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| author | Philip Dubé <serprex@users.noreply.github.com> | 2025-06-19 20:38:11 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-06-19 13:38:11 -0700 |
| commit | c0ea595fa5adbce20bd24834a18ecf64858dde3c (patch) | |
| tree | a9a03834bd4329b59afecc1d88b4396d53bcf51a /soh/src/code/debug_malloc.c | |
| parent | a9ede7d46e8d884b0d2c79e28553f2fb293565fa (diff) | |
rando: always spawn gerudo guard behind gate (also fix gaurd typos) (#5399)
* rando: always spawn guard behind gate (also fix gaurd typos)
someone had seed where they had card so couldn't be caught to pass gate in reverse wasteland
* move guard spawn logic to hook
Diffstat (limited to 'soh/src/code/debug_malloc.c')
0 files changed, 0 insertions, 0 deletions
