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| author | Pepe20129 <72659707+Pepe20129@users.noreply.github.com> | 2024-10-01 18:50:47 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-10-01 09:50:47 -0700 |
| commit | 0cfd535fe6f63a526d104382ed512d76149b1898 (patch) | |
| tree | 73d19e2d188061d9d33847a675c0f14818b80316 /soh/src/code | |
| parent | 668f0fe4c612675f0616ac329197196b7974c8ef (diff) | |
Clean up location table (#4258)
* Remove categories
* Remove SpoilerCollectionCheckGroup
* Remove unused Location constructors
* Remove LocationType
* Remove unused SpoilerCollectionCheckTypes
* Remove hints' isVanillaCompletion, it's always false
* Remove SpoilerCollectionCheck::None
Same effect as default constructor
* Fix mistake
* Update location.h
* Deduce RC Area by scene when possible
* Remove useless constructors
* Remove flag in most situations
* Format improvements
* Replace overworldLocations with a function
* Replace shopLocationLists with a function
* Replace gossipStoneLocations with a function
Also add a new RCType for static hints
* Replace scrubLocations with a function
* Replace staticHintLocations with a function
* Replace overworldFishLocations with a function
* Replace pondFishLocations with a function
* Remove RC_TRIFORCE_COMPLETED from GetOverworldLocations
* Update fill.cpp
Re-add filter for dungeonLocations for song shuffle dungeon rewards (and fix erroneous check for song locations there).
Modify songLocations filter for dungeon rewards to check for RCTYPE_BOSS_HEART_OR_OTHER_REWARD and then the two song locations added for it.
* Update fill.cpp
Fix bracketing.
* Apply Pepper0ni's patch
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Co-authored-by: Malkierian <malkierian@live.com>
Diffstat (limited to 'soh/src/code')
0 files changed, 0 insertions, 0 deletions
