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authorChristopher Leggett <chris@leggett.dev>2025-12-03 15:58:52 +0000
committerGitHub <noreply@github.com>2025-12-03 08:58:52 -0700
commit280455db4276f801b174bd51b95b000be058d374 (patch)
tree4e6af50a80a07f744096d3114bd43fdd2d595311 /soh/src/code/debug_malloc.c
parentb649f5ed52ea4e824af2f05076b5d9ca697183af (diff)
Improvements to Custom Kaleido Menu (#5997)
* Use game over textures instead of save textures * Improves custom kaleido menu. Specifically: 1. Changes textures to the Game Over screen textures, which look the same but doesn't have "SAVE" at the top. 2. Adds a cursor on the left, doesn't currently do anything other than make it slightly clearer that you can move up and down and scroll, but opens the door for more menu-ing/toggling capabilities later. * Add fishing rod to kaleido menu * Adds skeleton key to kaleido menu with placeholder icon * More condensing of kaleido menu + add overworld keys * clang-format
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