diff options
| author | Malkierian <malkierian@gmail.com> | 2024-04-21 08:25:06 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-04-21 10:25:06 -0500 |
| commit | 33aef87907cb68479f754e63e37b532f18170583 (patch) | |
| tree | 9a11f06798e6bcb765da3aefd13d3a1548fcd16c /soh/src/code/z_parameter.c | |
| parent | e2622af004b17df58ab8a8d1472ab78ae649f341 (diff) | |
CVar Macro Cleanup (#4062)
* Standardized CVar macros to have `CVAR_` at the front instead of the end.
Removed excluded and replaced sequence macros.
* Missed a few developer CVars outside of `SohMenuBar.cpp`
* 1 more.
Diffstat (limited to 'soh/src/code/z_parameter.c')
| -rw-r--r-- | soh/src/code/z_parameter.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/soh/src/code/z_parameter.c b/soh/src/code/z_parameter.c index e642cb30f..e9788f7f8 100644 --- a/soh/src/code/z_parameter.c +++ b/soh/src/code/z_parameter.c @@ -1539,7 +1539,7 @@ void Inventory_SwapAgeEquipment(void) { // When using enhancements, set swordless flag if player doesn't have kokiri sword or hasn't equipped a sword yet. // Then set the child equips button items to item none to ensure kokiri sword is not equipped - if ((CVarGetInteger(GENERAL_CVAR("SwitchAge"), 0) || CVarGetInteger("gSwitchTimeline", 0)) && (CHECK_OWNED_EQUIP(EQUIP_TYPE_SWORD, EQUIP_INV_SWORD_KOKIRI) == 0 || Flags_GetInfTable(INFTABLE_SWORDLESS))) { + if ((CVarGetInteger(CVAR_GENERAL("SwitchAge"), 0) || CVarGetInteger("gSwitchTimeline", 0)) && (CHECK_OWNED_EQUIP(EQUIP_TYPE_SWORD, EQUIP_INV_SWORD_KOKIRI) == 0 || Flags_GetInfTable(INFTABLE_SWORDLESS))) { Flags_SetInfTable(INFTABLE_SWORDLESS); gSaveContext.childEquips.buttonItems[0] = ITEM_NONE; } @@ -1554,7 +1554,7 @@ void Inventory_SwapAgeEquipment(void) { gSaveContext.adultEquips.equipment = gSaveContext.equips.equipment; // Switching age using enhancements separated out to make vanilla flow clear - if (CVarGetInteger(GENERAL_CVAR("SwitchAge"), 0) || CVarGetInteger("gSwitchTimeline", 0)) { + if (CVarGetInteger(CVAR_GENERAL("SwitchAge"), 0) || CVarGetInteger("gSwitchTimeline", 0)) { for (i = 0; i < ARRAY_COUNT(gSaveContext.equips.buttonItems); i++) { gSaveContext.equips.buttonItems[i] = gSaveContext.childEquips.buttonItems[i]; @@ -1629,7 +1629,7 @@ void Inventory_SwapAgeEquipment(void) { (EQUIP_VALUE_BOOTS_KOKIRI << (EQUIP_TYPE_BOOTS * 4)); } - if ((CVarGetInteger(GENERAL_CVAR("SwitchAge"), 0) || CVarGetInteger("gSwitchTimeline", 0)) && + if ((CVarGetInteger(CVAR_GENERAL("SwitchAge"), 0) || CVarGetInteger("gSwitchTimeline", 0)) && (gSaveContext.equips.buttonItems[0] == ITEM_NONE)) { Flags_SetInfTable(INFTABLE_SWORDLESS); if (gSaveContext.childEquips.equipment == 0) { @@ -5720,7 +5720,7 @@ void Interface_Draw(PlayState* play) { if ((play->pauseCtx.state == 0) && (play->pauseCtx.debugState == 0)) { if (gSaveContext.minigameState != 1) { // Carrots rendering if the action corresponds to riding a horse - if (interfaceCtx->unk_1EE == 8 && !CVarGetInteger(CHEAT_CVAR("InfiniteEponaBoost"), 0)) { + if (interfaceCtx->unk_1EE == 8 && !CVarGetInteger(CVAR_CHEAT("InfiniteEponaBoost"), 0)) { // Load Carrot Icon gDPLoadTextureBlock(OVERLAY_DISP++, gCarrotIconTex, G_IM_FMT_RGBA, G_IM_SIZ_32b, 16, 16, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, @@ -6534,11 +6534,11 @@ void Interface_Update(PlayState* play) { D_80125A58 = Player_GetEnvironmentalHazard(play); if (D_80125A58 == 1) { - if (CUR_EQUIP_VALUE(EQUIP_TYPE_TUNIC) == EQUIP_VALUE_TUNIC_GORON || CVarGetInteger(CHEAT_CVAR("SuperTunic"), 0) != 0) { + if (CUR_EQUIP_VALUE(EQUIP_TYPE_TUNIC) == EQUIP_VALUE_TUNIC_GORON || CVarGetInteger(CVAR_CHEAT("SuperTunic"), 0) != 0) { D_80125A58 = 0; } } else if ((Player_GetEnvironmentalHazard(play) >= 2) && (Player_GetEnvironmentalHazard(play) < 5)) { - if (CUR_EQUIP_VALUE(EQUIP_TYPE_TUNIC) == EQUIP_VALUE_TUNIC_ZORA || CVarGetInteger(CHEAT_CVAR("SuperTunic"), 0) != 0) { + if (CUR_EQUIP_VALUE(EQUIP_TYPE_TUNIC) == EQUIP_VALUE_TUNIC_ZORA || CVarGetInteger(CVAR_CHEAT("SuperTunic"), 0) != 0) { D_80125A58 = 0; } } |
