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authorMalkierian <malkierian@gmail.com>2024-05-05 12:14:55 -0700
committerGitHub <noreply@github.com>2024-05-05 14:14:55 -0500
commit6443a986d9751b87a0b4e82c15f82a9971f88201 (patch)
tree09b376d2c610641760c79b20db985e0ffd99fc28 /soh/src/code/z_parameter.c
parentb6fc54ad8b70421f2fe1792024b77c26a88882ff (diff)
Final Step of CVar macro/sectionalizing (#4107)
* p * Missed the prefix renames. * More missed ones. * Mostly finished cleanup. Removed a few CVars and some related functionality. * Bit more (prepping non-existent title card color editing). * Resolve gCrowdControl. * Final cleanup. * Universal constant, not acceleration... * Preset CVars.
Diffstat (limited to 'soh/src/code/z_parameter.c')
-rw-r--r--soh/src/code/z_parameter.c894
1 files changed, 447 insertions, 447 deletions
diff --git a/soh/src/code/z_parameter.c b/soh/src/code/z_parameter.c
index 9b8f85042..d6d84486d 100644
--- a/soh/src/code/z_parameter.c
+++ b/soh/src/code/z_parameter.c
@@ -1539,7 +1539,7 @@ void Inventory_SwapAgeEquipment(void) {
// When using enhancements, set swordless flag if player doesn't have kokiri sword or hasn't equipped a sword yet.
// Then set the child equips button items to item none to ensure kokiri sword is not equipped
- if ((CVarGetInteger(CVAR_GENERAL("SwitchAge"), 0) || CVarGetInteger("gSwitchTimeline", 0)) && (CHECK_OWNED_EQUIP(EQUIP_TYPE_SWORD, EQUIP_INV_SWORD_KOKIRI) == 0 || Flags_GetInfTable(INFTABLE_SWORDLESS))) {
+ if ((CVarGetInteger(CVAR_GENERAL("SwitchAge"), 0) || CVarGetInteger(CVAR_GENERAL("SwitchTimeline"), 0)) && (CHECK_OWNED_EQUIP(EQUIP_TYPE_SWORD, EQUIP_INV_SWORD_KOKIRI) == 0 || Flags_GetInfTable(INFTABLE_SWORDLESS))) {
Flags_SetInfTable(INFTABLE_SWORDLESS);
gSaveContext.childEquips.buttonItems[0] = ITEM_NONE;
}
@@ -1554,7 +1554,7 @@ void Inventory_SwapAgeEquipment(void) {
gSaveContext.adultEquips.equipment = gSaveContext.equips.equipment;
// Switching age using enhancements separated out to make vanilla flow clear
- if (CVarGetInteger(CVAR_GENERAL("SwitchAge"), 0) || CVarGetInteger("gSwitchTimeline", 0)) {
+ if (CVarGetInteger(CVAR_GENERAL("SwitchAge"), 0) || CVarGetInteger(CVAR_GENERAL("SwitchTimeline"), 0)) {
for (i = 0; i < ARRAY_COUNT(gSaveContext.equips.buttonItems); i++) {
gSaveContext.equips.buttonItems[i] = gSaveContext.childEquips.buttonItems[i];
@@ -1629,7 +1629,7 @@ void Inventory_SwapAgeEquipment(void) {
(EQUIP_VALUE_BOOTS_KOKIRI << (EQUIP_TYPE_BOOTS * 4));
}
- if ((CVarGetInteger(CVAR_GENERAL("SwitchAge"), 0) || CVarGetInteger("gSwitchTimeline", 0)) &&
+ if ((CVarGetInteger(CVAR_GENERAL("SwitchAge"), 0) || CVarGetInteger(CVAR_GENERAL("SwitchTimeline"), 0)) &&
(gSaveContext.equips.buttonItems[0] == ITEM_NONE)) {
Flags_SetInfTable(INFTABLE_SWORDLESS);
if (gSaveContext.childEquips.equipment == 0) {
@@ -1640,7 +1640,7 @@ void Inventory_SwapAgeEquipment(void) {
}
}
}
- CVarSetInteger("gSwitchTimeline", 0);
+ CVarSetInteger(CVAR_GENERAL("SwitchTimeline"), 0);
shieldEquipValue = gEquipMasks[EQUIP_TYPE_SHIELD] & gSaveContext.equips.equipment;
if (shieldEquipValue != 0) {
shieldEquipValue >>= gEquipShifts[EQUIP_TYPE_SHIELD];
@@ -3495,7 +3495,7 @@ void Interface_UpdateMagicBar(PlayState* play) {
(msgCtx->msgMode == MSGMODE_NONE) && (play->gameOverCtx.state == GAMEOVER_INACTIVE) &&
(play->transitionTrigger == TRANS_TRIGGER_OFF) && (play->transitionMode == TRANS_MODE_OFF) && !Play_InCsMode(play)) {
bool hasLens = false;
- for (int buttonIndex = 1; buttonIndex < (CVarGetInteger("gDpadEquips", 0) != 0) ? ARRAY_COUNT(gSaveContext.equips.buttonItems) : 4; buttonIndex++) {
+ for (int buttonIndex = 1; buttonIndex < (CVarGetInteger(CVAR_SETTING("DpadEquips"), 0) != 0) ? ARRAY_COUNT(gSaveContext.equips.buttonItems) : 4; buttonIndex++) {
if (gSaveContext.equips.buttonItems[buttonIndex] == ITEM_LENS) {
hasLens = true;
break;
@@ -3616,7 +3616,7 @@ void Interface_DrawMagicBar(PlayState* play) {
if (gSaveContext.magicLevel != 0) {
s16 X_Margins;
s16 Y_Margins;
- if (CVarGetInteger(CVAR_COSMETIC("MagicBar.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.UseMargins"), 0) != 0) {
X_Margins = Left_HUD_Margin;
Y_Margins = (Top_HUD_Margin*-1);
} else {
@@ -3634,40 +3634,40 @@ void Interface_DrawMagicBar(PlayState* play) {
s16 rMagicBarX;
s16 PosX_MidEnd;
s16 rMagicFillX;
- s32 lineLength = CVarGetInteger(CVAR_COSMETIC("Hearts.LineLength"), 10);
- if (CVarGetInteger(CVAR_COSMETIC("MagicBar.PosType"), 0) != 0) {
- magicBarY = CVarGetInteger(CVAR_COSMETIC("MagicBar.PosY"), 0)+Y_Margins;
- if (CVarGetInteger(CVAR_COSMETIC("MagicBar.PosType"), 0) == 1) {//Anchor Left
- if (CVarGetInteger(CVAR_COSMETIC("MagicBar.UseMargins"), 0) != 0) {X_Margins = Left_HUD_Margin;};
- PosX_Start = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("MagicBar.PosX"), 0)+X_Margins);
- rMagicBarX = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("MagicBar.PosX"), 0)+X_Margins);
- PosX_MidEnd = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("MagicBar.PosX"), 0)+X_Margins+8);
- rMagicFillX = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("MagicBar.PosX"), 0)+X_Margins+8);
- } else if (CVarGetInteger(CVAR_COSMETIC("MagicBar.PosType"), 0) == 2) {//Anchor Right
- if (CVarGetInteger(CVAR_COSMETIC("MagicBar.UseMargins"), 0) != 0) {X_Margins = Right_HUD_Margin;};
- PosX_Start = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("MagicBar.PosX"), 0)+X_Margins);
- rMagicBarX = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("MagicBar.PosX"), 0)+X_Margins);
- PosX_MidEnd = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("MagicBar.PosX"), 0)+X_Margins+8);
- rMagicFillX = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("MagicBar.PosX"), 0)+X_Margins+8);
- } else if (CVarGetInteger(CVAR_COSMETIC("MagicBar.PosType"), 0) == 3) {//Anchor None
- PosX_Start = CVarGetInteger(CVAR_COSMETIC("MagicBar.PosX"), 0)+X_Margins;
- rMagicBarX = CVarGetInteger(CVAR_COSMETIC("MagicBar.PosX"), 0)+X_Margins;
- PosX_MidEnd = CVarGetInteger(CVAR_COSMETIC("MagicBar.PosX"), 0)+X_Margins+8;
- rMagicFillX = CVarGetInteger(CVAR_COSMETIC("MagicBar.PosX"), 0)+X_Margins+8;
- } else if (CVarGetInteger(CVAR_COSMETIC("MagicBar.PosType"), 0) == 4) {//hidden
+ s32 lineLength = CVarGetInteger(CVAR_COSMETIC("HUD.Hearts.LineLength"), 10);
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.PosType"), 0) != 0) {
+ magicBarY = CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.PosY"), 0)+Y_Margins;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.UseMargins"), 0) != 0) {X_Margins = Left_HUD_Margin;};
+ PosX_Start = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.PosX"), 0)+X_Margins);
+ rMagicBarX = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.PosX"), 0)+X_Margins);
+ PosX_MidEnd = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.PosX"), 0)+X_Margins+8);
+ rMagicFillX = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.PosX"), 0)+X_Margins+8);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.UseMargins"), 0) != 0) {X_Margins = Right_HUD_Margin;};
+ PosX_Start = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.PosX"), 0)+X_Margins);
+ rMagicBarX = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.PosX"), 0)+X_Margins);
+ PosX_MidEnd = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.PosX"), 0)+X_Margins+8);
+ rMagicFillX = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.PosX"), 0)+X_Margins+8);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.PosType"), 0) == 3) {//Anchor None
+ PosX_Start = CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.PosX"), 0)+X_Margins;
+ rMagicBarX = CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.PosX"), 0)+X_Margins;
+ PosX_MidEnd = CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.PosX"), 0)+X_Margins+8;
+ rMagicFillX = CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.PosX"), 0)+X_Margins+8;
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.PosType"), 0) == 4) {//hidden
PosX_Start = -9999;
rMagicBarX = -9999;
PosX_MidEnd = -9999;
rMagicFillX = -9999;
- } else if (CVarGetInteger(CVAR_COSMETIC("MagicBar.PosType"), 0) == 5) {//Anchor To life meter
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.PosType"), 0) == 5) {//Anchor To life meter
magicBarY = R_MAGIC_BAR_SMALL_Y-2 +
magicDrop*(lineLength == 0 ? 0 : (gSaveContext.healthCapacity-1)/(0x10*lineLength)) +
- CVarGetInteger(CVAR_COSMETIC("MagicBar.PosY"), 0) + getHealthMeterYOffset();
- s16 xPushover = CVarGetInteger(CVAR_COSMETIC("MagicBar.PosX"), 0) + getHealthMeterXOffset() + R_MAGIC_BAR_X-1;
+ CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.PosY"), 0) + getHealthMeterYOffset();
+ s16 xPushover = CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.PosX"), 0) + getHealthMeterXOffset() + R_MAGIC_BAR_X-1;
PosX_Start = xPushover;
rMagicBarX = xPushover;
PosX_MidEnd = xPushover+8;
- rMagicFillX = CVarGetInteger(CVAR_COSMETIC("MagicBar.PosX"), 0) + getHealthMeterXOffset() + R_MAGIC_FILL_X-1;
+ rMagicFillX = CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.PosX"), 0) + getHealthMeterXOffset() + R_MAGIC_FILL_X-1;
}
} else {
if ((gSaveContext.healthCapacity-1)/0x10 >= lineLength && lineLength != 0) {
@@ -3780,18 +3780,18 @@ void Interface_DrawEnemyHealthBar(TargetContext* targetCtx, PlayState* play) {
Color_RGBA8 healthbar_border = { 255, 255, 255, 255 };
s16 healthbar_fillWidth = 64;
s16 healthbar_actorOffset = 40;
- s32 healthbar_offsetX = CVarGetInteger(CVAR_COSMETIC("HUD.EnemyHealthBarPosX"), 0);
- s32 healthbar_offsetY = CVarGetInteger(CVAR_COSMETIC("HUD.EnemyHealthBarPosY"), 0);
- s8 anchorType = CVarGetInteger(CVAR_COSMETIC("HUD.EnemyHealthBarPosType"), ENEMYHEALTH_ANCHOR_ACTOR);
+ s32 healthbar_offsetX = CVarGetInteger(CVAR_COSMETIC("HUD.EnemyHealthBar.PosX"), 0);
+ s32 healthbar_offsetY = CVarGetInteger(CVAR_COSMETIC("HUD.EnemyHealthBar.PosY"), 0);
+ s8 anchorType = CVarGetInteger(CVAR_COSMETIC("HUD.EnemyHealthBar.PosType"), ENEMYHEALTH_ANCHOR_ACTOR);
- if (CVarGetInteger(CVAR_COSMETIC("HUD.EnemyHealthBar.Changed"), 0)) {
- healthbar_red = CVarGetColor(CVAR_COSMETIC("HUD.EnemyHealthBar.Value"), healthbar_red);
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.EnemyHealthBar..Changed"), 0)) {
+ healthbar_red = CVarGetColor(CVAR_COSMETIC("HUD.EnemyHealthBar..Value"), healthbar_red);
}
if (CVarGetInteger(CVAR_COSMETIC("HUD.EnemyHealthBorder.Changed"), 0)) {
healthbar_border = CVarGetColor(CVAR_COSMETIC("HUD.EnemyHealthBorder.Value"), healthbar_border);
}
- if (CVarGetInteger(CVAR_COSMETIC("HUD.EnemyHealthBarWidth.Changed"), 0)) {
- healthbar_fillWidth = CVarGetInteger(CVAR_COSMETIC("HUD.EnemyHealthBarWidth.Value"), healthbar_fillWidth);
