diff options
| author | Garrett Cox <garrettjcox@gmail.com> | 2023-01-23 16:28:50 -0600 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-01-23 17:28:50 -0500 |
| commit | beb414eb0a53b3fdf732803ac604b150f9fad955 (patch) | |
| tree | f881366f6e25fb9e49df92ca2969fac8231624a1 /soh/src/code | |
| parent | 2422c94f6b3ecf30738b544fb4107009e571050e (diff) | |
Add cheat for extending hookshot reach (#2178)
* Add cheat for extending hookshot reach
* Adjust cvar usage
Diffstat (limited to 'soh/src/code')
| -rw-r--r-- | soh/src/code/z_player_lib.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/soh/src/code/z_player_lib.c b/soh/src/code/z_player_lib.c index 43b22988b..6569c2a5c 100644 --- a/soh/src/code/z_player_lib.c +++ b/soh/src/code/z_player_lib.c @@ -1510,7 +1510,7 @@ void func_80090D20(PlayState* play, s32 limbIndex, Gfx** dList, Vec3s* rot, void if (func_8002DD78(this) != 0) { Matrix_Translate(500.0f, 300.0f, 0.0f, MTXMODE_APPLY); Player_DrawHookshotReticle( - play, this, (this->heldItemAction == PLAYER_IA_HOOKSHOT) ? 38600.0f : 77600.0f); + play, this, ((this->heldItemAction == PLAYER_IA_HOOKSHOT) ? 38600.0f : 77600.0f) * CVarGetFloat("gCheatHookshotReachMultiplier", 1.0f)); } } } |
