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| author | Pepe20129 <72659707+Pepe20129@users.noreply.github.com> | 2026-03-17 05:53:33 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-17 04:53:33 +0000 |
| commit | b35883e1f63ac980a7e52258dff4a8cbc418ece5 (patch) | |
| tree | 3572a3739f3a8f5346e9409a5a66c36ca716f662 /soh/src/code/debug_malloc.c | |
| parent | c93b6188c8baea04edbdf7f6898fc1d9a4cfab67 (diff) | |
Enemy rando cleanup (#6327)
Change Actor_SpawnEntry to use VB
Move adult zelda collapse stalfos to a explicit hook
Move dark link to a explicit hook
Some more canRandomize that were not needed
Move bg_haka & bg_haka_tubo to explicit hooks
Move en_vali to an explicit hook
Move bg_mori_bigst to an explicit hook
Fix door opening before the enemies are killed
Remove `canRandomize` parameter
Move bg_haka_huta to explicit hooks
Diffstat (limited to 'soh/src/code/debug_malloc.c')
0 files changed, 0 insertions, 0 deletions