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.EnemyHealthBar.Width.Changed"), 0)) {
+ healthbar_fillWidth = CVarGetInteger(CVAR_COSMETIC("HUD.EnemyHealthBar.Width.Value"), healthbar_fillWidth);
}
OPEN_DISPS(play->state.gfxCtx);
@@ -3809,7 +3809,7 @@ void Interface_DrawEnemyHealthBar(TargetContext* targetCtx, PlayState* play) {
func_8002BE04(play, &targetCtx->targetCenterPos, &projTargetCenter, &projTargetCappedInvW);
projTargetCenter.x = (SCREEN_WIDTH / 2) * (projTargetCenter.x * projTargetCappedInvW);
- projTargetCenter.x = projTargetCenter.x * (CVarGetInteger("gMirroredWorld", 0) ? -1 : 1);
+ projTargetCenter.x = projTargetCenter.x * (CVarGetInteger(CVAR_ENHANCEMENT("MirroredWorld"), 0) ? -1 : 1);
projTargetCenter.x = CLAMP(projTargetCenter.x, (-SCREEN_WIDTH / 2) + halfBarWidth,
(SCREEN_WIDTH / 2) - halfBarWidth);
@@ -4010,12 +4010,12 @@ void Interface_DrawItemButtons(PlayState* play) {
s16 Y_Margins_BtnB;
s16 BBtn_Size = 32;
int BBtnScaled = BBtn_Size * 0.95f;
- if (CVarGetInteger(CVAR_COSMETIC("BButton.PosType"), 0) != 0) {
- BBtnScaled = BBtn_Size * CVarGetFloat(CVAR_COSMETIC("BButton.Scale"), 0.95f);
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) != 0) {
+ BBtnScaled = BBtn_Size * CVarGetFloat(CVAR_COSMETIC("HUD.BButton.Scale"), 0.95f);
}
int BBtn_factor = (1 << 10) * BBtn_Size / BBtnScaled;
- if (CVarGetInteger(CVAR_COSMETIC("BButton.UseMargins"), 0) != 0) {
- if (CVarGetInteger(CVAR_COSMETIC("BButton.PosType"), 0) == 0) {X_Margins_BtnB = Right_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) == 0) {X_Margins_BtnB = Right_HUD_Margin;};
Y_Margins_BtnB = (Top_HUD_Margin*-1);
} else {
X_Margins_BtnB = 0;
@@ -4025,17 +4025,17 @@ void Interface_DrawItemButtons(PlayState* play) {
s16 PosY_BtnB_ori = R_ITEM_BTN_Y(0)+Y_Margins_BtnB;
s16 PosX_BtnB;
s16 PosY_BtnB;
- if (CVarGetInteger(CVAR_COSMETIC("BButton.PosType"), 0) != 0) {
- PosY_BtnB = CVarGetInteger(CVAR_COSMETIC("BButton.PosY"), 0)+Y_Margins_BtnB;
- if (CVarGetInteger(CVAR_COSMETIC("BButton.PosType"), 0) == 1) {//Anchor Left
- if (CVarGetInteger(CVAR_COSMETIC("BButton.UseMargins"), 0) != 0) {X_Margins_BtnB = Left_HUD_Margin;};
- PosX_BtnB = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("BButton.PosX"), 0)+X_Margins_BtnB);
- } else if (CVarGetInteger(CVAR_COSMETIC("BButton.PosType"), 0) == 2) {//Anchor Right
- if (CVarGetInteger(CVAR_COSMETIC("BButton.UseMargins"), 0) != 0) {X_Margins_BtnB = Right_HUD_Margin;};
- PosX_BtnB = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("BButton.PosX"), 0)+X_Margins_BtnB);
- } else if (CVarGetInteger(CVAR_COSMETIC("BButton.PosType"), 0) == 3) {//Anchor None
- PosX_BtnB = CVarGetInteger(CVAR_COSMETIC("BButton.PosX"), 0);
- } else if (CVarGetInteger(CVAR_COSMETIC("BButton.PosType"), 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) != 0) {
+ PosY_BtnB = CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosY"), 0)+Y_Margins_BtnB;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.UseMargins"), 0) != 0) {X_Margins_BtnB = Left_HUD_Margin;};
+ PosX_BtnB = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosX"), 0)+X_Margins_BtnB);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.UseMargins"), 0) != 0) {X_Margins_BtnB = Right_HUD_Margin;};
+ PosX_BtnB = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosX"), 0)+X_Margins_BtnB);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) == 3) {//Anchor None
+ PosX_BtnB = CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosX"), 0);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) == 4) {//Hidden
PosX_BtnB = -9999;
}
} else {
@@ -4045,8 +4045,8 @@ void Interface_DrawItemButtons(PlayState* play) {
//Start Button
s16 X_Margins_StartBtn;
s16 Y_Margins_StartBtn;
- if (CVarGetInteger(CVAR_COSMETIC("StartButton.UseMargins"), 0) != 0) {
- if (CVarGetInteger(CVAR_COSMETIC("StartButton.PosType"), 0) == 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.StartButton.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.StartButton.PosType"), 0) == 0) {
X_Margins_StartBtn = Right_HUD_Margin;
};
Y_Margins_StartBtn = Top_HUD_Margin*-1;
@@ -4057,8 +4057,8 @@ void Interface_DrawItemButtons(PlayState* play) {
s16 StartBtn_Icon_H = 32;
s16 StartBtn_Icon_W = 32;
float Start_BTN_Scale = 0.75f;
- if (CVarGetInteger(CVAR_COSMETIC("StartButton.PosType"), 0) != 0) {
- Start_BTN_Scale = CVarGetFloat(CVAR_COSMETIC("StartButton.Scale"), 0.75f);
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.StartButton.PosType"), 0) != 0) {
+ Start_BTN_Scale = CVarGetFloat(CVAR_COSMETIC("HUD.StartButton.Scale"), 0.75f);
}
int StartBTN_H_Scaled = StartBtn_Icon_H * Start_BTN_Scale;
int StartBTN_W_Scaled = StartBtn_Icon_W * Start_BTN_Scale;
@@ -4070,17 +4070,17 @@ void Interface_DrawItemButtons(PlayState* play) {
s16 StartBTN_Label_H = DO_ACTION_TEX_HEIGHT();
s16 PosX_StartBtn;
s16 PosY_StartBtn;
- if (CVarGetInteger(CVAR_COSMETIC("StartButton.PosType"), 0) != 0) {
- PosY_StartBtn = CVarGetInteger(CVAR_COSMETIC("StartButton.PosY"), 0)-(Start_BTN_Scale*13)+Y_Margins_StartBtn;
- if (CVarGetInteger(CVAR_COSMETIC("StartButton.PosType"), 0) == 1) {//Anchor Left
- if (CVarGetInteger(CVAR_COSMETIC("StartButton.UseMargins"), 0) != 0) {X_Margins_StartBtn = Left_HUD_Margin;};
- PosX_StartBtn = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("StartButton.PosX"), 0)-(Start_BTN_Scale*13)+X_Margins_StartBtn);
- } else if (CVarGetInteger(CVAR_COSMETIC("StartButton.PosType"), 0) == 2) {//Anchor Right
- if (CVarGetInteger(CVAR_COSMETIC("StartButton.UseMargins"), 0) != 0) {X_Margins_StartBtn = Right_HUD_Margin;};
- PosX_StartBtn = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("StartButton.PosX"), 0)-(Start_BTN_Scale*13)+X_Margins_StartBtn);
- } else if (CVarGetInteger(CVAR_COSMETIC("StartButton.PosType"), 0) == 3) {//Anchor None
- PosX_StartBtn = CVarGetInteger(CVAR_COSMETIC("StartButton.PosX"), 0);
- } else if (CVarGetInteger(CVAR_COSMETIC("StartButton.PosType"), 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.StartButton.PosType"), 0) != 0) {
+ PosY_StartBtn = CVarGetInteger(CVAR_COSMETIC("HUD.StartButton.PosY"), 0)-(Start_BTN_Scale*13)+Y_Margins_StartBtn;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.StartButton.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.StartButton.UseMargins"), 0) != 0) {X_Margins_StartBtn = Left_HUD_Margin;};
+ PosX_StartBtn = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.StartButton.PosX"), 0)-(Start_BTN_Scale*13)+X_Margins_StartBtn);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.StartButton.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.StartButton.UseMargins"), 0) != 0) {X_Margins_StartBtn = Right_HUD_Margin;};
+ PosX_StartBtn = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.StartButton.PosX"), 0)-(Start_BTN_Scale*13)+X_Margins_StartBtn);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.StartButton.PosType"), 0) == 3) {//Anchor None
+ PosX_StartBtn = CVarGetInteger(CVAR_COSMETIC("HUD.StartButton.PosX"), 0);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.StartButton.PosType"), 0) == 4) {//Hidden
PosX_StartBtn = -9999;
}
} else {
@@ -4100,29 +4100,29 @@ void Interface_DrawItemButtons(PlayState* play) {
s16 Y_Margins_CR;
s16 Y_Margins_CU;
s16 Y_Margins_CD;
- if (CVarGetInteger(CVAR_COSMETIC("CLeftButton.UseMargins"), 0) != 0) {
- if (CVarGetInteger(CVAR_COSMETIC("CLeftButton.PosType"), 0) == 0) {X_Margins_CL = Right_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) == 0) {X_Margins_CL = Right_HUD_Margin;};
Y_Margins_CL = (Top_HUD_Margin*-1);
} else {
X_Margins_CL = 0;
Y_Margins_CL = 0;
}
- if (CVarGetInteger(CVAR_COSMETIC("CRightButton.UseMargins"), 0) != 0) {
- if (CVarGetInteger(CVAR_COSMETIC("CRightButton.PosType"), 0) == 0) {X_Margins_CR = Right_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) == 0) {X_Margins_CR = Right_HUD_Margin;};
Y_Margins_CR = (Top_HUD_Margin*-1);
} else {
X_Margins_CR = 0;
Y_Margins_CR = 0;
}
- if (CVarGetInteger(CVAR_COSMETIC("CUpButton.UseMargins"), 0) != 0) {
- if (CVarGetInteger(CVAR_COSMETIC("CUpButton.PosType"), 0) == 0) {X_Margins_CU = Right_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CUpButton.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CUpButton.PosType"), 0) == 0) {X_Margins_CU = Right_HUD_Margin;};
Y_Margins_CU = (Top_HUD_Margin*-1);
} else {
X_Margins_CU = 0;
Y_Margins_CU = 0;
}
- if (CVarGetInteger(CVAR_COSMETIC("CDownButton.UseMargins"), 0) != 0) {
- if (CVarGetInteger(CVAR_COSMETIC("CDownButton.PosType"), 0) == 0) {X_Margins_CD = Right_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) == 0) {X_Margins_CD = Right_HUD_Margin;};
Y_Margins_CD = (Top_HUD_Margin*-1);
} else {
X_Margins_CD = 0;
@@ -4140,23 +4140,23 @@ void Interface_DrawItemButtons(PlayState* play) {
s16 C_Down_BTN_Pos[2];
//C button Left
s16 C_Left_BTN_Size = 32;
- float CLeftScale = CVarGetFloat(CVAR_COSMETIC("CLeftButton.Scale"), 0.87f);
+ float CLeftScale = CVarGetFloat(CVAR_COSMETIC("HUD.CLeftButton.Scale"), 0.87f);
int CLeftScaled = C_Left_BTN_Size * 0.87f;
- if (CVarGetInteger(CVAR_COSMETIC("CLeftButton.PosType"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) != 0) {
CLeftScaled = C_Left_BTN_Size * CLeftScale;
}
int CLeft_factor = (1 << 10) * C_Left_BTN_Size / CLeftScaled;
- if (CVarGetInteger(CVAR_COSMETIC("CLeftButton.PosType"), 0) != 0) {
- C_Left_BTN_Pos[1] = CVarGetInteger(CVAR_COSMETIC("CLeftButton.PosY"), 0)+Y_Margins_CL;
- if (CVarGetInteger(CVAR_COSMETIC("CLeftButton.PosType"), 0) == 1) {//Anchor Left
- if (CVarGetInteger(CVAR_COSMETIC("CLeftButton.UseMargins"), 0) != 0) {X_Margins_CL = Left_HUD_Margin;};
- C_Left_BTN_Pos[0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("CLeftButton.PosX"), 0)+X_Margins_CL);
- } else if (CVarGetInteger(CVAR_COSMETIC("CLeftButton.PosType"), 0) == 2) {//Anchor Right
- if (CVarGetInteger(CVAR_COSMETIC("CLeftButton.UseMargins"), 0) != 0) {X_Margins_CL = Right_HUD_Margin;};
- C_Left_BTN_Pos[0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("CLeftButton.PosX"), 0)+X_Margins_CL);
- } else if (CVarGetInteger(CVAR_COSMETIC("CLeftButton.PosType"), 0) == 3) {//Anchor None
- C_Left_BTN_Pos[0] = CVarGetInteger(CVAR_COSMETIC("CLeftButton.PosX"), 0);
- } else if (CVarGetInteger(CVAR_COSMETIC("CLeftButton.PosType"), 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) != 0) {
+ C_Left_BTN_Pos[1] = CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosY"), 0)+Y_Margins_CL;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.UseMargins"), 0) != 0) {X_Margins_CL = Left_HUD_Margin;};
