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authoraMannus <mannusmenting@gmail.com>2025-03-19 08:43:14 +0100
committerGitHub <noreply@github.com>2025-03-19 08:43:14 +0100
commitc72efd08a97b56f80e87d32f545024b9fd4ee651 (patch)
tree0f97c04189bb1e66cc6b6b53d40f07f2c83be339 /soh/src/code
parent233c07d16aae1bfae44b9b530c67d77f4ff057d2 (diff)
Menu - Enhancements and cheats re-organisation (#5142)
* First pass cheats, extra modes, minigames, difficulty, fixes, graphics * More progress. One tab left * Enhancements & cheats done and fix for item tracker font
Diffstat (limited to 'soh/src/code')
-rw-r--r--soh/src/code/z_lifemeter.c2
-rw-r--r--soh/src/code/z_parameter.c2
2 files changed, 2 insertions, 2 deletions
diff --git a/soh/src/code/z_lifemeter.c b/soh/src/code/z_lifemeter.c
index 726e8d44d..0deab1a70 100644
--- a/soh/src/code/z_lifemeter.c
+++ b/soh/src/code/z_lifemeter.c
@@ -651,7 +651,7 @@ void HealthMeter_HandleCriticalAlarm(PlayState* play) {
if (interfaceCtx->unk_22A <= 0) {
interfaceCtx->unk_22A = 0;
interfaceCtx->unk_22C = 0;
- if (CVarGetInteger(CVAR_ENHANCEMENT("LowHpAlarm"), 0) == 0 && !Player_InCsMode(play) && (play->pauseCtx.state == 0) &&
+ if (CVarGetInteger(CVAR_AUDIO("LowHpAlarm"), 0) == 0 && !Player_InCsMode(play) && (play->pauseCtx.state == 0) &&
(play->pauseCtx.debugState == 0) && HealthMeter_IsCritical() && !Play_InCsMode(play)) {
Sfx_PlaySfxCentered(NA_SE_SY_HITPOINT_ALARM);
}
diff --git a/soh/src/code/z_parameter.c b/soh/src/code/z_parameter.c
index f424b9fcd..8c93b8a57 100644
--- a/soh/src/code/z_parameter.c
+++ b/soh/src/code/z_parameter.c
@@ -2832,7 +2832,7 @@ void Interface_SetNaviCall(PlayState* play, u16 naviCallState) {
if (((naviCallState == 0x1D) || (naviCallState == 0x1E)) && !interfaceCtx->naviCalling &&
(play->csCtx.state == CS_STATE_IDLE)) {
- if (!CVarGetInteger(CVAR_ENHANCEMENT("DisableNaviCallAudio"), 0)) {
+ if (!CVarGetInteger(CVAR_AUDIO("DisableNaviCallAudio"), 0)) {
// clang-format off
if (naviCallState == 0x1E) { Audio_PlaySoundGeneral(NA_SE_VO_NAVY_CALL, &gSfxDefaultPos, 4,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); }