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authorGarrett Cox <garrettjcox@gmail.com>2022-10-10 03:19:44 -0500
committerGitHub <noreply@github.com>2022-10-10 10:19:44 +0200
commitc00edb928b9c41d7fbda6e58d882e7fd9f07e884 (patch)
tree47646536778e83da33852a8f3cd5d254ec90c16f /soh/src/code
parentb0510d78f81a00e7b88d2110339d8592007c9ed4 (diff)
[#1716] Prevent infinite ammo cheat from filling bombchus unless the item is obtained (#1723)
Diffstat (limited to 'soh/src/code')
-rw-r--r--soh/src/code/game.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/soh/src/code/game.c b/soh/src/code/game.c
index 9089606e6..712bc6f2a 100644
--- a/soh/src/code/game.c
+++ b/soh/src/code/game.c
@@ -370,7 +370,7 @@ void GameState_Update(GameState* gameState) {
}
// Bombchus (max: 50, no upgrades)
- if (AMMO(ITEM_BOMBCHU) < 50) {
+ if (INV_CONTENT(ITEM_BOMBCHU) == ITEM_BOMBCHU && AMMO(ITEM_BOMBCHU) < 50) {
AMMO(ITEM_BOMBCHU) = 50;
}
}