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| author | Garrett Cox <garrettjcox@gmail.com> | 2022-12-08 22:24:39 -0600 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-12-08 23:24:39 -0500 |
| commit | 274c12f3cb941baf80d9ee3dc2c2db36bcc70cbd (patch) | |
| tree | f3b962fa7136b48ae1fa3184ee3062c97c60648f /soh/src/code/debug_malloc.c | |
| parent | 8c8c761726a6c58cebbb5e7e2a1a5171f26c989b (diff) | |
Cosmetic Editor v3 (#1898)
* Cosmetic Editor v3
* Workaround for cvar_clear not working correctly
* Nest RGBA values under Value key
* Implement arrow cosmetics
* Implement keese cosmetics
* Tweaks to life meter
* Implement file choose color
* Remove old title fire colors
* A few more silly things
* Fix from upstream pulls
* Fix hilts and sword during ganon cutscene
* Add slingshot
* Add metal trap and red ice
* Add iron knuckles cosmetics
* Add navi cosmetics
* Attempt to fix linux error
* adjust some comments and alignment
* Implement trails cosmetics
* Implement charged sword spins
* Comment out options that haven't been implemented
* Fix exploded rupee color in shooting gallery
* Add two silly options
* Add comments and minor changes from feedback
* Adjust comment about boomerang gem
* Gracefully handle chest textures missing
Diffstat (limited to 'soh/src/code/debug_malloc.c')
0 files changed, 0 insertions, 0 deletions
