summaryrefslogtreecommitdiff
path: root/soh/src/code/game.c
diff options
context:
space:
mode:
authorArchez <Archez@users.noreply.github.com>2024-06-15 23:13:13 -0400
committerGitHub <noreply@github.com>2024-06-15 23:13:13 -0400
commitcd7c5ab316cb3f48bedea399e1adda2cd28f75e0 (patch)
tree48c2f6292026171f85bfc467b2e7036d0b6244a9 /soh/src/code/game.c
parent4441304dfd5706f335d2ee9418b6e4373262c752 (diff)
Clear the framebuffer for the pause menu link texture (#4213)
* clear pause menu link framebuffer * cache bust * Add enums for pause menu link width/height and rename the framebuffer * revert cache bust
Diffstat (limited to 'soh/src/code/game.c')
-rw-r--r--soh/src/code/game.c11
1 files changed, 5 insertions, 6 deletions
diff --git a/soh/src/code/game.c b/soh/src/code/game.c
index aa0670a21..e1974ed98 100644
--- a/soh/src/code/game.c
+++ b/soh/src/code/game.c
@@ -239,16 +239,15 @@ void GameState_ReqPadData(GameState* gameState) {
PadMgr_RequestPadData(&gPadMgr, &gameState->input[0], 1);
}
-// OTRTODO
-int fbTest = -1;
+// Framebuffer for the Link preview on the pause menu equipment sub-screen
+int gPauseLinkFrameBuffer = -1;
void GameState_Update(GameState* gameState) {
GraphicsContext* gfxCtx = gameState->gfxCtx;
- if (fbTest == -1)
- {
- fbTest = gfx_create_framebuffer(64, 112, SCREEN_WIDTH, SCREEN_HEIGHT, true);
- //fbTest = gfx_create_framebuffer(256, 512);
+ if (gPauseLinkFrameBuffer == -1) {
+ gPauseLinkFrameBuffer = gfx_create_framebuffer(PAUSE_EQUIP_PLAYER_WIDTH, PAUSE_EQUIP_PLAYER_HEIGHT,
+ PAUSE_EQUIP_PLAYER_WIDTH, PAUSE_EQUIP_PLAYER_HEIGHT, true);
}
GameState_SetFrameBuffer(gfxCtx);