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| author | aMannus <mannusmenting@gmail.com> | 2023-04-02 10:00:21 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-04-02 04:00:21 -0400 |
| commit | ca23d87a3abc7184850011a1ea09b949c957dbe9 (patch) | |
| tree | 83c7154e4740a3c0e8237535f0c847c443dfffa5 /soh/src/code/system_malloc.c | |
| parent | 21d82e7c4c56471dffe55c319294ec04d58466ae (diff) | |
Hyper Bosses (act and move twice as fast) (#2555)
* Hyper bosses
* Actor* to void* + cast to fix build
* Cleaner implementation
* Fix enemies taking double damage
* Fix smaller dodongo's being sped up
* Additional fix and code cleanup
* Proper fix for double damage
* Extern variable -> GI state
Diffstat (limited to 'soh/src/code/system_malloc.c')
0 files changed, 0 insertions, 0 deletions
