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authorPepe20129 <72659707+Pepe20129@users.noreply.github.com>2024-10-01 18:50:47 +0200
committerGitHub <noreply@github.com>2024-10-01 09:50:47 -0700
commit0cfd535fe6f63a526d104382ed512d76149b1898 (patch)
tree73d19e2d188061d9d33847a675c0f14818b80316 /soh/src/code
parent668f0fe4c612675f0616ac329197196b7974c8ef (diff)
Clean up location table (#4258)
* Remove categories * Remove SpoilerCollectionCheckGroup * Remove unused Location constructors * Remove LocationType * Remove unused SpoilerCollectionCheckTypes * Remove hints' isVanillaCompletion, it's always false * Remove SpoilerCollectionCheck::None Same effect as default constructor * Fix mistake * Update location.h * Deduce RC Area by scene when possible * Remove useless constructors * Remove flag in most situations * Format improvements * Replace overworldLocations with a function * Replace shopLocationLists with a function * Replace gossipStoneLocations with a function Also add a new RCType for static hints * Replace scrubLocations with a function * Replace staticHintLocations with a function * Replace overworldFishLocations with a function * Replace pondFishLocations with a function * Remove RC_TRIFORCE_COMPLETED from GetOverworldLocations * Update fill.cpp Re-add filter for dungeonLocations for song shuffle dungeon rewards (and fix erroneous check for song locations there). Modify songLocations filter for dungeon rewards to check for RCTYPE_BOSS_HEART_OR_OTHER_REWARD and then the two song locations added for it. * Update fill.cpp Fix bracketing. * Apply Pepper0ni's patch --------- Co-authored-by: Malkierian <malkierian@live.com>
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