+ C_Left_BTN_Pos[0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosX"), 0)+X_Margins_CL);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.UseMargins"), 0) != 0) {X_Margins_CL = Right_HUD_Margin;};
+ C_Left_BTN_Pos[0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosX"), 0)+X_Margins_CL);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) == 3) {//Anchor None
+ C_Left_BTN_Pos[0] = CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosX"), 0);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) == 4) {//Hidden
C_Left_BTN_Pos[0] = -9999;
}
} else {
@@ -4165,23 +4165,23 @@ void Interface_DrawItemButtons(PlayState* play) {
}
//C button Right
s16 C_Right_BTN_Size = 32;
- float CRightScale = CVarGetFloat(CVAR_COSMETIC("CRightButton.Scale"), 0.87f);
+ float CRightScale = CVarGetFloat(CVAR_COSMETIC("HUD.CRightButton.Scale"), 0.87f);
int CRightScaled = C_Right_BTN_Size * 0.87f;
- if (CVarGetInteger(CVAR_COSMETIC("CRightButton.PosType"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) != 0) {
CRightScaled = C_Right_BTN_Size * CRightScale;
}
int CRight_factor = (1 << 10) * C_Right_BTN_Size / CRightScaled;
- if (CVarGetInteger(CVAR_COSMETIC("CRightButton.PosType"), 0) != 0) {
- C_Right_BTN_Pos[1] = CVarGetInteger(CVAR_COSMETIC("CRightButton.PosY"), 0)+Y_Margins_CR;
- if (CVarGetInteger(CVAR_COSMETIC("CRightButton.PosType"), 0) == 1) {//Anchor Left
- if (CVarGetInteger(CVAR_COSMETIC("CRightButton.UseMargins"), 0) != 0) {X_Margins_CR = Left_HUD_Margin;};
- C_Right_BTN_Pos[0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("CRightButton.PosX"), 0)+X_Margins_CR);
- } else if (CVarGetInteger(CVAR_COSMETIC("CRightButton.PosType"), 0) == 2) {//Anchor Right
- if (CVarGetInteger(CVAR_COSMETIC("CRightButton.UseMargins"), 0) != 0) {X_Margins_CR = Right_HUD_Margin;};
- C_Right_BTN_Pos[0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("CRightButton.PosX"), 0)+X_Margins_CR);
- } else if (CVarGetInteger(CVAR_COSMETIC("CRightButton.PosType"), 0) == 3) {//Anchor None
- C_Right_BTN_Pos[0] = CVarGetInteger(CVAR_COSMETIC("CRightButton.PosX"), 0);
- } else if (CVarGetInteger(CVAR_COSMETIC("CRightButton.PosType"), 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) != 0) {
+ C_Right_BTN_Pos[1] = CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosY"), 0)+Y_Margins_CR;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.UseMargins"), 0) != 0) {X_Margins_CR = Left_HUD_Margin;};
+ C_Right_BTN_Pos[0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosX"), 0)+X_Margins_CR);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.UseMargins"), 0) != 0) {X_Margins_CR = Right_HUD_Margin;};
+ C_Right_BTN_Pos[0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosX"), 0)+X_Margins_CR);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) == 3) {//Anchor None
+ C_Right_BTN_Pos[0] = CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosX"), 0);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) == 4) {//Hidden
C_Right_BTN_Pos[0] = -9999;
}
} else {
@@ -4191,22 +4191,22 @@ void Interface_DrawItemButtons(PlayState* play) {
//C Button Up
s16 C_Up_BTN_Size = 32;
int CUpScaled = C_Up_BTN_Size * 0.5f;
- float CUpScale = CVarGetFloat(CVAR_COSMETIC("CUpButton.Scale"), 0.5f);
- if (CVarGetInteger(CVAR_COSMETIC("CUpButton.PosType"), 0) != 0) {
+ float CUpScale = CVarGetFloat(CVAR_COSMETIC("HUD.CUpButton.Scale"), 0.5f);
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CUpButton.PosType"), 0) != 0) {
CUpScaled = C_Up_BTN_Size * CUpScale;
}
int CUp_factor = (1 << 10) * C_Up_BTN_Size / CUpScaled;
- if (CVarGetInteger(CVAR_COSMETIC("CUpButton.PosType"), 0) != 0) {
- C_Up_BTN_Pos[1] = CVarGetInteger(CVAR_COSMETIC("CUpButton.PosY"), 0)+Y_Margins_CU;
- if (CVarGetInteger(CVAR_COSMETIC("CUpButton.PosType"), 0) == 1) {//Anchor Left
- if (CVarGetInteger(CVAR_COSMETIC("CUpButton.UseMargins"), 0) != 0) {X_Margins_CU = Left_HUD_Margin;};
- C_Up_BTN_Pos[0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("CUpButton.PosX"), 0)+X_Margins_CU);
- } else if (CVarGetInteger(CVAR_COSMETIC("CUpButton.PosType"), 0) == 2) {//Anchor Right
- if (CVarGetInteger(CVAR_COSMETIC("CUpButton.UseMargins"), 0) != 0) {X_Margins_CU = Right_HUD_Margin;};
- C_Up_BTN_Pos[0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("CUpButton.PosX"), 0)+X_Margins_CU);
- } else if (CVarGetInteger(CVAR_COSMETIC("CUpButton.PosType"), 0) == 3) {//Anchor None
- C_Up_BTN_Pos[0] = CVarGetInteger(CVAR_COSMETIC("CUpButton.PosX"), 0);
- } else if (CVarGetInteger(CVAR_COSMETIC("CUpButton.PosType"), 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CUpButton.PosType"), 0) != 0) {
+ C_Up_BTN_Pos[1] = CVarGetInteger(CVAR_COSMETIC("HUD.CUpButton.PosY"), 0)+Y_Margins_CU;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CUpButton.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CUpButton.UseMargins"), 0) != 0) {X_Margins_CU = Left_HUD_Margin;};
+ C_Up_BTN_Pos[0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CUpButton.PosX"), 0)+X_Margins_CU);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CUpButton.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CUpButton.UseMargins"), 0) != 0) {X_Margins_CU = Right_HUD_Margin;};
+ C_Up_BTN_Pos[0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CUpButton.PosX"), 0)+X_Margins_CU);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CUpButton.PosType"), 0) == 3) {//Anchor None
+ C_Up_BTN_Pos[0] = CVarGetInteger(CVAR_COSMETIC("HUD.CUpButton.PosX"), 0);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CUpButton.PosType"), 0) == 4) {//Hidden
C_Up_BTN_Pos[0] = -9999;
}
} else {
@@ -4215,24 +4215,24 @@ void Interface_DrawItemButtons(PlayState* play) {
}
//C Button down
s16 C_Down_BTN_Size = 32;
- float CDownScale = CVarGetFloat(CVAR_COSMETIC("CDownButton.Scale"), 0.87f);
- if (CVarGetInteger(CVAR_COSMETIC("CDownButton.PosType"), 0) == 0) {
+ float CDownScale = CVarGetFloat(CVAR_COSMETIC("HUD.CDownButton.Scale"), 0.87f);
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) == 0) {
CDownScale = 0.87f;
}
int CDownScaled = C_Down_BTN_Size * CDownScale;
int CDown_factor = (1 << 10) * C_Down_BTN_Size / CDownScaled;
int PositionAdjustment = CDownScaled/2;
- if (CVarGetInteger(CVAR_COSMETIC("CDownButton.PosType"), 0) != 0) {
- C_Down_BTN_Pos[1] = CVarGetInteger(CVAR_COSMETIC("CDownButton.PosY"), 0)+Y_Margins_CD;
- if (CVarGetInteger(CVAR_COSMETIC("CDownButton.PosType"), 0) == 1) {//Anchor Left
- if (CVarGetInteger(CVAR_COSMETIC("CDownButton.UseMargins"), 0) != 0) {X_Margins_CD = Left_HUD_Margin;};
- C_Down_BTN_Pos[0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("CDownButton.PosX"), 0)+X_Margins_CD);
- } else if (CVarGetInteger(CVAR_COSMETIC("CDownButton.PosType"), 0) == 2) {//Anchor Right
- if (CVarGetInteger(CVAR_COSMETIC("CDownButton.UseMargins"), 0) != 0) {X_Margins_CD = Right_HUD_Margin;};
- C_Down_BTN_Pos[0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("CDownButton.PosX"), 0)+X_Margins_CD);
- } else if (CVarGetInteger(CVAR_COSMETIC("CDownButton.PosType"), 0) == 3) {//Anchor None
- C_Down_BTN_Pos[0] = CVarGetInteger(CVAR_COSMETIC("CDownButton.PosX"), 0);
- } else if (CVarGetInteger(CVAR_COSMETIC("CDownButton.PosType"), 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) != 0) {
+ C_Down_BTN_Pos[1] = CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosY"), 0)+Y_Margins_CD;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.UseMargins"), 0) != 0) {X_Margins_CD = Left_HUD_Margin;};
+ C_Down_BTN_Pos[0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosX"), 0)+X_Margins_CD);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.UseMargins"), 0) != 0) {X_Margins_CD = Right_HUD_Margin;};
+ C_Down_BTN_Pos[0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosX"), 0)+X_Margins_CD);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) == 3) {//Anchor None
+ C_Down_BTN_Pos[0] = CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosX"), 0);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) == 4) {//Hidden
C_Down_BTN_Pos[0] = -9999;
}
} else {
@@ -4360,22 +4360,22 @@ void Interface_DrawItemButtons(PlayState* play) {
s16 Y_Margins_CL;
s16 Y_Margins_CR;
s16 Y_Margins_CD;
- if (CVarGetInteger(CVAR_COSMETIC("CLeftButton.UseMargins"), 0) != 0) {
- if (CVarGetInteger(CVAR_COSMETIC("CLeftButton.PosType"), 0) == 0) {X_Margins_CL = Right_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) == 0) {X_Margins_CL = Right_HUD_Margin;};
Y_Margins_CL = (Top_HUD_Margin*-1);
} else {
X_Margins_CL = 0;
Y_Margins_CL = 0;
}
- if (CVarGetInteger(CVAR_COSMETIC("CRightButton.UseMargins"), 0) != 0) {
- if (CVarGetInteger(CVAR_COSMETIC("CRightButton.PosType"), 0) == 0) {X_Margins_CR = Right_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) == 0) {X_Margins_CR = Right_HUD_Margin;};
Y_Margins_CR = (Top_HUD_Margin*-1);
} else {
X_Margins_CR = 0;
Y_Margins_CR = 0;
}
- if (CVarGetInteger(CVAR_COSMETIC("CDownButton.UseMargins"), 0) != 0) {
- if (CVarGetInteger(CVAR_COSMETIC("CDownButton.PosType"), 0) == 0) {X_Margins_CD = Right_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) == 0) {X_Margins_CD = Right_HUD_Margin;};
Y_Margins_CD = (Top_HUD_Margin*-1);
} else {
X_Margins_CD = 0;
@@ -4393,17 +4393,17 @@ void Interface_DrawItemButtons(PlayState* play) {
};
s16 ItemIconPos[3][2]; //(X,Y)
//C button Left
- if (CVarGetInteger(CVAR_COSMETIC("CLeftButton.PosType"), 0) != 0) {
- ItemIconPos[0][1] = CVarGetInteger(CVAR_COSMETIC("CLeftButton.PosY"), 0)+Y_Margins_CL;
- if (CVarGetInteger(CVAR_COSMETIC("CLeftButton.PosType"), 0) == 1) {//Anchor Left
- if (CVarGetInteger(CVAR_COSMETIC("CLeftButton.UseMargins"), 0) != 0) {X_Margins_CL = Left_HUD_Margin;};
- ItemIconPos[0][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("CLeftButton.PosX"), 0)+X_Margins_CL);
- } else if (CVarGetInteger(CVAR_COSMETIC("CLeftButton.PosType"), 0) == 2) {//Anchor Right
- if (CVarGetInteger(CVAR_COSMETIC("CLeftButton.UseMargins"), 0) != 0) {X_Margins_CL = Right_HUD_Margin;};
- ItemIconPos[0][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("CLeftButton.PosX"), 0)+X_Margins_CL);
- } else if (CVarGetInteger(CVAR_COSMETIC("CLeftButton.PosType"), 0) == 3) {//Anchor None
- ItemIconPos[0][0] = CVarGetInteger(CVAR_COSMETIC("CLeftButton.PosX"), 0);
- } else if (CVarGetInteger(CVAR_COSMETIC("CLeftButton.PosType"), 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) != 0) {
+ ItemIconPos[0][1] = CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosY"), 0)+Y_Margins_CL;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.UseMargins"), 0) != 0) {X_Margins_CL = Left_HUD_Margin;};
+ ItemIconPos[0][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosX"), 0)+X_Margins_CL);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.UseMargins"), 0) != 0) {X_Margins_CL = Right_HUD_Margin;};
