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| author | Shishu the Dragon <183069616+ShishuTheDragon@users.noreply.github.com> | 2026-06-10 13:41:38 +1200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-06-10 01:41:38 +0000 |
| commit | 1c58bcc3e9f65c5d924188e1eb647785dcd6a369 (patch) | |
| tree | 3cb3e5bd0d2e2a619371092798fd11cb8e904756 /soh/src/code | |
| parent | 44888584c4c9d6f18745ac54718d5c1f9c6e0306 (diff) | |
Ivan: Hookify and improve spawning (#6707)
Spawn/despawn Ivan immediately (not on next scene)
Move Ivan’s boomerang code out of z_player.c
Diffstat (limited to 'soh/src/code')
| -rw-r--r-- | soh/src/code/z_play.c | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/soh/src/code/z_play.c b/soh/src/code/z_play.c index f73d076de..00d1066a2 100644 --- a/soh/src/code/z_play.c +++ b/soh/src/code/z_play.c @@ -683,12 +683,6 @@ void Play_Init(GameState* thisx) { } #endif - if (CVarGetInteger(CVAR_ENHANCEMENT("IvanCoopModeEnabled"), 0)) { - Actor_Spawn(&play->actorCtx, play, gEnPartnerId, GET_PLAYER(play)->actor.world.pos.x, - GET_PLAYER(play)->actor.world.pos.y + Player_GetHeight(GET_PLAYER(play)) + 5.0f, - GET_PLAYER(play)->actor.world.pos.z, 0, 0, 0, 1); - } - // nextEntranceIndex was not initialized, so the previous value was carried over during soft resets. gPlayState->nextEntranceIndex = gSaveContext.entranceIndex; } |
