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authorGarrett Cox <garrettjcox@gmail.com>2022-12-08 22:24:39 -0600
committerGitHub <noreply@github.com>2022-12-08 23:24:39 -0500
commit274c12f3cb941baf80d9ee3dc2c2db36bcc70cbd (patch)
treef3b962fa7136b48ae1fa3184ee3062c97c60648f /soh/src/code/debug_malloc.c
parent8c8c761726a6c58cebbb5e7e2a1a5171f26c989b (diff)
Cosmetic Editor v3 (#1898)
* Cosmetic Editor v3 * Workaround for cvar_clear not working correctly * Nest RGBA values under Value key * Implement arrow cosmetics * Implement keese cosmetics * Tweaks to life meter * Implement file choose color * Remove old title fire colors * A few more silly things * Fix from upstream pulls * Fix hilts and sword during ganon cutscene * Add slingshot * Add metal trap and red ice * Add iron knuckles cosmetics * Add navi cosmetics * Attempt to fix linux error * adjust some comments and alignment * Implement trails cosmetics * Implement charged sword spins * Comment out options that haven't been implemented * Fix exploded rupee color in shooting gallery * Add two silly options * Add comments and minor changes from feedback * Adjust comment about boomerang gem * Gracefully handle chest textures missing
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