+ ItemIconPos[0][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosX"), 0)+X_Margins_CL);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) == 3) {//Anchor None
+ ItemIconPos[0][0] = CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosX"), 0);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) == 4) {//Hidden
ItemIconPos[0][0] = -9999;
}
} else {
@@ -4411,17 +4411,17 @@ void Interface_DrawItemButtons(PlayState* play) {
ItemIconPos[0][1] = ItemIconPos_ori[0][1];
}
//C Button down
- if (CVarGetInteger(CVAR_COSMETIC("CDownButton.PosType"), 0) != 0) {
- ItemIconPos[1][1] = CVarGetInteger(CVAR_COSMETIC("CDownButton.PosY"), 0)+Y_Margins_CD;
- if (CVarGetInteger(CVAR_COSMETIC("CDownButton.PosType"), 0) == 1) {//Anchor Left
- if (CVarGetInteger(CVAR_COSMETIC("CDownButton.UseMargins"), 0) != 0) {X_Margins_CD = Left_HUD_Margin;};
- ItemIconPos[1][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("CDownButton.PosX"), 0)+X_Margins_CD);
- } else if (CVarGetInteger(CVAR_COSMETIC("CDownButton.PosType"), 0) == 2) {//Anchor Right
- if (CVarGetInteger(CVAR_COSMETIC("CDownButton.UseMargins"), 0) != 0) {X_Margins_CD = Right_HUD_Margin;};
- ItemIconPos[1][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("CDownButton.PosX"), 0)+X_Margins_CD);
- } else if (CVarGetInteger(CVAR_COSMETIC("CDownButton.PosType"), 0) == 3) {//Anchor None
- ItemIconPos[1][0] = CVarGetInteger(CVAR_COSMETIC("CDownButton.PosX"), 0);
- } else if (CVarGetInteger(CVAR_COSMETIC("CDownButton.PosType"), 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) != 0) {
+ ItemIconPos[1][1] = CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosY"), 0)+Y_Margins_CD;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.UseMargins"), 0) != 0) {X_Margins_CD = Left_HUD_Margin;};
+ ItemIconPos[1][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosX"), 0)+X_Margins_CD);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.UseMargins"), 0) != 0) {X_Margins_CD = Right_HUD_Margin;};
+ ItemIconPos[1][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosX"), 0)+X_Margins_CD);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) == 3) {//Anchor None
+ ItemIconPos[1][0] = CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosX"), 0);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) == 4) {//Hidden
ItemIconPos[1][0] = -9999;
}
} else {
@@ -4429,17 +4429,17 @@ void Interface_DrawItemButtons(PlayState* play) {
ItemIconPos[1][1] = ItemIconPos_ori[1][1];
}
//C button Right
- if (CVarGetInteger(CVAR_COSMETIC("CRightButton.PosType"), 0) != 0) {
- ItemIconPos[2][1] = CVarGetInteger(CVAR_COSMETIC("CRightButton.PosY"), 0)+Y_Margins_CR;
- if (CVarGetInteger(CVAR_COSMETIC("CRightButton.PosType"), 0) == 1) {//Anchor Left
- if (CVarGetInteger(CVAR_COSMETIC("CRightButton.UseMargins"), 0) != 0) {X_Margins_CR = Left_HUD_Margin;};
- ItemIconPos[2][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("CRightButton.PosX"), 0)+X_Margins_CR);
- } else if (CVarGetInteger(CVAR_COSMETIC("CRightButton.PosType"), 0) == 2) {//Anchor Right
- if (CVarGetInteger(CVAR_COSMETIC("CRightButton.UseMargins"), 0) != 0) {X_Margins_CR = Right_HUD_Margin;};
- ItemIconPos[2][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("CRightButton.PosX"), 0)+X_Margins_CR);
- } else if (CVarGetInteger(CVAR_COSMETIC("CRightButton.PosType"), 0) == 3) {//Anchor None
- ItemIconPos[2][0] = CVarGetInteger(CVAR_COSMETIC("CRightButton.PosX"), 0);
- } else if (CVarGetInteger(CVAR_COSMETIC("CRightButton.PosType"), 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) != 0) {
+ ItemIconPos[2][1] = CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosY"), 0)+Y_Margins_CR;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.UseMargins"), 0) != 0) {X_Margins_CR = Left_HUD_Margin;};
+ ItemIconPos[2][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosX"), 0)+X_Margins_CR);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.UseMargins"), 0) != 0) {X_Margins_CR = Right_HUD_Margin;};
+ ItemIconPos[2][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosX"), 0)+X_Margins_CR);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) == 3) {//Anchor None
+ ItemIconPos[2][0] = CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosX"), 0);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) == 4) {//Hidden
ItemIconPos[2][0] = -9999;
}
} else {
@@ -4489,36 +4489,36 @@ void Interface_DrawItemIconTexture(PlayState* play, void* texture, s16 button) {
s16 Y_Margins_BtnB;
s16 X_Margins_DPad_Items;
s16 Y_Margins_DPad_Items;
- if (CVarGetInteger(CVAR_COSMETIC("BButton.UseMargins"), 0) != 0) {
- if (CVarGetInteger(CVAR_COSMETIC("BButton.PosType"), 0) == 0) {X_Margins_BtnB = Right_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) == 0) {X_Margins_BtnB = Right_HUD_Margin;};
Y_Margins_BtnB = (Top_HUD_Margin*-1);
} else {
X_Margins_BtnB = 0;
Y_Margins_BtnB = 0;
}
- if (CVarGetInteger(CVAR_COSMETIC("CLeftButton.UseMargins"), 0) != 0) {
- if (CVarGetInteger(CVAR_COSMETIC("CLeftButton.PosType"), 0) == 0) {X_Margins_CL = Right_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) == 0) {X_Margins_CL = Right_HUD_Margin;};
Y_Margins_CL = (Top_HUD_Margin*-1);
} else {
X_Margins_CL = 0;
Y_Margins_CL = 0;
}
- if (CVarGetInteger(CVAR_COSMETIC("CRightButton.UseMargins"), 0) != 0) {
- if (CVarGetInteger(CVAR_COSMETIC("CRightButton.PosType"), 0) == 0) {X_Margins_CR = Right_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) == 0) {X_Margins_CR = Right_HUD_Margin;};
Y_Margins_CR = (Top_HUD_Margin*-1);
} else {
X_Margins_CR = 0;
Y_Margins_CR = 0;
}
- if (CVarGetInteger(CVAR_COSMETIC("CDownButton.UseMargins"), 0) != 0) {
- if (CVarGetInteger(CVAR_COSMETIC("CDownButton.PosType"), 0) == 0) {X_Margins_CD = Right_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) == 0) {X_Margins_CD = Right_HUD_Margin;};
Y_Margins_CD = (Top_HUD_Margin*-1);
} else {
X_Margins_CD = 0;
Y_Margins_CD = 0;
}
- if (CVarGetInteger("gDPadUseMargins", 0) != 0) {
- if (CVarGetInteger("gDPadPosType", 0) == 0) {X_Margins_DPad_Items = Right_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosType"), 0) == 0) {X_Margins_DPad_Items = Right_HUD_Margin;};
Y_Margins_DPad_Items = (Top_HUD_Margin*-1);
} else {
X_Margins_DPad_Items = 0;
@@ -4552,29 +4552,29 @@ void Interface_DrawItemIconTexture(PlayState* play, void* texture, s16 button) {
}; //(X,Y) Used with custom position to place it properly.
s16 ItemIconPos[8][2]; //(X,Y)
//DPadItems
- if (CVarGetInteger("gDPadPosType", 0) != 0) {
- ItemIconPos[4][1] = CVarGetInteger("gDPadPosY", 0)+Y_Margins_DPad_Items+DPad_ItemsOffset[0][1];//Up
- ItemIconPos[5][1] = CVarGetInteger("gDPadPosY", 0)+Y_Margins_DPad_Items+DPad_ItemsOffset[1][1];//Down
- ItemIconPos[6][1] = CVarGetInteger("gDPadPosY", 0)+Y_Margins_DPad_Items+DPad_ItemsOffset[2][1];//Left
- ItemIconPos[7][1] = CVarGetInteger("gDPadPosY", 0)+Y_Margins_DPad_Items+DPad_ItemsOffset[3][1];//Right
- if (CVarGetInteger("gDPadPosType", 0) == 1) {//Anchor Left
- if (CVarGetInteger("gDPadUseMargins", 0) != 0) {X_Margins_DPad_Items = Left_HUD_Margin;};
- ItemIconPos[4][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger("gDPadPosX", 0)+X_Margins_DPad_Items+DPad_ItemsOffset[0][0]);
- ItemIconPos[5][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger("gDPadPosX", 0)+X_Margins_DPad_Items+DPad_ItemsOffset[1][0]);
- ItemIconPos[6][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger("gDPadPosX", 0)+X_Margins_DPad_Items+DPad_ItemsOffset[2][0]);
- ItemIconPos[7][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger("gDPadPosX", 0)+X_Margins_DPad_Items+DPad_ItemsOffset[3][0]);
- } else if (CVarGetInteger("gDPadPosType", 0) == 2) {//Anchor Right
- if (CVarGetInteger("gDPadUseMargins", 0) != 0) {X_Margins_DPad_Items = Right_HUD_Margin;};
- ItemIconPos[4][0] = OTRGetDimensionFromRightEdge(CVarGetInteger("gDPadPosX", 0)+X_Margins_DPad_Items+DPad_ItemsOffset[0][0]);
- ItemIconPos[5][0] = OTRGetDimensionFromRightEdge(CVarGetInteger("gDPadPosX", 0)+X_Margins_DPad_Items+DPad_ItemsOffset[1][0]);
- ItemIconPos[6][0] = OTRGetDimensionFromRightEdge(CVarGetInteger("gDPadPosX", 0)+X_Margins_DPad_Items+DPad_ItemsOffset[2][0]);
- ItemIconPos[7][0] = OTRGetDimensionFromRightEdge(CVarGetInteger("gDPadPosX", 0)+X_Margins_DPad_Items+DPad_ItemsOffset[3][0]);
- } else if (CVarGetInteger("gDPadPosType", 0) == 3) {//Anchor None
- ItemIconPos[4][0] = CVarGetInteger("gDPadPosX", 0)+DPad_ItemsOffset[0][0];
- ItemIconPos[5][0] = CVarGetInteger("gDPadPosX", 0)+DPad_ItemsOffset[1][0];
- ItemIconPos[6][0] = CVarGetInteger("gDPadPosX", 0)+DPad_ItemsOffset[2][0];
- ItemIconPos[7][0] = CVarGetInteger("gDPadPosX", 0)+DPad_ItemsOffset[3][0];
- } else if (CVarGetInteger("gDPadPosType", 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosType"), 0) != 0) {
+ ItemIconPos[4][1] = CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosY"), 0)+Y_Margins_DPad_Items+DPad_ItemsOffset[0][1];//Up
+ ItemIconPos[5][1] = CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosY"), 0)+Y_Margins_DPad_Items+DPad_ItemsOffset[1][1];//Down
+ ItemIconPos[6][1] = CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosY"), 0)+Y_Margins_DPad_Items+DPad_ItemsOffset[2][1];//Left
+ ItemIconPos[7][1] = CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosY"), 0)+Y_Margins_DPad_Items+DPad_ItemsOffset[3][1];//Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.UseMargins"), 0) != 0) {X_Margins_DPad_Items = Left_HUD_Margin;};
+ ItemIconPos[4][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+X_Margins_DPad_Items+DPad_ItemsOffset[0][0]);
+ ItemIconPos[5][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+X_Margins_DPad_Items+DPad_ItemsOffset[1][0]);
+ ItemIconPos[6][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+X_Margins_DPad_Items+DPad_ItemsOffset[2][0]);
+ ItemIconPos[7][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+X_Margins_DPad_Items+DPad_ItemsOffset[3][0]);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.UseMargins"), 0) != 0) {X_Margins_DPad_Items = Right_HUD_Margin;};
+ ItemIconPos[4][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+X_Margins_DPad_Items+DPad_ItemsOffset[0][0]);
+ ItemIconPos[5][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+X_Margins_DPad_Items+DPad_ItemsOffset[1][0]);
+ ItemIconPos[6][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+X_Margins_DPad_Items+DPad_ItemsOffset[2][0]);
+ ItemIconPos[7][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+X_Margins_DPad_Items+DPad_ItemsOffset[3][0]);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosType"), 0) == 3) {//Anchor None
