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| author | Malkierian <malkierian@gmail.com> | 2023-04-02 01:47:23 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-04-02 04:47:23 -0400 |
| commit | 04d0cd8532c70143511fd09cfca8a1091cc31d4b (patch) | |
| tree | 4790ed624be8f361676e75ca4ae2c6f78e8a441a /soh/src/code/jpegdecoder.c | |
| parent | b099b5649beb13ec9cce1ce4f9e2de94c518e964 (diff) | |
Adds `OnTransitionEnd` hook to `GameInteractor`, called at the end of a transition after all mid-transition setup is called. (#2635)
Transitions final autosave location to `OnTransitionEnd`.
Adds functionality to autosave to set a delayed save flag if AutoSave is set to Major or All Items and one is obtained in a grotto, to avoid grotto autosaving but still provide for the autosave when location-based saving is off.
Fixes small bug with item lookup where sometimes an item's `modIndex` would sometimes be reported one way, but the way Randomizer does things it would be in a the other `modIndex`, and the lookup would fail.
Minor variable name clarification in ItemTableManager.
Modifies AutoSave to account for item ID overlap from `MOD_RANDOMIZER` table (all items in the randomizer table is considered major for AutoSave purposes except ice traps).
Diffstat (limited to 'soh/src/code/jpegdecoder.c')
0 files changed, 0 insertions, 0 deletions
