E0,
+ &D_801333E8);
+ sDbCameraCuts[idx1] = sDbCameraCuts[idx2];
+ sp74[sCurFileIdx] = '?'; // useless
+ DbCamera_ResetCut(idx2, false);
+ break;
+ case '-':
+ Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &D_801333D4, 4, &D_801333E0, &D_801333E0,
+ &D_801333E8);
+
+ sp64 = sDbCameraCuts[idx2];
+ if (sLastFileIdx < sCurFileIdx) {
+ // rotate right
+ for (i = idx2; i < idx1 - 1 && i < ARRAY_COUNT(sDbCameraCuts) - 1; i++) {
+ sDbCameraCuts[i] = sDbCameraCuts[i + 1];
+ }
+ sDbCameraCuts[idx1 - 1] = sp64;
+ } else if (sCurFileIdx < sLastFileIdx) {
+ // rotate left
+ for (i = idx2; idx1 < i && i > 0; i--) {
+ sDbCameraCuts[i] = sDbCameraCuts[i - 1];
+ }
+ sDbCameraCuts[idx1] = sp64;
+ }
+
+ for (i = 0; i < ARRAY_COUNT(sDbCameraCuts) - 1; i++) {
+ sp74[i * 2 + 1] = sDbCameraCuts[i].letter;
+ }
+ break;
+ default:
+ Audio_PlaySoundGeneral(NA_SE_SY_ERROR, &D_801333D4, 4, &D_801333E0, &D_801333E0,
+ &D_801333E8);
+ break;
+ }
+ }
+ sLastFileIdx = -1;
+ }
+
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_A)) {
+ if (sp74[sCurFileIdx] == '?') {
+ Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
+ sp74[sCurFileIdx] = DbCamera_InitCut(idx1, &dbCamera->sub);
+ if (sp74[sCurFileIdx] == '?') {
+ func_8006376C(0xF, 0x18, 7, D_8012CF48);
+ }
+ }
+ }
+
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_B)) {
+ if (sp74[sCurFileIdx] != '?' && sp74[sCurFileIdx] != '-') {
+ Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
+ sp74[sCurFileIdx] = '?';
+ DbCamera_ResetCut(idx1, true);
+ }
+ }
+
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_R)) {
+ if (sp74[sCurFileIdx] != '?' && sp74[sCurFileIdx] != '-') {
+ Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
+
+ for (i = 0; i < sDbCameraCuts[idx1].nPoints; i++) {
+ dbCamera->sub.lookAt[i] = sDbCameraCuts[idx1].lookAt[i];
+ }
+ // why use another loop for that...
+ for (i = 0; i < sDbCameraCuts[idx1].nPoints; i++) {
+ dbCamera->sub.position[i] = sDbCameraCuts[idx1].position[i];
+ }
+
+ dbCamera->sub.mode = sDbCameraCuts[idx1].mode;
+ dbCamera->sub.nFrames = sDbCameraCuts[idx1].nFrames;
+ dbCamera->sub.nPoints = sDbCameraCuts[idx1].nPoints;
+ dbCamera->sub.unkIdx = 0;
+ func_800B41DC(dbCamera, dbCamera->sub.unkIdx, cam);
+ sp74[sCurFileIdx] = '?';
+ DbCamera_ResetCut(idx1, true);
+ dbCamera->unk_00 = 1;
+ }
+ }
+
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DRIGHT)) {
+ Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
+ if (sCurFileIdx == 0x1E) {
+ sCurFileIdx = 0;
+ } else {
+ sCurFileIdx++;
+ }
+ }
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DLEFT)) {
+ Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
+ sCurFileIdx = (sCurFileIdx == 0) ? 0x1E : sCurFileIdx - 1;
+ }
+
+ if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L) &&
+ CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CRIGHT)) {
+ for (i = 0; i < ARRAY_COUNT(sDbCameraCuts) - 1; i++) {
+ osSyncPrintf("###%2d:(%c) (%d %d) %d %d %d\n", i, sDbCameraCuts[i].letter,
+ sDbCameraCuts[i].position, sDbCameraCuts[i].lookAt, sDbCameraCuts[i].nFrames,
+ sDbCameraCuts[i].nPoints, sDbCameraCuts[i].mode);
+ }
+ DbCamera_PrintAllCuts(cam);
+ } else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L) &&
+ CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CLEFT)) {
+ Audio_PlaySoundGeneral(NA_SE_SY_GET_RUPY, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
+ for (i = 0; i < ARRAY_COUNT(sDbCameraCuts) - 1; i++) {
+ if (sDbCameraCuts[i].nPoints != 0) {
+ osSyncPrintf("\n@@@ /* CUT [%d]\t*/", i);
+ DbCamera_PrintCutBytes(&sDbCameraCuts[i]);
+ }
+ }
+ } else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CRIGHT)) {
+ sDbCamAnim.curFrame = 0.0f;
+ sDbCamAnim.keyframe = 0;
+ sDbCamAnim.unk_04 = 0.0f;
+ sDbCamAnim.unk_0A = 1;
+ sDbCamAnim.unk_0C = 0;
+ Interface_ChangeAlpha(50);
+ ShrinkWindow_SetVal(0x20);
+ D_8016110C = 0;
+ Audio_PlaySoundGeneral(NA_SE_SY_HP_RECOVER, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
+ }
+
+ func_8006376C(4, 7, 5, D_8012CF50[0]);
+ sp74[1] = 0;
+ if (sLastFileIdx != -1) {
+ sp74[0] = D_801612EA;
+ func_8006376C(sLastFileIdx + 5, 7, 2, sp74);
+ } else {
+ sp74[0] = '_';
+ }
+ func_8006376C(sCurFileIdx + 5, 7, 7, sp74);
+
+ break;
+ }
+ }
+
+ return 1;
+}
+
+void func_800BB03C(Camera* cam) {
+ func_800B91B0(cam, sDbCamPtr);
+}
+
+void func_800BB060(void) {
+ sDbCamAnim.unk_0A = 0;
+}
+
+s32 func_800BB06C(void) {
+ return sDbCamPtr->unk_00 == 2 && sDbCamAnim.unk_0A != 0;
+}