+ ItemIconPos[4][0] = CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+DPad_ItemsOffset[0][0];
+ ItemIconPos[5][0] = CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+DPad_ItemsOffset[1][0];
+ ItemIconPos[6][0] = CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+DPad_ItemsOffset[2][0];
+ ItemIconPos[7][0] = CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+DPad_ItemsOffset[3][0];
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosType"), 0) == 4) {//Hidden
ItemIconPos[4][0] = -9999;
ItemIconPos[5][0] = -9999;
ItemIconPos[6][0] = -9999;
@@ -4591,17 +4591,17 @@ void Interface_DrawItemIconTexture(PlayState* play, void* texture, s16 button) {
ItemIconPos[7][1] = ItemIconPos_ori[7][1];
}
//B Button
- if (CVarGetInteger(CVAR_COSMETIC("BButton.PosType"), 0) != 0) {
- ItemIconPos[0][1] = CVarGetInteger(CVAR_COSMETIC("BButton.PosY"), 0)+Y_Margins_BtnB;
- if (CVarGetInteger(CVAR_COSMETIC("BButton.PosType"), 0) == 1) {//Anchor Left
- if (CVarGetInteger(CVAR_COSMETIC("BButton.UseMargins"), 0) != 0) {X_Margins_BtnB = Left_HUD_Margin;};
- ItemIconPos[0][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("BButton.PosX"), 0)+X_Margins_BtnB);
- } else if (CVarGetInteger(CVAR_COSMETIC("BButton.PosType"), 0) == 2) {//Anchor Right
- if (CVarGetInteger(CVAR_COSMETIC("BButton.UseMargins"), 0) != 0) {X_Margins_BtnB = Right_HUD_Margin;};
- ItemIconPos[0][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("BButton.PosX"), 0)+X_Margins_BtnB);
- } else if (CVarGetInteger(CVAR_COSMETIC("BButton.PosType"), 0) == 3) {//Anchor None
- ItemIconPos[0][0] = CVarGetInteger(CVAR_COSMETIC("BButton.PosX"), 0);
- } else if (CVarGetInteger(CVAR_COSMETIC("BButton.PosType"), 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) != 0) {
+ ItemIconPos[0][1] = CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosY"), 0)+Y_Margins_BtnB;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.UseMargins"), 0) != 0) {X_Margins_BtnB = Left_HUD_Margin;};
+ ItemIconPos[0][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosX"), 0)+X_Margins_BtnB);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.UseMargins"), 0) != 0) {X_Margins_BtnB = Right_HUD_Margin;};
+ ItemIconPos[0][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosX"), 0)+X_Margins_BtnB);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) == 3) {//Anchor None
+ ItemIconPos[0][0] = CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosX"), 0);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) == 4) {//Hidden
ItemIconPos[0][0] = -9999;
}
} else {
@@ -4609,17 +4609,17 @@ void Interface_DrawItemIconTexture(PlayState* play, void* texture, s16 button) {
ItemIconPos[0][1] = ItemIconPos_ori[0][1];
}
//C button Left
- if (CVarGetInteger(CVAR_COSMETIC("CLeftButton.PosType"), 0) != 0) {
- ItemIconPos[1][1] = CVarGetInteger(CVAR_COSMETIC("CLeftButton.PosY"), 0)+Y_Margins_CL;
- if (CVarGetInteger(CVAR_COSMETIC("CLeftButton.PosType"), 0) == 1) {//Anchor Left
- if (CVarGetInteger(CVAR_COSMETIC("CLeftButton.UseMargins"), 0) != 0) {X_Margins_CL = Left_HUD_Margin;};
- ItemIconPos[1][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("CLeftButton.PosX"), 0)+X_Margins_CL);
- } else if (CVarGetInteger(CVAR_COSMETIC("CLeftButton.PosType"), 0) == 2) {//Anchor Right
- if (CVarGetInteger(CVAR_COSMETIC("CLeftButton.UseMargins"), 0) != 0) {X_Margins_CL = Right_HUD_Margin;};
- ItemIconPos[1][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("CLeftButton.PosX"), 0)+X_Margins_CL);
- } else if (CVarGetInteger(CVAR_COSMETIC("CLeftButton.PosType"), 0) == 3) {//Anchor None
- ItemIconPos[1][0] = CVarGetInteger(CVAR_COSMETIC("CLeftButton.PosX"), 0);
- } else if (CVarGetInteger(CVAR_COSMETIC("CLeftButton.PosType"), 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) != 0) {
+ ItemIconPos[1][1] = CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosY"), 0)+Y_Margins_CL;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.UseMargins"), 0) != 0) {X_Margins_CL = Left_HUD_Margin;};
+ ItemIconPos[1][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosX"), 0)+X_Margins_CL);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.UseMargins"), 0) != 0) {X_Margins_CL = Right_HUD_Margin;};
+ ItemIconPos[1][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosX"), 0)+X_Margins_CL);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) == 3) {//Anchor None
+ ItemIconPos[1][0] = CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosX"), 0);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) == 4) {//Hidden
ItemIconPos[1][0] = -9999;
}
} else {
@@ -4627,17 +4627,17 @@ void Interface_DrawItemIconTexture(PlayState* play, void* texture, s16 button) {
ItemIconPos[1][1] = ItemIconPos_ori[1][1];
}
//C Button down
- if (CVarGetInteger(CVAR_COSMETIC("CDownButton.PosType"), 0) != 0) {
- ItemIconPos[2][1] = CVarGetInteger(CVAR_COSMETIC("CDownButton.PosY"), 0)+Y_Margins_CD;
- if (CVarGetInteger(CVAR_COSMETIC("CDownButton.PosType"), 0) == 1) {//Anchor Left
- if (CVarGetInteger(CVAR_COSMETIC("CDownButton.UseMargins"), 0) != 0) {X_Margins_CD = Left_HUD_Margin;};
- ItemIconPos[2][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("CDownButton.PosX"), 0)+X_Margins_CD);
- } else if (CVarGetInteger(CVAR_COSMETIC("CDownButton.PosType"), 0) == 2) {//Anchor Right
- if (CVarGetInteger(CVAR_COSMETIC("CDownButton.UseMargins"), 0) != 0) {X_Margins_CD = Right_HUD_Margin;};
- ItemIconPos[2][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("CDownButton.PosX"), 0)+X_Margins_CD);
- } else if (CVarGetInteger(CVAR_COSMETIC("CDownButton.PosType"), 0) == 3) {//Anchor None
- ItemIconPos[2][0] = CVarGetInteger(CVAR_COSMETIC("CDownButton.PosX"), 0);
- } else if (CVarGetInteger(CVAR_COSMETIC("CDownButton.PosType"), 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) != 0) {
+ ItemIconPos[2][1] = CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosY"), 0)+Y_Margins_CD;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.UseMargins"), 0) != 0) {X_Margins_CD = Left_HUD_Margin;};
+ ItemIconPos[2][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosX"), 0)+X_Margins_CD);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.UseMargins"), 0) != 0) {X_Margins_CD = Right_HUD_Margin;};
+ ItemIconPos[2][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosX"), 0)+X_Margins_CD);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) == 3) {//Anchor None
+ ItemIconPos[2][0] = CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosX"), 0);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) == 4) {//Hidden
ItemIconPos[2][0] = -9999;
}
} else {
@@ -4645,17 +4645,17 @@ void Interface_DrawItemIconTexture(PlayState* play, void* texture, s16 button) {
ItemIconPos[2][1] = ItemIconPos_ori[2][1];
}
//C button Right
- if (CVarGetInteger(CVAR_COSMETIC("CRightButton.PosType"), 0) != 0) {
- ItemIconPos[3][1] = CVarGetInteger(CVAR_COSMETIC("CRightButton.PosY"), 0)+Y_Margins_CR;
- if (CVarGetInteger(CVAR_COSMETIC("CRightButton.PosType"), 0) == 1) {//Anchor Left
- if (CVarGetInteger(CVAR_COSMETIC("CRightButton.UseMargins"), 0) != 0) {X_Margins_CR = Left_HUD_Margin;};
- ItemIconPos[3][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("CRightButton.PosX"), 0)+X_Margins_CR);
- } else if (CVarGetInteger(CVAR_COSMETIC("CRightButton.PosType"), 0) == 2) {//Anchor Right
- if (CVarGetInteger(CVAR_COSMETIC("CRightButton.UseMargins"), 0) != 0) {X_Margins_CR = Right_HUD_Margin;};
- ItemIconPos[3][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("CRightButton.PosX"), 0)+X_Margins_CR);
- } else if (CVarGetInteger(CVAR_COSMETIC("CRightButton.PosType"), 0) == 3) {//Anchor None
- ItemIconPos[3][0] = CVarGetInteger(CVAR_COSMETIC("CRightButton.PosX"), 0);
- } else if (CVarGetInteger(CVAR_COSMETIC("CRightButton.PosType"), 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) != 0) {
+ ItemIconPos[3][1] = CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosY"), 0)+Y_Margins_CR;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.UseMargins"), 0) != 0) {X_Margins_CR = Left_HUD_Margin;};
+ ItemIconPos[3][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosX"), 0)+X_Margins_CR);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.UseMargins"), 0) != 0) {X_Margins_CR = Right_HUD_Margin;};
+ ItemIconPos[3][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosX"), 0)+X_Margins_CR);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) == 3) {//Anchor None
+ ItemIconPos[3][0] = CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosX"), 0);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) == 4) {//Hidden
ItemIconPos[3][0] = -9999;
}
} else {
@@ -4698,36 +4698,36 @@ void Interface_DrawAmmoCount(PlayState* play, s16 button, s16 alpha) {
s16 Y_Margins_BtnB;
s16 X_Margins_DPad_Items;
s16 Y_Margins_DPad_Items;
- if (CVarGetInteger(CVAR_COSMETIC("BButton.UseMargins"), 0) != 0) {
- if (CVarGetInteger(CVAR_COSMETIC("BButton.PosType"), 0) == 0) {X_Margins_BtnB = Right_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) == 0) {X_Margins_BtnB = Right_HUD_Margin;};
Y_Margins_BtnB = (Top_HUD_Margin*-1);
} else {
X_Margins_BtnB = 0;
Y_Margins_BtnB = 0;
}
- if (CVarGetInteger(CVAR_COSMETIC("CLeftButton.UseMargins"), 0) != 0) {
- if (CVarGetInteger(CVAR_COSMETIC("CLeftButton.PosType"), 0) == 0) {X_Margins_CL = Right_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) == 0) {X_Margins_CL = Right_HUD_Margin;};
Y_Margins_CL = (Top_HUD_Margin*-1);
} else {
X_Margins_CL = 0;
Y_Margins_CL = 0;
}
- if (CVarGetInteger(CVAR_COSMETIC("CRightButton.UseMargins"), 0) != 0) {
- if (CVarGetInteger(CVAR_COSMETIC("CRightButton.PosType"), 0) == 0) {X_Margins_CR = Right_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) == 0) {X_Margins_CR = Right_HUD_Margin;};
Y_Margins_CR = (Top_HUD_Margin*-1);
} else {
X_Margins_CR = 0;
Y_Margins_CR = 0;
}
- if (CVarGetInteger(CVAR_COSMETIC("CDownButton.UseMargins"), 0) != 0) {
- if (CVarGetInteger(CVAR_COSMETIC("CDownButton.PosType"), 0) == 0) {X_Margins_CD = Right_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) == 0) {X_Margins_CD = Right_HUD_Margin;};
Y_Margins_CD = (Top_HUD_Margin*-1);
} else {
X_Margins_CD = 0;
Y_Margins_CD = 0;
}
- if (CVarGetInteger("gDPadUseMargins", 0) != 0) {
- if (CVarGetInteger("gDPadPosType", 0) == 0) {X_Margins_DPad_Items = Right_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosType"), 0) == 0) {X_Margins_DPad_Items = Right_HUD_Margin;};
Y_Margins_DPad_Items = (Top_HUD_Margin*-1);
} else {
X_Margins_DPad_Items = 0;
@@ -4751,29 +4751,29 @@ void Interface_DrawAmmoCount(PlayState* play, s16 button, s16 alpha) {
{23,19},//Right
}; //(X,Y) Used with custom position to place it properly.
