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| author | aMannus <mannusmenting@gmail.com> | 2025-02-14 21:29:22 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-02-14 21:29:22 +0100 |
| commit | 668040562fae802d7e416d15e6201585d9d075aa (patch) | |
| tree | 77eb4e5e2ffda82621d3d40624b5ff723231a182 /soh/src/code | |
| parent | dbf7fcf7756b04b3782f65b5ce5d490ab946bbe2 (diff) | |
Autosave Overhaul (#5022)
* Autosave interval based
* Move to save on soft reset, remove adjustable interval
* Use new BeforeExitGame hook to prevent non-existent data problems
* Fix check tracker crash, remove BeforeExitGame hook
* update comment
Diffstat (limited to 'soh/src/code')
| -rw-r--r-- | soh/src/code/z_play.c | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/soh/src/code/z_play.c b/soh/src/code/z_play.c index 0b6db75b1..115369171 100644 --- a/soh/src/code/z_play.c +++ b/soh/src/code/z_play.c @@ -2206,13 +2206,5 @@ void Play_PerformSave(PlayState* play) { // Restore temp B values back gSaveContext.equips.buttonItems[0] = prevB; gSaveContext.buttonStatus[0] = prevStatus; - - uint8_t triforceHuntCompleted = - IS_RANDO && - gSaveContext.ship.quest.data.randomizer.triforcePiecesCollected == (Randomizer_GetSettingValue(RSK_TRIFORCE_HUNT_PIECES_REQUIRED) + 1) && - Randomizer_GetSettingValue(RSK_TRIFORCE_HUNT); - if (CVarGetInteger(CVAR_ENHANCEMENT("Autosave"), AUTOSAVE_OFF) != AUTOSAVE_OFF || triforceHuntCompleted) { - Overlay_DisplayText(3.0f, "Game Saved"); - } } } |
