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authorPhilip Dubé <serprex@users.noreply.github.com>2025-12-21 17:30:43 +0000
committerGitHub <noreply@github.com>2025-12-21 10:30:43 -0700
commit3fa4af2ceaca4aba2343d17421b93ec3661a9dbe (patch)
tree0aebb3b1fa7d98d5f60b2cccc5445129a3f88a77 /soh/src/code/debug_malloc.c
parent9edb4e3c3620bbd7db870d31e330ab57612401a1 (diff)
Refactor Forest (#5673)
* refactor forest * feedback * more feedback * MQ NE island logic * no kids allowed * split west corridor * split up block puzzle room * comment mapping poe sister colors * generalize well swim, make novice * hammer works * upstream bug fix * Replace corridor with hallway, rename east/west hallway regions to be based on their red/blue doormats also change south hallway to overgrown hallway, & replace south/north sides with lower/upper sides
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