//DPadItems
- if (CVarGetInteger("gDPadPosType", 0) != 0) {
- ItemIconPos[4][1] = CVarGetInteger("gDPadPosY", 0)+Y_Margins_DPad_Items+DPad_ItemsOffset[0][1];//Up
- ItemIconPos[5][1] = CVarGetInteger("gDPadPosY", 0)+Y_Margins_DPad_Items+DPad_ItemsOffset[1][1];//Down
- ItemIconPos[6][1] = CVarGetInteger("gDPadPosY", 0)+Y_Margins_DPad_Items+DPad_ItemsOffset[2][1];//Left
- ItemIconPos[7][1] = CVarGetInteger("gDPadPosY", 0)+Y_Margins_DPad_Items+DPad_ItemsOffset[3][1];//Right
- if (CVarGetInteger("gDPadPosType", 0) == 1) {//Anchor Left
- if (CVarGetInteger("gDPadUseMargins", 0) != 0) {X_Margins_DPad_Items = Left_HUD_Margin;};
- ItemIconPos[4][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger("gDPadPosX", 0)+X_Margins_DPad_Items+DPad_ItemsOffset[0][0]);
- ItemIconPos[5][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger("gDPadPosX", 0)+X_Margins_DPad_Items+DPad_ItemsOffset[1][0]);
- ItemIconPos[6][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger("gDPadPosX", 0)+X_Margins_DPad_Items+DPad_ItemsOffset[2][0]);
- ItemIconPos[7][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger("gDPadPosX", 0)+X_Margins_DPad_Items+DPad_ItemsOffset[3][0]);
- } else if (CVarGetInteger("gDPadPosType", 0) == 2) {//Anchor Right
- if (CVarGetInteger("gDPadUseMargins", 0) != 0) {X_Margins_DPad_Items = Right_HUD_Margin;};
- ItemIconPos[4][0] = OTRGetDimensionFromRightEdge(CVarGetInteger("gDPadPosX", 0)+X_Margins_DPad_Items+DPad_ItemsOffset[0][0]);
- ItemIconPos[5][0] = OTRGetDimensionFromRightEdge(CVarGetInteger("gDPadPosX", 0)+X_Margins_DPad_Items+DPad_ItemsOffset[1][0]);
- ItemIconPos[6][0] = OTRGetDimensionFromRightEdge(CVarGetInteger("gDPadPosX", 0)+X_Margins_DPad_Items+DPad_ItemsOffset[2][0]);
- ItemIconPos[7][0] = OTRGetDimensionFromRightEdge(CVarGetInteger("gDPadPosX", 0)+X_Margins_DPad_Items+DPad_ItemsOffset[3][0]);
- } else if (CVarGetInteger("gDPadPosType", 0) == 3) {//Anchor None
- ItemIconPos[4][0] = CVarGetInteger("gDPadPosX", 0)+DPad_ItemsOffset[0][0];
- ItemIconPos[5][0] = CVarGetInteger("gDPadPosX", 0)+DPad_ItemsOffset[1][0];
- ItemIconPos[6][0] = CVarGetInteger("gDPadPosX", 0)+DPad_ItemsOffset[2][0];
- ItemIconPos[7][0] = CVarGetInteger("gDPadPosX", 0)+DPad_ItemsOffset[3][0];
- } else if (CVarGetInteger("gDPadPosType", 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosType"), 0) != 0) {
+ ItemIconPos[4][1] = CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosY"), 0)+Y_Margins_DPad_Items+DPad_ItemsOffset[0][1];//Up
+ ItemIconPos[5][1] = CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosY"), 0)+Y_Margins_DPad_Items+DPad_ItemsOffset[1][1];//Down
+ ItemIconPos[6][1] = CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosY"), 0)+Y_Margins_DPad_Items+DPad_ItemsOffset[2][1];//Left
+ ItemIconPos[7][1] = CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosY"), 0)+Y_Margins_DPad_Items+DPad_ItemsOffset[3][1];//Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.UseMargins"), 0) != 0) {X_Margins_DPad_Items = Left_HUD_Margin;};
+ ItemIconPos[4][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+X_Margins_DPad_Items+DPad_ItemsOffset[0][0]);
+ ItemIconPos[5][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+X_Margins_DPad_Items+DPad_ItemsOffset[1][0]);
+ ItemIconPos[6][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+X_Margins_DPad_Items+DPad_ItemsOffset[2][0]);
+ ItemIconPos[7][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+X_Margins_DPad_Items+DPad_ItemsOffset[3][0]);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.UseMargins"), 0) != 0) {X_Margins_DPad_Items = Right_HUD_Margin;};
+ ItemIconPos[4][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+X_Margins_DPad_Items+DPad_ItemsOffset[0][0]);
+ ItemIconPos[5][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+X_Margins_DPad_Items+DPad_ItemsOffset[1][0]);
+ ItemIconPos[6][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+X_Margins_DPad_Items+DPad_ItemsOffset[2][0]);
+ ItemIconPos[7][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+X_Margins_DPad_Items+DPad_ItemsOffset[3][0]);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosType"), 0) == 3) {//Anchor None
+ ItemIconPos[4][0] = CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+DPad_ItemsOffset[0][0];
+ ItemIconPos[5][0] = CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+DPad_ItemsOffset[1][0];
+ ItemIconPos[6][0] = CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+DPad_ItemsOffset[2][0];
+ ItemIconPos[7][0] = CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+DPad_ItemsOffset[3][0];
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosType"), 0) == 4) {//Hidden
ItemIconPos[4][0] = -9999;
ItemIconPos[5][0] = -9999;
ItemIconPos[6][0] = -9999;
@@ -4792,17 +4792,17 @@ void Interface_DrawAmmoCount(PlayState* play, s16 button, s16 alpha) {
//B Button
s16 PosX_adjust = 1;
s16 PosY_adjust = 17;
- if (CVarGetInteger(CVAR_COSMETIC("BButton.PosType"), 0) != 0) {
- ItemIconPos[0][1] = CVarGetInteger(CVAR_COSMETIC("BButton.PosY"), 0)+Y_Margins_BtnB+PosY_adjust;
- if (CVarGetInteger(CVAR_COSMETIC("BButton.PosType"), 0) == 1) {//Anchor Left
- if (CVarGetInteger(CVAR_COSMETIC("BButton.UseMargins"), 0) != 0) {X_Margins_BtnB = Left_HUD_Margin;};
- ItemIconPos[0][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("BButton.PosX"), 0)+X_Margins_BtnB+PosX_adjust);
- } else if (CVarGetInteger(CVAR_COSMETIC("BButton.PosType"), 0) == 2) {//Anchor Right
- if (CVarGetInteger(CVAR_COSMETIC("BButton.UseMargins"), 0) != 0) {X_Margins_BtnB = Right_HUD_Margin;};
- ItemIconPos[0][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("BButton.PosX"), 0)+X_Margins_BtnB+PosX_adjust);
- } else if (CVarGetInteger(CVAR_COSMETIC("BButton.PosType"), 0) == 3) {//Anchor None
- ItemIconPos[0][0] = CVarGetInteger(CVAR_COSMETIC("BButton.PosX"), 0)+PosX_adjust;
- } else if (CVarGetInteger(CVAR_COSMETIC("BButton.PosType"), 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) != 0) {
+ ItemIconPos[0][1] = CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosY"), 0)+Y_Margins_BtnB+PosY_adjust;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.UseMargins"), 0) != 0) {X_Margins_BtnB = Left_HUD_Margin;};
+ ItemIconPos[0][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosX"), 0)+X_Margins_BtnB+PosX_adjust);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.UseMargins"), 0) != 0) {X_Margins_BtnB = Right_HUD_Margin;};
+ ItemIconPos[0][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosX"), 0)+X_Margins_BtnB+PosX_adjust);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) == 3) {//Anchor None
+ ItemIconPos[0][0] = CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosX"), 0)+PosX_adjust;
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) == 4) {//Hidden
ItemIconPos[0][0] = -9999;
}
} else {
@@ -4810,17 +4810,17 @@ void Interface_DrawAmmoCount(PlayState* play, s16 button, s16 alpha) {
ItemIconPos[0][1] = ItemIconPos_ori[0][1];
}
//C button Left
- if (CVarGetInteger(CVAR_COSMETIC("CLeftButton.PosType"), 0) != 0) {
- ItemIconPos[1][1] = CVarGetInteger(CVAR_COSMETIC("CLeftButton.PosY"), 0)+Y_Margins_CL+PosY_adjust;
- if (CVarGetInteger(CVAR_COSMETIC("CLeftButton.PosType"), 0) == 1) {//Anchor Left
- if (CVarGetInteger(CVAR_COSMETIC("CLeftButton.UseMargins"), 0) != 0) {X_Margins_CL = Left_HUD_Margin;};
- ItemIconPos[1][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("CLeftButton.PosX"), 0)+X_Margins_CL+PosX_adjust);
- } else if (CVarGetInteger(CVAR_COSMETIC("CLeftButton.PosType"), 0) == 2) {//Anchor Right
- if (CVarGetInteger(CVAR_COSMETIC("CLeftButton.UseMargins"), 0) != 0) {X_Margins_CL = Right_HUD_Margin;};
- ItemIconPos[1][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("CLeftButton.PosX"), 0)+X_Margins_CL+PosX_adjust);
- } else if (CVarGetInteger(CVAR_COSMETIC("CLeftButton.PosType"), 0) == 3) {//Anchor None
- ItemIconPos[1][0] = CVarGetInteger(CVAR_COSMETIC("CLeftButton.PosX"), 0)+PosX_adjust;
- } else if (CVarGetInteger(CVAR_COSMETIC("CLeftButton.PosType"), 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) != 0) {
+ ItemIconPos[1][1] = CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosY"), 0)+Y_Margins_CL+PosY_adjust;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.UseMargins"), 0) != 0) {X_Margins_CL = Left_HUD_Margin;};
+ ItemIconPos[1][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosX"), 0)+X_Margins_CL+PosX_adjust);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.UseMargins"), 0) != 0) {X_Margins_CL = Right_HUD_Margin;};
+ ItemIconPos[1][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosX"), 0)+X_Margins_CL+PosX_adjust);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) == 3) {//Anchor None
+ ItemIconPos[1][0] = CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosX"), 0)+PosX_adjust;
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) == 4) {//Hidden
ItemIconPos[1][0] = -9999;
}
} else {
@@ -4828,17 +4828,17 @@ void Interface_DrawAmmoCount(PlayState* play, s16 button, s16 alpha) {
ItemIconPos[1][1] = ItemIconPos_ori[1][1];
}
//C Button down
- if (CVarGetInteger(CVAR_COSMETIC("CDownButton.PosType"), 0) != 0) {
- ItemIconPos[2][1] = CVarGetInteger(CVAR_COSMETIC("CDownButton.PosY"), 0)+Y_Margins_CD+PosY_adjust;
- if (CVarGetInteger(CVAR_COSMETIC("CDownButton.PosType"), 0) == 1) {//Anchor Left
- if (CVarGetInteger(CVAR_COSMETIC("CDownButton.UseMargins"), 0) != 0) {X_Margins_CD = Left_HUD_Margin;};
- ItemIconPos[2][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("CDownButton.PosX"), 0)+X_Margins_CD+PosX_adjust);
- } else if (CVarGetInteger(CVAR_COSMETIC("CDownButton.PosType"), 0) == 2) {//Anchor Right
- if (CVarGetInteger(CVAR_COSMETIC("CDownButton.UseMargins"), 0) != 0) {X_Margins_CD = Right_HUD_Margin;};
- ItemIconPos[2][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("CDownButton.PosX"), 0)+X_Margins_CD+PosX_adjust);
- } else if (CVarGetInteger(CVAR_COSMETIC("CDownButton.PosType"), 0) == 3) {//Anchor None
- ItemIconPos[2][0] = CVarGetInteger(CVAR_COSMETIC("CDownButton.PosX"), 0)+PosX_adjust;
- } else if (CVarGetInteger(CVAR_COSMETIC("CDownButton.PosType"), 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) != 0) {
+ ItemIconPos[2][1] = CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosY"), 0)+Y_Margins_CD+PosY_adjust;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.UseMargins"), 0) != 0) {X_Margins_CD = Left_HUD_Margin;};
+ ItemIconPos[2][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosX"), 0)+X_Margins_CD+PosX_adjust);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.UseMargins"), 0) != 0) {X_Margins_CD = Right_HUD_Margin;};
+ ItemIconPos[2][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosX"), 0)+X_Margins_CD+PosX_adjust);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) == 3) {//Anchor None
+ ItemIconPos[2][0] = CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosX"), 0)+PosX_adjust;
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) == 4) {//Hidden
ItemIconPos[2][0] = -9999;
}
} else {
@@ -4846,17 +4846,17 @@ void Interface_DrawAmmoCount(PlayState* play, s16 button, s16 alpha) {
ItemIconPos[2][1] = ItemIconPos_ori[2][1];
}
//C button Right
- if (CVarGetInteger(CVAR_COSMETIC("CRightButton.PosType"), 0) != 0) {
- ItemIconPos[3][1] = CVarGetInteger(CVAR_COSMETIC("CRightButton.PosY"), 0)+Y_Margins_CR+PosY_adjust;
- if (CVarGetInteger(CVAR_COSMETIC("CRightButton.PosType"), 0) == 1) {//Anchor Left
- if (CVarGetInteger(CVAR_COSMETIC("CRightButton.UseMargins"), 0) != 0) {X_Margins_CR = Left_HUD_Margin;};
- ItemIconPos[3][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("CRightButton.PosX"), 0)+X_Margins_CR+PosX_adjust);
- } else if (CVarGetInteger(CVAR_COSMETIC("CRightButton.PosType"), 0) == 2) {//Anchor Right
- if (CVarGetInteger(CVAR_COSMETIC("CRightButton.UseMargins"), 0) != 0) {X_Margins_CR = Right_HUD_Margin;};
- ItemIconPos[3][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("CRightButton.PosX"), 0)+X_Margins_CR+PosX_adjust);
- } else if (CVarGetInteger(CVAR_COSMETIC("CRightButton.PosType"), 0) == 3) {//Anchor None
- ItemIconPos[3][0] = CVarGetInteger(CVAR_COSMETIC("CRightButton.PosX"), 0)+PosX_adjust;
