diff options
| author | Josh Bodner <30329717+jbodner09@users.noreply.github.com> | 2022-12-04 17:54:23 -0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-12-04 20:54:23 -0500 |
| commit | 656dcd2021a7e3ac0f4f0f2a353aa54c81cc7878 (patch) | |
| tree | f00795bd8432b1a6030b61e6ca56fd96b849a024 /soh/src/code | |
| parent | 39b80137f68e060f8e47ef59e94dabd51f0a825b (diff) | |
Don't autosave after obtaining bombchus if bombchu drops are enabled (#2077)
Diffstat (limited to 'soh/src/code')
| -rw-r--r-- | soh/src/code/z_parameter.c | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/soh/src/code/z_parameter.c b/soh/src/code/z_parameter.c index 37bf19e09..32ae18ab5 100644 --- a/soh/src/code/z_parameter.c +++ b/soh/src/code/z_parameter.c @@ -2673,6 +2673,13 @@ void PerformAutosave(PlayState* play, u8 item) { if (play->sceneNum == SCENE_GANON_DEMO) { break; } + case ITEM_BOMBCHU: + case ITEM_BOMBCHUS_5: + case ITEM_BOMBCHUS_20: + if (!CVar_GetS32("gBombchuDrops", 0)) { + Play_PerformSave(play); + } + break; default: Play_PerformSave(play); break; |
