diff options
| author | briaguya <70942617+briaguya-ai@users.noreply.github.com> | 2022-10-20 09:47:07 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-10-20 09:47:07 -0400 |
| commit | a920aea8de3f0cd3b6280c087d4ee63ff448dc25 (patch) | |
| tree | 5c56ae3ab0112fa8ff7419eec02985c86eeb0519 /soh/src/code | |
| parent | 81b27d5b85337d70cad86c62cfc2aae3335b93dd (diff) | |
| parent | 36b42635d623918d1e1d4aa9f5a7e813f6bd623a (diff) | |
Merge pull request #1807 from HarbourMasters/develop-zhora
zhora -> dev
Diffstat (limited to 'soh/src/code')
| -rw-r--r-- | soh/src/code/z_en_item00.c | 42 | ||||
| -rw-r--r-- | soh/src/code/z_parameter.c | 24 |
2 files changed, 34 insertions, 32 deletions
diff --git a/soh/src/code/z_en_item00.c b/soh/src/code/z_en_item00.c index d4ddd18e9..c6afc2535 100644 --- a/soh/src/code/z_en_item00.c +++ b/soh/src/code/z_en_item00.c @@ -336,7 +336,7 @@ void EnItem00_Init(Actor* thisx, GlobalContext* globalCtx) { f32 yOffset = 980.0f; f32 shadowScale = 6.0f; s32 getItemId = GI_NONE; - GetItemEntry getItem = (GetItemEntry)GET_ITEM_NONE; + this->randoGiEntry = (GetItemEntry)GET_ITEM_NONE; s16 spawnParam8000 = this->actor.params & 0x8000; s32 pad1; @@ -431,6 +431,14 @@ void EnItem00_Init(Actor* thisx, GlobalContext* globalCtx) { this->actor.shape.shadowAlpha = 180; this->actor.focus.pos = this->actor.world.pos; this->getItemId = GI_NONE; + RandomizerCheck randoCheck = + Randomizer_GetCheckFromActor(this->actor.id, globalCtx->sceneNum, this->ogParams); + + if (gSaveContext.n64ddFlag && randoCheck != RC_UNKNOWN_CHECK) { + this->randoGiEntry = + Randomizer_GetItemFromKnownCheck(randoCheck, getItemId); + this->randoGiEntry.getItemFrom = ITEM_FROM_FREESTANDING; + } if (!spawnParam8000) { EnItem00_SetupAction(this, func_8001DFC8); @@ -516,12 +524,10 @@ void EnItem00_Init(Actor* thisx, GlobalContext* globalCtx) { if (!Actor_HasParent(&this->actor, globalCtx)) { if (getItemId != GI_NONE) { - if (!gSaveContext.n64ddFlag) { + if (!gSaveContext.n64ddFlag || this->randoGiEntry.getItemId == GI_NONE) { func_8002F554(&this->actor, globalCtx, getItemId); } else { - getItem = Randomizer_GetItemFromActor(this->actor.id, globalCtx->sceneNum, this->ogParams, getItemId); - getItem.getItemFrom = ITEM_FROM_FREESTANDING; - GiveItemEntryFromActorWithFixedRange(&this->actor, globalCtx, getItem); + GiveItemEntryFromActorWithFixedRange(&this->actor, globalCtx, this->randoGiEntry); } } } @@ -686,10 +692,7 @@ void func_8001E5C8(EnItem00* this, GlobalContext* globalCtx) { if (!gSaveContext.n64ddFlag) { func_8002F434(&this->actor, globalCtx, this->getItemId, 50.0f, 80.0f); } else { - GetItemEntry getItemEntry = - Randomizer_GetItemFromActor(this->actor.id, globalCtx->sceneNum, this->ogParams, this->getItemId); - getItemEntry.getItemFrom = ITEM_FROM_FREESTANDING; - GiveItemEntryFromActor(&this->actor, globalCtx, getItemEntry, 50.0f, 80.0f); + GiveItemEntryFromActor(&this->actor, globalCtx, this->randoGiEntry, 50.0f, 80.0f); } this->unk_15A++; } else { @@ -724,7 +727,6 @@ void EnItem00_Update(Actor* thisx, GlobalContext* globalCtx) { s16* params; Actor* dynaActor; s32 getItemId = GI_NONE; - GetItemEntry getItem = (GetItemEntry)GET_ITEM_NONE; s16 sp3A = 0; s16 i; u32* temp; @@ -910,13 +912,11 @@ void EnItem00_Update(Actor* thisx, GlobalContext* globalCtx) { params = &this->actor.params; if ((getItemId != GI_NONE) && !Actor_HasParent(&this->actor, globalCtx)) { - if (!gSaveContext.n64ddFlag) { + if (!gSaveContext.n64ddFlag || this->randoGiEntry.getItemId == GI_NONE) { func_8002F554(&this->actor, globalCtx, getItemId); } else { - getItem = Randomizer_GetItemFromActor(this->actor.id, globalCtx->sceneNum, this->ogParams, getItemId); - getItemId = getItem.getItemId; - getItem.getItemFrom = ITEM_FROM_FREESTANDING; - GiveItemEntryFromActorWithFixedRange(&this->actor, globalCtx, getItem); + getItemId = this->randoGiEntry.getItemId; + GiveItemEntryFromActorWithFixedRange(&this->actor, globalCtx, this->randoGiEntry); } } @@ -1389,10 +1389,8 @@ void EnItem00_DrawCollectible(EnItem00* this, GlobalContext* globalCtx) { if (gSaveContext.n64ddFlag && (this->getItemId != GI_NONE || this->actor.params == ITEM00_SMALL_KEY)) { f32 mtxScale = 16.0f; Matrix_Scale(mtxScale, mtxScale, mtxScale, MTXMODE_APPLY); - GetItemEntry randoGetItemEntry = - Randomizer_GetItemFromActor(this->actor.id, globalCtx->sceneNum, this->ogParams, this->getItemId); - EnItem00_CustomItemsParticles(&this->actor, globalCtx, randoGetItemEntry); - GetItemEntry_Draw(globalCtx, randoGetItemEntry); + EnItem00_CustomItemsParticles(&this->actor, globalCtx, this->randoGiEntry); + GetItemEntry_Draw(globalCtx, this->randoGiEntry); } else { s32 texIndex = this->actor.params - 3; @@ -1451,10 +1449,8 @@ void EnItem00_DrawHeartPiece(EnItem00* this, GlobalContext* globalCtx) { if (gSaveContext.n64ddFlag) { f32 mtxScale = 16.0f; Matrix_Scale(mtxScale, mtxScale, mtxScale, MTXMODE_APPLY); - GetItemEntry randoGetItemEntry = - Randomizer_GetItemFromActor(this->actor.id, globalCtx->sceneNum, this->ogParams, GI_HEART_PIECE); - EnItem00_CustomItemsParticles(&this->actor, globalCtx, randoGetItemEntry); - GetItemEntry_Draw(globalCtx, randoGetItemEntry); + EnItem00_CustomItemsParticles(&this->actor, globalCtx, this->randoGiEntry); + GetItemEntry_Draw(globalCtx, this->randoGiEntry); } else { s32 pad; diff --git a/soh/src/code/z_parameter.c b/soh/src/code/z_parameter.c index 8299c2f12..cd57e97b4 100644 --- a/soh/src/code/z_parameter.c +++ b/soh/src/code/z_parameter.c @@ -949,15 +949,7 @@ void func_80083108(GlobalContext* globalCtx) { gSaveContext.buttonStatus[0] = BTN_DISABLED; for (i = 1; i < ARRAY_COUNT(gSaveContext.equips.buttonItems); i++) { - if ((gSaveContext.equips.buttonItems[i] >= ITEM_SHIELD_DEKU) && - (gSaveContext.equips.buttonItems[i] <= ITEM_BOOTS_HOVER)) { - // Equipment on c-buttons is always enabled - if (gSaveContext.buttonStatus[BUTTON_STATUS_INDEX(i)] == BTN_DISABLED) { - sp28 = 1; - } - - gSaveContext.buttonStatus[BUTTON_STATUS_INDEX(i)] = BTN_ENABLED; - } else if (func_8008F2F8(globalCtx) == 2) { + if (func_8008F2F8(globalCtx) == 2) { if ((gSaveContext.equips.buttonItems[i] != ITEM_HOOKSHOT) && (gSaveContext.equips.buttonItems[i] != ITEM_LONGSHOT)) { if (gSaveContext.buttonStatus[BUTTON_STATUS_INDEX(i)] == BTN_ENABLED) { @@ -1100,6 +1092,18 @@ void func_80083108(GlobalContext* globalCtx) { } } + for (i = 1; i < ARRAY_COUNT(gSaveContext.equips.buttonItems); i++) { + if ((gSaveContext.equips.buttonItems[i] >= ITEM_SHIELD_DEKU) && + (gSaveContext.equips.buttonItems[i] <= ITEM_BOOTS_HOVER)) { + // Equipment on c-buttons is always enabled + if (gSaveContext.buttonStatus[BUTTON_STATUS_INDEX(i)] == BTN_DISABLED) { + sp28 = 1; + } + + gSaveContext.buttonStatus[BUTTON_STATUS_INDEX(i)] = BTN_ENABLED; + } + } + if (interfaceCtx->restrictions.bottles != 0) { for (i = 1; i < ARRAY_COUNT(gSaveContext.equips.buttonItems); i++) { if ((gSaveContext.equips.buttonItems[i] >= ITEM_BOTTLE) && @@ -1253,6 +1257,8 @@ void func_80083108(GlobalContext* globalCtx) { (gSaveContext.equips.buttonItems[i] != ITEM_OCARINA_TIME) && !((gSaveContext.equips.buttonItems[i] >= ITEM_BOTTLE) && (gSaveContext.equips.buttonItems[i] <= ITEM_POE)) && + !((gSaveContext.equips.buttonItems[i] >= ITEM_SHIELD_DEKU) && // Never disable equipment + (gSaveContext.equips.buttonItems[i] <= ITEM_BOOTS_HOVER)) && // (tunics/boots) on C-buttons !((gSaveContext.equips.buttonItems[i] >= ITEM_WEIRD_EGG) && (gSaveContext.equips.buttonItems[i] <= ITEM_CLAIM_CHECK))) { if ((globalCtx->sceneNum != SCENE_TAKARAYA) || |