- } else if (CVarGetInteger(CVAR_COSMETIC("CRightButton.PosType"), 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) != 0) {
+ ItemIconPos[3][1] = CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosY"), 0)+Y_Margins_CR+PosY_adjust;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.UseMargins"), 0) != 0) {X_Margins_CR = Left_HUD_Margin;};
+ ItemIconPos[3][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosX"), 0)+X_Margins_CR+PosX_adjust);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.UseMargins"), 0) != 0) {X_Margins_CR = Right_HUD_Margin;};
+ ItemIconPos[3][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosX"), 0)+X_Margins_CR+PosX_adjust);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) == 3) {//Anchor None
+ ItemIconPos[3][0] = CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosX"), 0)+PosX_adjust;
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) == 4) {//Hidden
ItemIconPos[3][0] = -9999;
}
} else {
@@ -5185,8 +5185,8 @@ void Interface_Draw(PlayState* play) {
//Rupee icon & counter
s16 X_Margins_RC;
s16 Y_Margins_RC;
- if (CVarGetInteger("gRCUseMargins", 0) != 0) {
- if (CVarGetInteger("gRCPosType", 0) == 0) {X_Margins_RC = Left_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Rupees.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Rupees.PosType"), 0) == 0) {X_Margins_RC = Left_HUD_Margin;};
Y_Margins_RC = Bottom_HUD_Margin;
} else {
X_Margins_RC = 0;
@@ -5196,17 +5196,17 @@ void Interface_Draw(PlayState* play) {
s16 PosY_RC_ori = 206+Y_Margins_RC;
s16 PosX_RC;
s16 PosY_RC;
- if (CVarGetInteger("gRCPosType", 0) != 0) {
- PosY_RC = CVarGetInteger("gRCPosY", 0)+Y_Margins_RC;
- if (CVarGetInteger("gRCPosType", 0) == 1) {//Anchor Left
- if (CVarGetInteger("gRCUseMargins", 0) != 0) {X_Margins_RC = Left_HUD_Margin;};
- PosX_RC = OTRGetDimensionFromLeftEdge(CVarGetInteger("gRCPosX", 0)+X_Margins_RC);
- } else if (CVarGetInteger("gRCPosType", 0) == 2) {//Anchor Right
- if (CVarGetInteger("gRCUseMargins", 0) != 0) {X_Margins_RC = Right_HUD_Margin;};
- PosX_RC = OTRGetDimensionFromRightEdge(CVarGetInteger("gRCPosX", 0)+X_Margins_RC);
- } else if (CVarGetInteger("gRCPosType", 0) == 3) {//Anchor None
- PosX_RC = CVarGetInteger("gRCPosX", 0);
- } else if (CVarGetInteger("gRCPosType", 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Rupees.PosType"), 0) != 0) {
+ PosY_RC = CVarGetInteger(CVAR_COSMETIC("HUD.Rupees.PosY"), 0)+Y_Margins_RC;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Rupees.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Rupees.UseMargins"), 0) != 0) {X_Margins_RC = Left_HUD_Margin;};
+ PosX_RC = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Rupees.PosX"), 0)+X_Margins_RC);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.Rupees.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Rupees.UseMargins"), 0) != 0) {X_Margins_RC = Right_HUD_Margin;};
+ PosX_RC = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Rupees.PosX"), 0)+X_Margins_RC);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.Rupees.PosType"), 0) == 3) {//Anchor None
+ PosX_RC = CVarGetInteger(CVAR_COSMETIC("HUD.Rupees.PosX"), 0);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.Rupees.PosType"), 0) == 4) {//Hidden
PosX_RC = -9999;
}
} else {
@@ -5237,8 +5237,8 @@ void Interface_Draw(PlayState* play) {
if (gSaveContext.inventory.dungeonKeys[gSaveContext.mapIndex] >= 0) {
s16 X_Margins_SKC;
s16 Y_Margins_SKC;
- if (CVarGetInteger("gSKCUseMargins", 0) != 0) {
- if (CVarGetInteger("gSKCPosType", 0) == 0) {X_Margins_SKC = Left_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.SmallKey.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.SmallKey.PosType"), 0) == 0) {X_Margins_SKC = Left_HUD_Margin;};
Y_Margins_SKC = Bottom_HUD_Margin;
} else {
X_Margins_SKC = 0;
@@ -5248,17 +5248,17 @@ void Interface_Draw(PlayState* play) {
s16 PosY_SKC_ori = 190+Y_Margins_SKC;
s16 PosX_SKC;
s16 PosY_SKC;
- if (CVarGetInteger("gSKCPosType", 0) != 0) {
- PosY_SKC = CVarGetInteger("gSKCPosY", 0)+Y_Margins_SKC;
- if (CVarGetInteger("gSKCPosType", 0) == 1) {//Anchor Left
- if (CVarGetInteger("gSKCUseMargins", 0) != 0) {X_Margins_SKC = Left_HUD_Margin;};
- PosX_SKC = OTRGetDimensionFromLeftEdge(CVarGetInteger("gSKCPosX", 0)+X_Margins_SKC);
- } else if (CVarGetInteger("gSKCPosType", 0) == 2) {//Anchor Right
- if (CVarGetInteger("gSKCUseMargins", 0) != 0) {X_Margins_SKC = Right_HUD_Margin;};
- PosX_SKC = OTRGetDimensionFromRightEdge(CVarGetInteger("gSKCPosX", 0)+X_Margins_SKC);
- } else if (CVarGetInteger("gSKCPosType", 0) == 3) {//Anchor None
- PosX_SKC = CVarGetInteger("gSKCPosX", 0);
- } else if (CVarGetInteger("gSKCPosType", 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.SmallKey.PosType"), 0) != 0) {
+ PosY_SKC = CVarGetInteger(CVAR_COSMETIC("HUD.SmallKey.PosY"), 0)+Y_Margins_SKC;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.SmallKey.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.SmallKey.UseMargins"), 0) != 0) {X_Margins_SKC = Left_HUD_Margin;};
+ PosX_SKC = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.SmallKey.PosX"), 0)+X_Margins_SKC);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.SmallKey.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.SmallKey.UseMargins"), 0) != 0) {X_Margins_SKC = Right_HUD_Margin;};
+ PosX_SKC = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.SmallKey.PosX"), 0)+X_Margins_SKC);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.SmallKey.PosType"), 0) == 3) {//Anchor None
+ PosX_SKC = CVarGetInteger(CVAR_COSMETIC("HUD.SmallKey.PosX"), 0);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.SmallKey.PosType"), 0) == 4) {//Hidden
PosX_SKC = -9999;
}
} else {
@@ -5357,11 +5357,11 @@ void Interface_Draw(PlayState* play) {
Minimap_Draw(play);
if ((R_PAUSE_MENU_MODE != 2) && (R_PAUSE_MENU_MODE != 3)) {
- if (CVarGetInteger("gMirroredWorld", 0)) {
+ if (CVarGetInteger(CVAR_ENHANCEMENT("MirroredWorld"), 0)) {
gSPMatrix(OVERLAY_DISP++, interfaceCtx->view.projectionFlippedPtr, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION);
}
func_8002C124(&play->actorCtx.targetCtx, play); // Draw Z-Target
- if (CVarGetInteger("gMirroredWorld", 0)) {
+ if (CVarGetInteger(CVAR_ENHANCEMENT("MirroredWorld"), 0)) {
gSPMatrix(OVERLAY_DISP++, interfaceCtx->view.projectionPtr, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION);
}
@@ -5421,24 +5421,24 @@ void Interface_Draw(PlayState* play) {
s16 BbtnPosY;
s16 X_Margins_BtnB_label;
s16 Y_Margins_BtnB_label;
- if (CVarGetInteger(CVAR_COSMETIC("BButton.UseMargins"), 0) != 0) {
- if (CVarGetInteger(CVAR_COSMETIC("BButton.PosType"), 0) == 0) {X_Margins_BtnB_label = Right_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) == 0) {X_Margins_BtnB_label = Right_HUD_Margin;};
Y_Margins_BtnB_label = (Top_HUD_Margin*-1);
} else {
X_Margins_BtnB_label = 0;
Y_Margins_BtnB_label = 0;
}
- if (CVarGetInteger(CVAR_COSMETIC("BButton.PosType"), 0) != 0) {
- BbtnPosY = CVarGetInteger(CVAR_COSMETIC("BButton.PosY"), 0)+Y_Margins_BtnB_label+PosY_adjust;
- if (CVarGetInteger(CVAR_COSMETIC("BButton.PosType"), 0) == 1) {//Anchor Left
- if (CVarGetInteger(CVAR_COSMETIC("BButton.UseMargins"), 0) != 0) {X_Margins_BtnB_label = Left_HUD_Margin;};
- BbtnPosX = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("BButton.PosX"), 0)+X_Margins_BtnB_label+PosX_adjust);
- } else if (CVarGetInteger(CVAR_COSMETIC("BButton.PosType"), 0) == 2) {//Anchor Right
- if (CVarGetInteger(CVAR_COSMETIC("BButton.UseMargins"), 0) != 0) {X_Margins_BtnB_label = Right_HUD_Margin;};
- BbtnPosX = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("BButton.PosX"), 0)+X_Margins_BtnB_label+PosX_adjust);
- } else if (CVarGetInteger(CVAR_COSMETIC("BButton.PosType"), 0) == 3) {//Anchor None
- BbtnPosX = CVarGetInteger(CVAR_COSMETIC("BButton.PosX"), 0)+PosX_adjust;
- } else if (CVarGetInteger(CVAR_COSMETIC("BButton.PosType"), 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) != 0) {
+ BbtnPosY = CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosY"), 0)+Y_Margins_BtnB_label+PosY_adjust;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.UseMargins"), 0) != 0) {X_Margins_BtnB_label = Left_HUD_Margin;};
+ BbtnPosX = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosX"), 0)+X_Margins_BtnB_label+PosX_adjust);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.UseMargins"), 0) != 0) {X_Margins_BtnB_label = Right_HUD_Margin;};
+ BbtnPosX = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosX"), 0)+X_Margins_BtnB_label+PosX_adjust);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) == 3) {//Anchor None
+ BbtnPosX = CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosX"), 0)+PosX_adjust;
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) == 4) {//Hidden
BbtnPosX = -9999;
}
} else {
@@ -5500,7 +5500,7 @@ void Interface_Draw(PlayState* play) {
Interface_DrawAmmoCount(play, 3, interfaceCtx->cRightAlpha);
}
- if (CVarGetInteger("gDpadEquips", 0) != 0) {
+ if (CVarGetInteger(CVAR_SETTING("DpadEquips"), 0) != 0) {
// DPad is only greyed-out when all 4 DPad directions are too
uint16_t dpadAlpha =
MAX(MAX(MAX(interfaceCtx->dpadUpAlpha, interfaceCtx->dpadDownAlpha), interfaceCtx->dpadLeftAlpha),
@@ -5511,24 +5511,24 @@ void Interface_Draw(PlayState* play) {
s16 DpadPosY;
s16 X_Margins_Dpad;
s16 Y_Margins_Dpad;
- if (CVarGetInteger("gDPadUseMargins", 0) != 0) {
- if (CVarGetInteger("gDPadPosType", 0) == 0) {X_Margins_Dpad = Right_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosType"), 0) == 0) {X_Margins_Dpad = Right_HUD_Margin;};
Y_Margins_Dpad = (Top_HUD_Margin*-1);
} else {
Y_Margins_Dpad = 0;
X_Margins_Dpad = 0;
}
- if (CVarGetInteger("gDPadPosType", 0) != 0) {
- DpadPosY = CVarGetInteger("gDPadPosY", 0)+Y_Margins_Dpad;
- if (CVarGetInteger("gDPadPosType", 0) == 1) {//Anchor Left
- if (CVarGetInteger("gDPadUseMargins", 0) != 0) {X_Margins_Dpad = Left_HUD_Margin;};
- DpadPosX = OTRGetDimensionFromLeftEdge(CVarGetInteger("gDPadPosX", 0)+X_Margins_Dpad);
- } else if (CVarGetInteger("gDPadPosType", 0) == 2) {//Anchor Right
- if (CVarGetInteger("gDPadUseMargins", 0) != 0) {X_Margins_Dpad = Right_HUD_Margin;};
- DpadPosX = OTRGetDimensionFromRightEdge(CVarGetInteger("gDPadPosX", 0)+X_Margins_Dpad);
- } else if (CVarGetInteger("gDPadPosType", 0) == 3) {//Anchor None
- DpadPosX = CVarGetInteger("gDPadPosX", 0);
- } else if (CVarGetInteger("gDPadPosType", 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosType"), 0) != 0) {
+ DpadPosY = CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosY"), 0)+Y_Margins_Dpad;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.UseMargins"), 0) != 0) {X_Margins_Dpad = Left_HUD_Margin;};
+ DpadPosX = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+X_Margins_Dpad);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.UseMargins"), 0) != 0) {X_Margins_Dpad = Right_HUD_Margin;};
+ DpadPosX = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+X_Margins_Dpad);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosType"), 0) == 3) {//Anchor None
+ DpadPosX = CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosType"), 0) == 4) {//Hidden
DpadPosX = -9999;
}
} else {
@@ -5597,7 +5597,7 @@ void Interface_Draw(PlayState* play) {
Gfx_SetupDL_42Overlay(play->state.gfxCtx);
s16 X_Margins_BtnA;
s16 Y_Margins_BtnA;
- if (CVarGetInteger(CVAR_COSMETIC("AButton.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.AButton.UseMargins"), 0) != 0) {
X_Margins_BtnA = Right_HUD_Margin;
Y_Margins_BtnA = (Top_HUD_Margin*-1);
} else {
@@ -5612,21 +5612,21 @@ void Interface_Draw(PlayState* play) {
s16 PosY_BtnA;
s16 rAIconX;
s16 rAIconY;
- if (CVarGetInteger(CVAR_COSMETIC("AButton.PosType"), 0) != 0) {
- PosY_BtnA = CVarGetInteger(CVAR_COSMETIC("AButton.PosY"), 0)+Y_Margins_BtnA;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.AButton.PosType"), 0) != 0) {
+ PosY_BtnA = CVarGetInteger(CVAR_COSMETIC("HUD.AButton.PosY"), 0)+Y_Margins_BtnA;
rAIconY = 98.0f - PosY_BtnA;
- if (CVarGetInteger(CVAR_COSMETIC("AButton.PosType"), 0) == 1) {//Anchor Left
- if (CVarGetInteger(CVAR_COSMETIC("AButton.UseMargins"), 0) != 0) {X_Margins_BtnA = Left_HUD_Margin;};
- PosX_BtnA = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("AButton.PosX"), 0)+X_Margins_BtnA);
