diff options
| author | briaguya <70942617+briaguya-ai@users.noreply.github.com> | 2022-12-06 00:36:53 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-12-06 00:36:53 -0500 |
| commit | 4ee0ddaa15c2ee2b3a29a005030696ce90b84684 (patch) | |
| tree | 59109c51014e617bf5bac037640654d76828421d /soh/src/code | |
| parent | 1e0e80f5802aaba2a4ccffedad2550245836bb7a (diff) | |
use enum for language (#2097)
Co-authored-by: briaguya <briaguya@alice>
Diffstat (limited to 'soh/src/code')
| -rw-r--r-- | soh/src/code/game.c | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/soh/src/code/game.c b/soh/src/code/game.c index 2b824c1ab..df8e8d98a 100644 --- a/soh/src/code/game.c +++ b/soh/src/code/game.c @@ -458,8 +458,7 @@ void GameState_Update(GameState* gameState) { } } - //since our CVar is same value and properly default to 0 there is not problems doing this in single line. - gSaveContext.language = CVar_GetS32("gLanguages", 0); + gSaveContext.language = CVar_GetS32("gLanguages", LANGUAGE_ENG); gameState->frames++; } |
