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authorPhilip Dubé <serprex@users.noreply.github.com>2025-01-01 20:26:41 +0000
committerGitHub <noreply@github.com>2025-01-01 13:26:41 -0700
commit4c6a2a4b64622ccbdb46e4476ea50d67957cc525 (patch)
tree6fd1df34b94c7ff4f56976e43b0e659e0f4d4000 /soh/src/code/debug_malloc.c
parent21e55563b47e637ac2c5aa2ec2c258cc9e09e529 (diff)
fix potsanity looking at deku tree MQness when dealing with pots between quests (#4773)
* fix potsanity looking at deku tree MQness when dealing with pots between dungeons also don't need a loop for a range check * share logic between placing freestanding & pots * fix settings typo * fix all freestanding items still being shuffled this reinstates original freestanding method of filling in unused locations, but also extend logic so that when only dungeons have freestanding shuffled we don't render overworld freestanding as 3d versions until collected * lift optimization check
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