- rAIconX = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("AButton.PosX"), 0)+X_Margins_BtnA);
- } else if (CVarGetInteger(CVAR_COSMETIC("AButton.PosType"), 0) == 2) {//Anchor Right
- if (CVarGetInteger(CVAR_COSMETIC("AButton.UseMargins"), 0) != 0) {X_Margins_BtnA = Right_HUD_Margin;};
- PosX_BtnA = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("AButton.PosX"), 0)+X_Margins_BtnA);
- rAIconX= OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("AButton.PosX"), 0)+X_Margins_BtnA);
- } else if (CVarGetInteger(CVAR_COSMETIC("AButton.PosType"), 0) == 3) {//Anchor None
- PosX_BtnA = CVarGetInteger(CVAR_COSMETIC("AButton.PosX"), 0);
- rAIconX = CVarGetInteger(CVAR_COSMETIC("AButton.PosX"), 0);
- } else if (CVarGetInteger(CVAR_COSMETIC("AButton.PosType"), 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.AButton.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.AButton.UseMargins"), 0) != 0) {X_Margins_BtnA = Left_HUD_Margin;};
+ PosX_BtnA = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.AButton.PosX"), 0)+X_Margins_BtnA);
+ rAIconX = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.AButton.PosX"), 0)+X_Margins_BtnA);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.AButton.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.AButton.UseMargins"), 0) != 0) {X_Margins_BtnA = Right_HUD_Margin;};
+ PosX_BtnA = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.AButton.PosX"), 0)+X_Margins_BtnA);
+ rAIconX= OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.AButton.PosX"), 0)+X_Margins_BtnA);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.AButton.PosType"), 0) == 3) {//Anchor None
+ PosX_BtnA = CVarGetInteger(CVAR_COSMETIC("HUD.AButton.PosX"), 0);
+ rAIconX = CVarGetInteger(CVAR_COSMETIC("HUD.AButton.PosX"), 0);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.AButton.PosType"), 0) == 4) {//Hidden
PosX_BtnA = -9999;
rAIconX = -9999;
}
@@ -5730,17 +5730,17 @@ void Interface_Draw(PlayState* play) {
s16 CarrotsPosX = ZREG(14);
s16 CarrotsPosY = ZREG(15);
s16 CarrotsMargins_X = 0;
- if (CVarGetInteger("gCarrotsPosType", 0) != 0) {
- CarrotsPosY = CVarGetInteger("gCarrotsPosY", 0);
- if (CVarGetInteger("gCarrotsPosType", 0) == 1) {//Anchor Left
- if (CVarGetInteger("gCarrotsUseMargins", 0) != 0) {CarrotsMargins_X = Left_HUD_Margin;};
- CarrotsPosX = OTRGetDimensionFromLeftEdge(CVarGetInteger("gCarrotsPosX", 0)+CarrotsMargins_X);
- } else if (CVarGetInteger("gCarrotsPosType", 0) == 2) {//Anchor Right
- if (CVarGetInteger("gCarrotsUseMargins", 0) != 0) {CarrotsMargins_X = Right_HUD_Margin;};
- CarrotsPosX = OTRGetDimensionFromRightEdge(CVarGetInteger("gCarrotsPosX", 0)+CarrotsMargins_X);
- } else if (CVarGetInteger("gCarrotsPosType", 0) == 3) {//Anchor None
- CarrotsPosX = CVarGetInteger("gCarrotsPosX", 0);
- } else if (CVarGetInteger("gCarrotsPosType", 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Carrots.PosType"), 0) != 0) {
+ CarrotsPosY = CVarGetInteger(CVAR_COSMETIC("HUD.Carrots.PosY"), 0);
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Carrots.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Carrots.UseMargins"), 0) != 0) {CarrotsMargins_X = Left_HUD_Margin;};
+ CarrotsPosX = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Carrots.PosX"), 0)+CarrotsMargins_X);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.Carrots.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Carrots.UseMargins"), 0) != 0) {CarrotsMargins_X = Right_HUD_Margin;};
+ CarrotsPosX = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Carrots.PosX"), 0)+CarrotsMargins_X);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.Carrots.PosType"), 0) == 3) {//Anchor None
+ CarrotsPosX = CVarGetInteger(CVAR_COSMETIC("HUD.Carrots.PosX"), 0);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.Carrots.PosType"), 0) == 4) {//Hidden
CarrotsPosX = -9999;
}
}
@@ -5759,25 +5759,25 @@ void Interface_Draw(PlayState* play) {
} else {
// Score for the Horseback Archery
s32 X_Margins_Archery;
- if (CVarGetInteger("gASUseMargins", 0) != 0) {
- if (CVarGetInteger("gASPosType", 0) == 0) {X_Margins_Archery = Right_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.ArcheryScore.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.ArcheryScore.PosType"), 0) == 0) {X_Margins_Archery = Right_HUD_Margin;};
} else {
X_Margins_Archery = 0;
}
s16 ArcheryPos_Y = ZREG(15);
s16 ArcheryPos_X = OTRGetRectDimensionFromRightEdge(WREG(32)+X_Margins_Archery);
- if (CVarGetInteger("gASPosType", 0) != 0) {
- ArcheryPos_Y = CVarGetInteger("gASPosY", 0);
- if (CVarGetInteger("gASPosType", 0) == 1) {//Anchor Left
- if (CVarGetInteger("gASUseMargins", 0) != 0) {X_Margins_Archery = Left_HUD_Margin;};
- ArcheryPos_X = OTRGetRectDimensionFromLeftEdge(CVarGetInteger("gASPosX", 0)+X_Margins_Archery);
- } else if (CVarGetInteger("gASPosType", 0) == 2) {//Anchor Right
- if (CVarGetInteger("gASUseMargins", 0) != 0) {X_Margins_Archery = Right_HUD_Margin;};
- ArcheryPos_X = OTRGetRectDimensionFromRightEdge(CVarGetInteger("gASPosX", 0)+X_Margins_Archery);
- } else if (CVarGetInteger("gASPosType", 0) == 3) {//Anchor None
- ArcheryPos_X = CVarGetInteger("gASPosX", 0)+204+X_Margins_Archery;
- } else if (CVarGetInteger("gASPosType", 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.ArcheryScore.PosType"), 0) != 0) {
+ ArcheryPos_Y = CVarGetInteger(CVAR_COSMETIC("HUD.ArcheryScore.PosY"), 0);
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.ArcheryScore.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.ArcheryScore.UseMargins"), 0) != 0) {X_Margins_Archery = Left_HUD_Margin;};
+ ArcheryPos_X = OTRGetRectDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.ArcheryScore.PosX"), 0)+X_Margins_Archery);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.ArcheryScore.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.ArcheryScore.UseMargins"), 0) != 0) {X_Margins_Archery = Right_HUD_Margin;};
+ ArcheryPos_X = OTRGetRectDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.ArcheryScore.PosX"), 0)+X_Margins_Archery);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.ArcheryScore.PosType"), 0) == 3) {//Anchor None
+ ArcheryPos_X = CVarGetInteger(CVAR_COSMETIC("HUD.ArcheryScore.PosX"), 0)+204+X_Margins_Archery;
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.ArcheryScore.PosType"), 0) == 4) {//Hidden
ArcheryPos_X = -9999;
}
}
@@ -6197,24 +6197,24 @@ void Interface_Draw(PlayState* play) {
gDPSetPrimColor(OVERLAY_DISP++, 0, 0, 255, 255, 255, 255);
gDPSetEnvColor(OVERLAY_DISP++, 0, 0, 0, 0);
s32 X_Margins_Timer;
- if (CVarGetInteger("gTimersUseMargins", 0) != 0) {
- if (CVarGetInteger("gTimersPosType", 0) == 0) {X_Margins_Timer = Left_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Timers.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Timers.PosType"), 0) == 0) {X_Margins_Timer = Left_HUD_Margin;};
} else {
X_Margins_Timer = 0;
}
svar5 = OTRGetRectDimensionFromLeftEdge(gSaveContext.timerX[svar6]+X_Margins_Timer);
svar2 = gSaveContext.timerY[svar6];
- if (CVarGetInteger("gTimersPosType", 0) != 0) {
- svar2 = (CVarGetInteger("gTimersPosY", 0));
- if (CVarGetInteger("gTimersPosType", 0) == 1) {//Anchor Left
- if (CVarGetInteger("gTimersUseMargins", 0) != 0) {X_Margins_Timer = Left_HUD_Margin;};
- svar5 = OTRGetRectDimensionFromLeftEdge(CVarGetInteger("gTimersPosX", 0)+X_Margins_Timer);
- } else if (CVarGetInteger("gTimersPosType", 0) == 2) {//Anchor Right
- if (CVarGetInteger("gTimersUseMargins", 0) != 0) {X_Margins_Timer = Right_HUD_Margin;};
- svar5 = OTRGetRectDimensionFromRightEdge(CVarGetInteger("gTimersPosX", 0)+X_Margins_Timer);
- } else if (CVarGetInteger("gTimersPosType", 0) == 3) {//Anchor None
- svar5 = CVarGetInteger("gTimersPosX", 0)+204+X_Margins_Timer;
- } else if (CVarGetInteger("gTimersPosType", 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Timers.PosType"), 0) != 0) {
+ svar2 = (CVarGetInteger(CVAR_COSMETIC("HUD.Timers.PosY"), 0));
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Timers.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Timers.UseMargins"), 0) != 0) {X_Margins_Timer = Left_HUD_Margin;};
+ svar5 = OTRGetRectDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Timers.PosX"), 0)+X_Margins_Timer);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.Timers.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Timers.UseMargins"), 0) != 0) {X_Margins_Timer = Right_HUD_Margin;};
+ svar5 = OTRGetRectDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Timers.PosX"), 0)+X_Margins_Timer);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.Timers.PosType"), 0) == 3) {//Anchor None
+ svar5 = CVarGetInteger(CVAR_COSMETIC("HUD.Timers.PosX"), 0)+204+X_Margins_Timer;
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.Timers.PosType"), 0) == 4) {//Hidden
svar5 = -9999;
}
}
@@ -6273,31 +6273,31 @@ void Interface_DrawTotalGameplayTimer(PlayState* play) {
// Draw timer based on the Gameplay Stats total time.
if ((IS_BOSS_RUSH && gSaveContext.bossRushOptions[BR_OPTIONS_TIMER] == BR_CHOICE_TIMER_YES) ||
- (CVarGetInteger("gGameplayStats.ShowIngameTimer", 0) && gSaveContext.fileNum >= 0 && gSaveContext.fileNum <= 2)) {
+ (CVarGetInteger(CVAR_ENHANCEMENT("GameplayStats.ShowIngameTimer"), 0) && gSaveContext.fileNum >= 0 && gSaveContext.fileNum <= 2)) {
s32 X_Margins_Timer = 0;
- if (CVarGetInteger("gIGTUseMargins", 0) != 0) {
- if (CVarGetInteger("gIGTPosType", 0) == 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.IGT.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.IGT.PosType"), 0) == 0) {
X_Margins_Timer = Left_HUD_Margin;
};
}
s32 rectLeftOri = OTRGetRectDimensionFromLeftEdge(24 + X_Margins_Timer);
s32 rectTopOri = 73;
- if (CVarGetInteger("gIGTPosType", 0) != 0) {
- rectTopOri = (CVarGetInteger("gIGTPosY", 0));
- if (CVarGetInteger("gIGTPosType", 0) == 1) { // Anchor Left
- if (CVarGetInteger("gIGTUseMargins", 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.IGT.PosType"), 0) != 0) {
+ rectTopOri = (CVarGetInteger(CVAR_COSMETIC("HUD.IGT.PosY"), 0));
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.IGT.PosType"), 0) == 1) { // Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.IGT.UseMargins"), 0) != 0) {
X_Margins_Timer = Left_HUD_Margin;
};
- rectLeftOri = OTRGetRectDimensionFromLeftEdge(CVarGetInteger("gIGTPosX", 0) + X_Margins_Timer);
- } else if (CVarGetInteger("gIGTPosType", 0) == 2) { // Anchor Right
- if (CVarGetInteger("gIGTUseMargins", 0) != 0) {
+ rectLeftOri = OTRGetRectDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.IGT.PosX"), 0) + X_Margins_Timer);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.IGT.PosType"), 0) == 2) { // Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.IGT.UseMargins"), 0) != 0) {
X_Margins_Timer = Right_HUD_Margin;
};
- rectLeftOri = OTRGetRectDimensionFromRightEdge(CVarGetInteger("gIGTPosX", 0) + X_Margins_Timer);
- } else if (CVarGetInteger("gIGTPosType", 0) == 3) { // Anchor None
- rectLeftOri = CVarGetInteger("gIGTPosX", 0) + 204 + X_Margins_Timer;
- } else if (CVarGetInteger("gIGTPosType", 0) == 4) { // Hidden
+ rectLeftOri = OTRGetRectDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.IGT.PosX"), 0) + X_Margins_Timer);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.IGT.PosType"), 0) == 3) { // Anchor None
+ rectLeftOri = CVarGetInteger(CVAR_COSMETIC("HUD.IGT.PosX"), 0) + 204 + X_Margins_Timer;
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.IGT.PosType"), 0) == 4) { // Hidden
rectLeftOri = -9999;
}
}
@@ -6384,10 +6384,10 @@ void Interface_Update(PlayState* play) {
u16 action;
Input* debugInput = &play->state.input[2];
- Top_HUD_Margin = CVarGetInteger("gHUDMargin_T", 0);
- Left_HUD_Margin = CVarGetInteger("gHUDMargin_L", 0);
- Right_HUD_Margin = CVarGetInteger("gHUDMargin_R", 0);
- Bottom_HUD_Margin = CVarGetInteger("gHUDMargin_B", 0);
+ Top_HUD_Margin = CVarGetInteger(CVAR_COSMETIC("HUD.Margin.T"), 0);
+ Left_HUD_Margin = CVarGetInteger(CVAR_COSMETIC("HUD.Margin.L"), 0);
+ Right_HUD_Margin = CVarGetInteger(CVAR_COSMETIC("HUD.Margin.R"), 0);
+ Bottom_HUD_Margin = CVarGetInteger(CVAR_COSMETIC("HUD.Margin.B"), 0);
GameInteractor_ExecuteOnInterfaceUpdate();