diff options
| author | Sirius902 <3645979-Sirius902@users.noreply.gitlab.com> | 2022-04-29 13:21:47 -0700 |
|---|---|---|
| committer | louist103 <35883445+louist103@users.noreply.github.com> | 2022-04-29 16:26:20 -0400 |
| commit | 2425ffe27b2b2b4ceec76b220bf35bc8880c0eb3 (patch) | |
| tree | f9d0d735aa3e6da8acf107670aee52452508d1ff /soh/src/code | |
| parent | f5d983d06b01f789934aaf7413d6b2f1e42bfc22 (diff) | |
Put hookshot reticle on TITLE_CARD_DISP
Rename to WORLD_OVERLAY_DISP
Remove no-ops
Diffstat (limited to 'soh/src/code')
| -rw-r--r-- | soh/src/code/graph.c | 10 | ||||
| -rw-r--r-- | soh/src/code/z_actor.c | 15 | ||||
| -rw-r--r-- | soh/src/code/z_player_lib.c | 8 |
3 files changed, 15 insertions, 18 deletions
diff --git a/soh/src/code/graph.c b/soh/src/code/graph.c index dbbbb9df1..10293fa5f 100644 --- a/soh/src/code/graph.c +++ b/soh/src/code/graph.c @@ -95,14 +95,14 @@ void Graph_InitTHGA(GraphicsContext* gfxCtx) { pool->tailMagic = GFXPOOL_TAIL_MAGIC; THGA_Ct(&gfxCtx->polyOpa, pool->polyOpaBuffer, sizeof(pool->polyOpaBuffer)); THGA_Ct(&gfxCtx->polyXlu, pool->polyXluBuffer, sizeof(pool->polyXluBuffer)); - THGA_Ct(&gfxCtx->titlecard, pool->titlecardBuffer, sizeof(pool->titlecardBuffer)); + THGA_Ct(&gfxCtx->worldOverlay, pool->worldOverlayBuffer, sizeof(pool->worldOverlayBuffer)); THGA_Ct(&gfxCtx->polyKal, pool->polyKalBuffer, sizeof(pool->polyKalBuffer)); THGA_Ct(&gfxCtx->overlay, pool->overlayBuffer, sizeof(pool->overlayBuffer)); THGA_Ct(&gfxCtx->work, pool->workBuffer, sizeof(pool->workBuffer)); gfxCtx->polyOpaBuffer = pool->polyOpaBuffer; gfxCtx->polyXluBuffer = pool->polyXluBuffer; - gfxCtx->titlecardBuffer = pool->titlecardBuffer; + gfxCtx->worldOverlayBuffer = pool->worldOverlayBuffer; gfxCtx->polyKalBuffer = pool->polyKalBuffer; gfxCtx->overlayBuffer = pool->overlayBuffer; gfxCtx->workBuffer = pool->workBuffer; @@ -276,7 +276,6 @@ void Graph_Update(GraphicsContext* gfxCtx, GameState* gameState) { gDPNoOpString(WORK_DISP++, "WORK_DISP 開始", 0); gDPNoOpString(POLY_OPA_DISP++, "POLY_OPA_DISP 開始", 0); gDPNoOpString(POLY_XLU_DISP++, "POLY_XLU_DISP 開始", 0); - gDPNoOpString(TITLE_CARD_DISP++, "TITLE_CARD_DISP 開始", 0);//unsure if needed gDPNoOpString(OVERLAY_DISP++, "OVERLAY_DISP 開始", 0); CLOSE_DISPS(gfxCtx, "../graph.c", 975); @@ -289,7 +288,6 @@ void Graph_Update(GraphicsContext* gfxCtx, GameState* gameState) { gDPNoOpString(WORK_DISP++, "WORK_DISP 終了", 0); gDPNoOpString(POLY_OPA_DISP++, "POLY_OPA_DISP 終了", 0); gDPNoOpString(POLY_XLU_DISP++, "POLY_XLU_DISP 終了", 0); - gDPNoOpString(TITLE_CARD_DISP++, "TITLE_CARD_DISP 終了", 0); gDPNoOpString(OVERLAY_DISP++, "OVERLAY_DISP 終了", 0); CLOSE_DISPS(gfxCtx, "../graph.c", 996); @@ -298,8 +296,8 @@ void Graph_Update(GraphicsContext* gfxCtx, GameState* gameState) { gSPBranchList(WORK_DISP++, gfxCtx->polyOpaBuffer); gSPBranchList(POLY_OPA_DISP++, gfxCtx->polyXluBuffer); - gSPBranchList(POLY_XLU_DISP++, gfxCtx->titlecardBuffer); - gSPBranchList(TITLE_CARD_DISP++, gfxCtx->polyKalBuffer); + gSPBranchList(POLY_XLU_DISP++, gfxCtx->worldOverlayBuffer); + gSPBranchList(WORLD_OVERLAY_DISP++, gfxCtx->polyKalBuffer); gSPBranchList(POLY_KAL_DISP++, gfxCtx->overlayBuffer); gDPPipeSync(OVERLAY_DISP++); gDPFullSync(OVERLAY_DISP++); diff --git a/soh/src/code/z_actor.c b/soh/src/code/z_actor.c index 0c46a8fc5..bb55009bb 100644 --- a/soh/src/code/z_actor.c +++ b/soh/src/code/z_actor.c @@ -1022,31 +1022,30 @@ void TitleCard_Draw(GlobalContext* globalCtx, TitleCardContext* titleCtx) { height = (width * height > 0x1000) ? 