diff options
| author | briaguya <70942617+briaguya-ai@users.noreply.github.com> | 2024-04-22 22:57:33 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-04-22 22:57:33 -0400 |
| commit | 3070fb474612362aa8ee49d0f7bcd60316184d21 (patch) | |
| tree | bccd73df750e6e0b4a22bd8bed9b8b1942f6bfa6 /soh/src/code | |
| parent | 49f891f2e53b3a66a49df8deb8c2889edc366db0 (diff) | |
support lus gameoverlay changes (and bump LUS) (#4067)
Diffstat (limited to 'soh/src/code')
| -rw-r--r-- | soh/src/code/audio_load.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/soh/src/code/audio_load.c b/soh/src/code/audio_load.c index 914366f91..cb7ba60bb 100644 --- a/soh/src/code/audio_load.c +++ b/soh/src/code/audio_load.c @@ -632,7 +632,7 @@ s32 AudioLoad_SyncInitSeqPlayerInternal(s32 playerIdx, s32 seqId, s32 arg2) { // Keep track of the previous sequence/scene so we don't repeat notifications static uint16_t previousSeqId = UINT16_MAX; static int16_t previousSceneNum = INT16_MAX; - if (CVarGetInteger("gSeqNameOverlay", 0) && + if (CVarGetInteger(CVAR_AUDIO("SeqNameOverlay"), 0) && playerIdx == SEQ_PLAYER_BGM_MAIN && (seqId != previousSeqId || (gPlayState != NULL && gPlayState->sceneNum != previousSceneNum))) { @@ -642,7 +642,7 @@ s32 AudioLoad_SyncInitSeqPlayerInternal(s32 playerIdx, s32 seqId, s32 arg2) { } const char* sequenceName = AudioCollection_GetSequenceName(seqId); if (sequenceName != NULL) { - Overlay_DisplayText_Seconds(CVarGetInteger("gSeqNameOverlayDuration", 5), sequenceName); + Overlay_DisplayText_Seconds(CVarGetInteger(CVAR_AUDIO("SeqNameOverlayDuration"), 5), sequenceName); } } } |
