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| author | Adam Bird <Archez@users.noreply.github.com> | 2022-12-06 23:44:14 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-12-06 23:44:14 -0500 |
| commit | 8337e4e24f0a7d1a0dbb472c330d5b1895a1a9ff (patch) | |
| tree | de15c67643e951c3e32c646a2dd58abfc46e451b /soh/src/code | |
| parent | f9fe3f8fb31f52b21b401b8c504347af84ea936f (diff) | |
Rando: Entrance Tracker v1 (#2005)
* initial pass for entrance tracker
* add search meta tags to entrance tracker data; clear entrance tracker on title screen
* rename to use playstate/play
* fix lus imports
* move discovered entrance info to SohStats struct
* Add scene info and highlighting to entrance tracker
* hide undiscovered text when searching
* add comments for entrance tracker
* fix merge conflict error
* account for zora river -> hyrule field water entrance in tracker
* fix assignement error
* remove unneeded defaults from debug file init
* adjust entrance tracker settings and add more search tags
* convert magic numbers to defines; add more comments to entrance tracker; clarify variable names
* add reverse index to entrance tracker data to compare with instead of using strings
* rename variables
Diffstat (limited to 'soh/src/code')
| -rw-r--r-- | soh/src/code/z_sram.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/soh/src/code/z_sram.c b/soh/src/code/z_sram.c index db6b3299a..adb778f1c 100644 --- a/soh/src/code/z_sram.c +++ b/soh/src/code/z_sram.c @@ -200,6 +200,7 @@ void Sram_OpenSave() { // Setup the modified entrance table and entrance shuffle table for rando if (gSaveContext.n64ddFlag) { Entrance_Init(); + Entrance_InitEntranceTrackingData(); } osSyncPrintf("scene_no = %d\n", gSaveContext.entranceIndex); @@ -583,4 +584,6 @@ void Sram_InitSram(GameState* gameState) { // When going from a rando save to a vanilla save within the same game instance // we need to reset the entrance table back to its vanilla state Entrance_ResetEntranceTable(); + // Clear out the entrance tracker + Entrance_ClearEntranceTrackingData(); } |