0x1000 / width : height; titleSecondY = titleY + (height * 4); - //TITLE_CARD_DISP Goes over POLY_XLU_DISP but under POLY_KAL_DISP - TITLE_CARD_DISP = func_80093808(TITLE_CARD_DISP); + // WORLD_OVERLAY_DISP Goes over POLY_XLU_DISP but under POLY_KAL_DISP + WORLD_OVERLAY_DISP = func_80093808(WORLD_OVERLAY_DISP); - gDPSetPrimColor(TITLE_CARD_DISP++, 0, 0, (u8)titleCtx->intensity, (u8)titleCtx->intensity, (u8)titleCtx->intensity, + gDPSetPrimColor(WORLD_OVERLAY_DISP++, 0, 0, (u8)titleCtx->intensity, (u8)titleCtx->intensity, (u8)titleCtx->intensity, (u8)titleCtx->alpha); - gDPLoadTextureBlock(TITLE_CARD_DISP++, (uintptr_t)titleCtx->texture, G_IM_FMT_IA, - + gDPLoadTextureBlock(WORLD_OVERLAY_DISP++, (uintptr_t)titleCtx->texture, G_IM_FMT_IA, G_IM_SIZ_8b, width, height, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); - gSPTextureRectangle(TITLE_CARD_DISP++, titleX, titleY, ((doubleWidth * 2) + titleX) - 4, titleY + (height * 4) - 1, + gSPTextureRectangle(WORLD_OVERLAY_DISP++, titleX, titleY, ((doubleWidth * 2) + titleX) - 4, titleY + (height * 4) - 1, G_TX_RENDERTILE, 0, 0, 1 << 10, 1 << 10); height = titleCtx->height - height; // If texture is bigger than 0x1000, display the rest if (height > 0) { - gDPLoadTextureBlock(TITLE_CARD_DISP++, (uintptr_t)titleCtx->texture + 0x1000, + gDPLoadTextureBlock(WORLD_OVERLAY_DISP++, (uintptr_t)titleCtx->texture + 0x1000, G_IM_FMT_IA, G_IM_SIZ_8b, width, height, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); - gSPTextureRectangle(TITLE_CARD_DISP++, titleX, titleSecondY, ((doubleWidth * 2) + titleX) - 4, + gSPTextureRectangle(WORLD_OVERLAY_DISP++, titleX, titleSecondY, ((doubleWidth * 2) + titleX) - 4, titleSecondY + (height * 4) - 1, G_TX_RENDERTILE, 0, 0, 1 << 10, 1 << 10); } diff --git a/soh/src/code/z_player_lib.c b/soh/src/code/z_player_lib.c index 4bf581fc3..0251ee498 100644 --- a/soh/src/code/z_player_lib.c +++ b/soh/src/code/z_player_lib.c @@ -1215,7 +1215,7 @@ void Player_DrawHookshotReticle(GlobalContext* globalCtx, Player* this, f32 arg2 if (BgCheck_AnyLineTest3(&globalCtx->colCtx, &sp8C, &sp80, &sp74, &sp9C, 1, 1, 1, 1, &bgId)) { OPEN_DISPS(globalCtx->state.gfxCtx, "../z_player_lib.c", 2572); - TITLE_CARD_DISP = Gfx_CallSetupDL(TITLE_CARD_DISP, 0x07); + WORLD_OVERLAY_DISP = Gfx_CallSetupDL(WORLD_OVERLAY_DISP, 0x07); SkinMatrix_Vec3fMtxFMultXYZW(&globalCtx->viewProjectionMtxF, &sp74, &sp68, &sp64); @@ -1224,10 +1224,10 @@ void Player_DrawHookshotReticle(GlobalContext* globalCtx, Player* this, f32 arg2 Matrix_Translate(sp74.x, sp74.y, sp74.z, MTXMODE_NEW); Matrix_Scale(sp60, sp60, sp60, MTXMODE_APPLY); - gSPMatrix(TITLE_CARD_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_player_lib.c", 2587), + gSPMatrix(WORLD_OVERLAY_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_player_lib.c", 2587), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); - gSPSegment(TITLE_CARD_DISP++, 0x06, globalCtx->objectCtx.status[this->actor.objBankIndex].segment); - gSPDisplayList(TITLE_CARD_DISP++, gLinkAdultHookshotReticleDL); + gSPSegment(WORLD_OVERLAY_DISP++, 0x06, globalCtx->objectCtx.status[this->actor.objBankIndex].segment); + gSPDisplayList(WORLD_OVERLAY_DISP++, gLinkAdultHookshotReticleDL); CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_player_lib.c", 2592); } |
