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authorChristopher Leggett <chris@leggett.dev>2025-03-31 15:28:48 -0400
committerGitHub <noreply@github.com>2025-03-31 21:28:48 +0200
commit05219cbbf78bfbe77ccb4128de49f6beec858c38 (patch)
treebc1c51678ac5b2eaca4bbb3ce829cc5c048fbfa0 /soh/src/code
parenteb17f2e99d67d72ad51e59c2dffc292363aa80e5 (diff)
Prevent GameplayStats and TimeDisplay from getting reset on ship json drag and drop (#5269)
Diffstat (limited to 'soh/src/code')
-rw-r--r--soh/src/code/z_parameter.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/soh/src/code/z_parameter.c b/soh/src/code/z_parameter.c
index a221e570f..5060a0ab9 100644
--- a/soh/src/code/z_parameter.c
+++ b/soh/src/code/z_parameter.c
@@ -6123,7 +6123,7 @@ void Interface_DrawTotalGameplayTimer(PlayState* play) {
// Draw timer based on the Gameplay Stats total time.
if ((IS_BOSS_RUSH && gSaveContext.ship.quest.data.bossRush.options[BR_OPTIONS_TIMER] == BR_CHOICE_TIMER_YES) ||
- (CVarGetInteger(CVAR_ENHANCEMENT("GameplayStats.ShowIngameTimer"), 0) && gSaveContext.fileNum >= 0 && gSaveContext.fileNum <= 2)) {
+ (CVarGetInteger(CVAR_GAMEPLAY_STATS("ShowIngameTimer"), 0) && gSaveContext.fileNum >= 0 && gSaveContext.fileNum <= 2)) {
s32 X_Margins_Timer = 0;
if (CVarGetInteger(CVAR_COSMETIC("HUD.IGT.UseMargins"), 0) != 0) {