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authoraMannus <mannusmenting@gmail.com>2022-10-04 02:50:05 +0200
committerGitHub <noreply@github.com>2022-10-03 20:50:05 -0400
commit06e8a5af419fcd45610f9a260e0c1e6f298c4cd4 (patch)
tree8e2f2a6fd8eb060a3b4b4a211da03c43cb098789 /soh/src/code
parentf1070a2e74716b3e475fc4e78a7edf3f7dac0aa2 (diff)
Fix navi colors in cosmetics editor (#1684)
* Fix navi colors in cosmetics editor * Fix navi description for props
Diffstat (limited to 'soh/src/code')
-rw-r--r--soh/src/code/z_actor.c26
1 files changed, 17 insertions, 9 deletions
diff --git a/soh/src/code/z_actor.c b/soh/src/code/z_actor.c
index 1c87ed859..d3dbf9216 100644
--- a/soh/src/code/z_actor.c
+++ b/soh/src/code/z_actor.c
@@ -335,8 +335,10 @@ void func_8002BE98(TargetContext* targetCtx, s32 actorCategory, GlobalContext* g
void func_8002BF60(TargetContext* targetCtx, Actor* actor, s32 actorCategory, GlobalContext* globalCtx) {
NaviColor* naviColor = &sNaviColorList[actorCategory];
+ Color_RGB8 customInnerNaviColor;
+ Color_RGB8 customOuterNaviColor;
- if (CVar_GetS32("gUseNaviCol",0) != 1 ) {
+ if (!CVar_GetS32("gUseNaviCol",0)) {
if (actorCategory == ACTORCAT_PLAYER) {
naviColor->inner.r = 255; naviColor->inner.g = 255; naviColor->inner.b = 255;
naviColor->outer.r = 0; naviColor->outer.g = 0; naviColor->outer.b = 255;
@@ -355,21 +357,27 @@ void func_8002BF60(TargetContext* targetCtx, Actor* actor, s32 actorCategory, Gl
}
} else {
if (actorCategory == ACTORCAT_PLAYER) {
- naviColor->inner = CVar_GetRGBA("gNavi_Idle_Inner", naviColor->inner);
- naviColor->outer = CVar_GetRGBA("gNavi_Idle_Outer", naviColor->outer);
+ customInnerNaviColor = CVar_GetRGB("gNavi_Idle_Inner", (Color_RGB8){ 0, 0, 0 });
+ customOuterNaviColor = CVar_GetRGB("gNavi_Idle_Outer", (Color_RGB8){ 0, 0, 0 });
}
if (actorCategory == ACTORCAT_NPC) {
- naviColor->inner = CVar_GetRGBA("gNavi_NPC_Inner", naviColor->inner);
- naviColor->outer = CVar_GetRGBA("gNavi_NPC_Outer", naviColor->outer);
+ customInnerNaviColor = CVar_GetRGB("gNavi_NPC_Inner", (Color_RGB8){ 0, 0, 0 });
+ customOuterNaviColor = CVar_GetRGB("gNavi_NPC_Outer", (Color_RGB8){ 0, 0, 0 });
}
if (actorCategory == ACTORCAT_BOSS || actorCategory == ACTORCAT_ENEMY) {
- naviColor->inner = CVar_GetRGBA("gNavi_Enemy_Inner", naviColor->inner);
- naviColor->outer = CVar_GetRGBA("gNavi_Enemy_Outer", naviColor->outer);
+ customInnerNaviColor = CVar_GetRGB("gNavi_Enemy_Inner", (Color_RGB8){ 0, 0, 0 });
+ customOuterNaviColor = CVar_GetRGB("gNavi_Enemy_Outer", (Color_RGB8){ 0, 0, 0 });
}
if (actorCategory == ACTORCAT_PROP) {
- naviColor->inner = CVar_GetRGBA("gNavi_Prop_Inner", naviColor->inner);
- naviColor->outer = CVar_GetRGBA("gNavi_Prop_Outer", naviColor->outer);
+ customInnerNaviColor = CVar_GetRGB("gNavi_Prop_Inner", (Color_RGB8){ 0, 0, 0 });
+ customOuterNaviColor = CVar_GetRGB("gNavi_Prop_Outer", (Color_RGB8){ 0, 0, 0 });
}
+ naviColor->inner.r = customInnerNaviColor.r;
+ naviColor->inner.g = customInnerNaviColor.g;
+ naviColor->inner.b = customInnerNaviColor.b;
+ naviColor->outer.r = customOuterNaviColor.r;
+ naviColor->outer.g = customOuterNaviColor.g;
+ naviColor->outer.b = customOuterNaviColor.b;
}
targetCtx->naviRefPos.x = actor->focus.pos.x;