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authorGarrett Cox <garrettjcox@gmail.com>2023-11-05 07:43:24 -0600
committerGitHub <noreply@github.com>2023-11-05 07:43:24 -0600
commit20bb36c16419fb2811ea68583ba00a53abe739e6 (patch)
tree0463b2f6b8362905cbcf2cdd4e9d889b5098bcac /soh/src/code/z_actor.c
parent051314e8b1f452cbfa62abe7decac73b8b5ae071 (diff)
parent129f410aba106b10b72e79a0d075464e95021db4 (diff)
Merge pull request #3352 from Archez/mergeDevelopIntoRando4
Merge develop into develop-rando
Diffstat (limited to 'soh/src/code/z_actor.c')
-rw-r--r--soh/src/code/z_actor.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/soh/src/code/z_actor.c b/soh/src/code/z_actor.c
index 1a122cc9b..79a3c8ace 100644
--- a/soh/src/code/z_actor.c
+++ b/soh/src/code/z_actor.c
@@ -2451,7 +2451,7 @@ void func_80030488(PlayState* play) {
void Actor_DisableLens(PlayState* play) {
if (play->actorCtx.lensActive) {
play->actorCtx.lensActive = false;
- func_800876C8(play);
+ Magic_Reset(play);
}
}