diff options
| author | Jordan Longstaff <JordanLongstaff@users.noreply.github.com> | 2026-01-16 08:55:36 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-01-16 13:55:36 +0000 |
| commit | 6606eefbf1c52aa4b950aa6f205dffc8d417c720 (patch) | |
| tree | 916175bf0ccdc4042b6b01c703dbc8cedec96349 /soh/src/code | |
| parent | 6e4c010ffe2bca36b3534875699781f86872343d (diff) | |
Add option to disable Link spinning with the Goron Pot (#6138)
Make Link focus on Goron Pot instead
Diffstat (limited to 'soh/src/code')
| -rw-r--r-- | soh/src/code/z_onepointdemo.c | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/soh/src/code/z_onepointdemo.c b/soh/src/code/z_onepointdemo.c index c68f1b522..c3c2c2e76 100644 --- a/soh/src/code/z_onepointdemo.c +++ b/soh/src/code/z_onepointdemo.c @@ -883,7 +883,9 @@ s32 OnePointCutscene_SetInfo(PlayState* play, s16 camIdx, s16 csId, Actor* actor csInfo->keyFrameCnt = 1; func_800C0808(play, camIdx, player, CAM_SET_CS_C); - func_8002DF38(play, &player->actor, 1); + if (GameInteractor_Should(VB_LINK_SPIN_WITH_GORON_POT, true)) { + func_8002DF38(play, &player->actor, 1); + } i = Quake_Add(csCam, 3); Quake_SetSpeed(i, 12000); |
