diff options
| author | Pepper0ni <93387759+Pepper0ni@users.noreply.github.com> | 2026-05-30 14:38:58 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-05-30 13:38:58 +0000 |
| commit | 004adaae1418e2056296da74c5e28e3ab5afb589 (patch) | |
| tree | fae0755e54c9f72685b20a6e75e66f860ee90e8d /soh/src/code | |
| parent | a3ab0e2bdf17c1c5d29d3bf46bfc4eb72793f225 (diff) | |
Update LUS to build in GCC 16 (#6601)
Diffstat (limited to 'soh/src/code')
| -rw-r--r-- | soh/src/code/game.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/soh/src/code/game.c b/soh/src/code/game.c index a31cf6474..dbbe5e75c 100644 --- a/soh/src/code/game.c +++ b/soh/src/code/game.c @@ -26,7 +26,7 @@ GameState* gGameState; // Forward declared, because this in a C++ header. int gfx_create_framebuffer(uint32_t width, uint32_t height, uint32_t native_width, uint32_t native_height, - uint8_t resize); + uint8_t resize, bool forceFixedAspect); void gfx_texture_cache_clear(); void GameState_FaultPrint(void) { @@ -260,7 +260,7 @@ void GameState_Update(GameState* gameState) { if (gPauseLinkFrameBuffer == -1) { gPauseLinkFrameBuffer = gfx_create_framebuffer(PAUSE_EQUIP_PLAYER_WIDTH, PAUSE_EQUIP_PLAYER_HEIGHT, - PAUSE_EQUIP_PLAYER_WIDTH, PAUSE_EQUIP_PLAYER_HEIGHT, true); + PAUSE_EQUIP_PLAYER_WIDTH, PAUSE_EQUIP_PLAYER_HEIGHT, true, true); } GameState_SetFrameBuffer(gfxCtx); |
