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authorSpodi <spodi2290@aol.com>2025-03-18 09:24:50 +0100
committerGitHub <noreply@github.com>2025-03-18 09:24:50 +0100
commit546b91510619989de3c7fc751cc647343e556e55 (patch)
treed42bd755db9493393dd32c44b8d0d6d7cb07da6e /soh/src/code
parent63ae14cc3020de559ff12c56fd5e4ecd2defa205 (diff)
Unify FPS and V-Sync controls and behavior between renderer (#5132)
* FPS and refresh rate logic changes Changes FPS behavior on all renderer (despite the actual set FPS): - Clamp FPS to refresh rate when V-Sync on (or can't be disabled) - Stick to refresh rate when "MatchRefreshRate" is toggled on * Max 360 FPS for slider on all renderers * "Match Refresh Rate" unification Checkbox for all renderer. Was a button for DirectX. * Fix wrong CVAR for Match Refresh Rate * More descriptive V-Sync tooltip * Fix wrong CVar for DISABLE_FOR_DEBUG_MODE_OFF
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